Originally Posted by
ankavale1000
Collection Gallery event is very frustrating because we players must deal with random drops on two fronts - craft building and gallery turn in. Even if the drop rate from craft building is excellent, there is no guarantee for the ultimate pet prize at the gallery (for the carnival pony event, I turned in over 100 times and still no pony lol). Conversely, there are players that got the ultimate pet prize with first turn in.
To help increase item drops from craft buildings I prolong my collecting time. Collect two items, drop or no drop, I stop. Come back two minutes later and collect two more. I do this because it usually takes me liken ten seconds to collect everything, to actually catch a drop or two within ten seconds work only on buildings with good drop rates. If a building has poor drop rates, meaning say the building only drops 1 every 3 minutes, to collect all items crafted speedily will not help. Lastly, some buildings have flag boosts available, use flag boost to reduce crafting time.
Buying converter building is an option. Day 10 of Collection Gallery event is known for its stinginess. But in order to craft Day 10, lots of Day 9 is required. I usually buy a converter building to combat Day 10, am glad I didn?t this time, because my almond trees were poor too.
I think the set up of this event is good. Compared to previous ones where to pass each goal we need to give a certain number of drops of that day, here we get to keep the drops. The 5 turn ins for a dog is fair since we keep all drops, as stated before. The dog is a super plus imo, older version of collection gallery event only offered one pet. I wouldn?t mind better drop rates on Day 9 and Day 10 though, just to make the playing experience less frustrating, since the turn in is another round of random.
Thank You Stormie for this cute event. I absolutely luv the Chic Painter!