Additionally, this also happens if you start tapping on names straight away after opening the Neighborhood tab - the game will uncheck some of the top boxes of your list once it's fully connected. When this happens, you tend to always get the message about already asking neighbors but it still sends the requests and players still receive the parts without issue.

Example: Having sent zero requests for several days before a goal, on day 1 of a new goal I open the tab and tap 25 neighbors right away without any hesitation. As I keep tapping I notice a small blip and see that the top 10 check marks have disappeared. I then re-tap all of the boxes and hit 'send.' I'll get the pop up that says something like 'your requests have been sent but 10 of your neighbors may not receive them because you've already sent requests today.'

The message always correlates directly with the number of boxes that had to be tapped twice and this happens across ALL s8 games. Everyone that's reported on it in the forum and tracked it has the same result from what I've seen wherein all requests are sent, seen and answered regardless of the pop up.

The tip that helps to prevent this confusion is to wait about 15-30 seconds after you've opened your Neighborhood tab to give the game a chance to fully connect to the server before you start tapping names. Naturally the exact time you have to wait will depend on the strength of your connection and may vary.

If you don't want to randomly wait you can also use Stormie as an indicator. If you open the app and tap Stormie straight away, you then wait until you see that check mark disappear (which happens when the game fully connects to the server) before tapping the rest of your neighbors without any issues.

Whichever way you ensure you have a good connection before tapping, doing so should show an immediate stop to the check marks disappearing and the pop up showing when you've made no requests that day.