requirements for lower lvl players:
upgrade lvl 3: 1x each lantern, 4x feather
upgrate lvl 4: 2x each lantern, 4x feather
i also become no skunkupines chopping elm trees,so far just 3 chopping bloosom
requirements for lower lvl players:
upgrade lvl 3: 1x each lantern, 4x feather
upgrate lvl 4: 2x each lantern, 4x feather
i also become no skunkupines chopping elm trees,so far just 3 chopping bloosom
OK. Here is my first go at planning ahead. I'm still on Level 1, so it's all speculation, but this helps me work out whether I am ahead of the game or not. Happy to take edits.
Blossom Feathers Blossom pink pink green green blue blue pink green blue Dojo Flower worm tassel worm tassel worm tassel lantern lantern lantern Level (pond) (tree) (shr’m) (hen) (elm) (Ivy) (skunk) (mine) #1: #2: 4 40 4 4 10 2 4 2 2 2 2 #3: 4 60 6 6 15 3 6 3 3 3 3 #4: 4 60 8 8 20 4 8 4 4 4 4 #5: 4 100 10 10 25 5 10 5 5 5 5 #6: 0 160 16 16 40 8 16 8 8 8 8 Total 16 440 44 44 110 22 44 22 22 22 22 ???. ???. ???. ???. ???. ???. ???. ???. ???. ???. ???. ???. Unit energy: 15 3 3 7 5 1 1* 2 1 1 1 Energy 240 1320 132 308 550 22 10 44 22 22 22
Last edited by CharlieGirl9; 04-20-18 at 01:09 PM. Reason: Changed energy use for worms from elm from 4 to 5
CharlieGirl9, thanks for doing the chart! Here's my question: how do we translate into fans? The first individual reward (a chest) is at 20 fans; the top individual reward is the walker at (guesstimate) 650 fans.
One guy in this thread did the whole thing with the help of gems (can't find his post at the moment) ... I'm just wondering if there is a point where we sit back and let the fans roll in, or if continuing to upgrade ad infinitum is part of the deal.
I always like to have one of everything in my inventory from the events so I bought the chest and the trap right away without thinking. Then after I read the inventory card on the chest I was more than a bit confused, you'll recall. Finally decided to throw caution to the wind and wound up super lucky. All that's great... in theory.
What I think is terrible isn't so much that they want us to spend gems for an event animal (though I don't think that's right either) it's the fact that after spending the 50 gems it's not even guaranteed! That's an awful thing to do to people, making everything totally random like that. If they wanted gems for the animal, then just have it in the market for gems. Don't mislead players that they merely have to chop the chest to get the egg. It's true that things will change in a game over time but isn't it usually for the better?
As for the event itself, I got sidetracked yesterday and didn't have my alarm set for Ivy's so I missed a drop and now I'm probably days behind. But after the last two events I've decided to take this one nice and slow so I suppose it's not a big deal to miss one green tassel. Who knows, maybe I'll get lucky again and get one from the adventure to make it up.
Sorry - there is no sitting back. My spreadsheet (I'm such a nerd) has a daily level-up target, which is limited by a daily spend of 300 energy and getting 2 of the Ivy green tassels each day. I collect from my Dojo about seven times a day. I expect to be level 2 later today and get the first prize tomorrow morning. Second prize April 23. Level up to 4 on April 25 and Third prize on April 26. Level up to 5 on April 28, and get final prize on May 1, or May 2 if life gets in the way.
Or my husband might get sick of me playing all the time, and I skip this one for the sake of family peace.
We'll see <shrug>.
These skunks don’t want to spawn. I ran through all 10 of my trees x3 and not a one, touched a mine *boom* dire boar
That doesn't sound right. I have a level 1 and a level 3 sparkling mine and when I check the pair I always end up with 1 tassel (never two, though.)2 accounts and about 8 collections from Sparling mines and nothing........
Have you made a pink lantern and a green lantern in your workshop? It should NOT matter, but crafting a blue is not available for the first time until you craft a green.
I got 3 skunks in the first 2 hours and 0 since. Is TeamLava able to adjust drop rates at will? (psst: The first 5 minutes of the release blossoms dropped a *lot* more often.)
Has anyone done the weekend warrior yet, please?
Is it 10 minutes then 20 minutes (like it was last week) or is it 10 minutes then 10 minutes (like it was 2 weeks ago)?
Thanks
It has just popped up for me too. Still don't know. Waiting for my buildings to be ready.
But we still have that issue that you really don't want to start your second set of minutes while using your first set. If anyone is up to the third goal, is it the same requirements? Last time it was:
Harvest crops 10
Tend to animals 10
Fight monsters 4