Originally Posted by
FigmentValley
I feel that I just have to express my disappointment in this tournament. I don't mind a difficult challenge. That is the game. I understand that a lot of DragonStory (and other games by TeamLava) are built on random "spins" of the percentage "wheel" in the program. I can accept that if there is SOME semblance of order to it, not just total randomized "luck". But it seems that recently so many things done in the game have been set to total random selection. Quests and their results are 100% random. And now this tournament has the percentages of "win/loss" so randomized as to virtually lose what little "s****" there was in the play. There is little to "work towards", little use in selecting opponents, planning future bouts to reserve opponents the future, using any s**** or strategy towards the "win". Nothing much matters, nothing much affects outcome. The "baby-fire and mini-forest brigades are testament to this random program.
Please, return some "s****" play to the game. That is where the fun is. Make it hard, if you wish, but give us a GAME, not just a random wheel to spin.