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Thread: Mega Melons - 2020 May 20

  1. #171
    Have 2 pigs Royal Blue

  2. #172
    Host(ess)
    Join Date
    Jul 2015
    Posts
    11
    Sorry, thought I was on Buy/sell thread

  3. #173
    Some feedback for the new owners on Storm8 on this event:
    I think most players like games that are a bit challenging but fun and like to play for maybe a couple of short periods/day. Most would be willing to spend a few gems and/or buy a package for an event. Most of the time, the events are enjoyable.

    In this event, my experience has been that the drop rates made it more aggravating than fun. After playing for the duration, I found got exactly one-1-uno stars and moon melon. To complete the event required 8*8+4*4=80 melons. It’s community game so of course the market and neighbors help. I was able to get 3 more melons that way and some juice.
    The melons cost 5 diamonds each, so 400 diamonds for 80 melons. The $10 event box would have essentially yielded 4. No matter how you look at it, that’s over $10 for just one of the event items needed. And of course more to accelerate production.
    I likely will not finish the event because I am not willing to pay to encourage you to develop more events that are more aggravating than fun.

    I have really enjoyed the game so I hope you consider this feedback for future events.
    Last edited by FarmerIreneOK; 06-02-20 at 02:26 PM.

  4. #174
    Thanks to ��Basil��Farm��, Feline Retreat, JMBM and several other neighbors, and spending a wad of diamonds, I now have the cool donkey cart! My game feedback stands, but I am happier!

  5. #175
    Rhino Keeper
    Join Date
    Aug 2013
    Posts
    116
    This “event” was one of the worst. Unless you spend a LOT of gems, you cannot complete the tasks in time. Very frustrating...very disappointing. Stoem8...you can do better than this!

  6. #176
    I gave this event a shot, but wasn’t really fussy about the prize so didn’t put a ton of effort into it. However, I can see how players were frustrated with this event.

    Not really sure about the whole seeds to grow random watermelon thing. Why can’t the watermelon be like any other crop and we plant it as is? So many seeds clogging up the silo. Secondly, and I mentioned this in another thread, in my opinion, we need to clean up some crafting items. Now there’s a bunch of new things to craft from watermelons. Chances are I won’t make any of them, because they require so many of a certain watermelon, which takes 3 or so hours to make, which you may not get anyways. No thanks.

    If anybody here listens to feedback, Storm8 - go back a few years and focus on the events that made players happy. Maybe STOP having an event every two weeks, take the time to plan out a fun, challenging (but not impossible) event. I’m a long time player. I remember events of the past. Things have gone downhill so badly. I know the potential is there.

  7. #177
    Rhino Keeper
    Join Date
    Mar 2012
    Posts
    350
    I ended up spending over 100 gems to get thru & that was after DK farm was selling the melon juice, that so many players couldn?t even make one of due to the stars melons never dropping. I bought 7 of the 8 needed from DK farm. Then still needed more stars melons for the last two goals. I guess 100+ gems isn?t too bad but many other players couldn?t get past goal 7, needing 80 stars melons. They only dropped an average of one per day for me, so 14 in total dropped while we needed 80 for the juices & another 16 for the carts. A lot of angry players.

  8. #178
    I definitely understand the frustration with this event. I ended up paying to ?win? (about 200 gems). I wouldn?t have completed this event without paying. Even with the donkey cart and planting (after I completed the event), I still only got 1 star melon in 3 days. I still played around the clock so that I could help out other players. I hope that our criticisms will be heard. This game has been a good distraction from the crazy events in the world. Giving this community a fun, challenging, and attainable event would be awesome and appreciated 💖

  9. #179
    Rhino Keeper
    Join Date
    Sep 2014
    Location
    Australia
    Posts
    404
    Registering my voice of frustration also for this event. Still stuck at level 6 with no hope of moving up. Don't mind a bit of a challenge but this is over the top for a game that is supposed to be entertaining not a source of *I want to throw my iPad at the wall* experience.

  10. #180
    Executive Chef
    Join Date
    Nov 2013
    Posts
    2,178
    Normally, the introduction of a new crop is a good experience. However...

    Pros
    New crop. It's been a while since we received a new permanent crop. Watermelon. I think the last one was the Soybeans and Soy Milk. Which, perhaps, was not that long ago(?) but it certainly feels like it.
    New recipes. Watermelon has a lot of recipes available for it, in a number of different buildings. Whereas some new crops suffer from an initial lack of usability (Tea and Blueberries for example), there are many options available for Watermelon, including in the Kitchen, Juicer, Extractor, and Ice Creamery.
    New planters. Whereas some newly-introduced crops in the past ended up using up our regular plots, the Watermelon has its own specially-designated plots, so we are not faced with the choice of what to plant based on conflicting needs.
    Donkey Cart. Like the many other prizes in similar events--Chef Gnome, Aquaponics, Tropical Oasis, etc.--having the ability to harvest two more Watermelons is a positive.

    Cons
    Too many options. We have had "crops" that offered more than one option before: Maple Trees, Almond Trees, Hydroponics, etc. However, in all those cases it was only two options: Maple Leaf or Maple Syrup, Almonds or Almond Milk, Soybean or Soy Milk, etc. The Watermelon plants offer FIVE options, and all drop at different rates. This resulted in a lot of chaos as players scrambled and searched and solicited for assistance--myself included--for the harder-to-get-and-lower-drop-rate Watermelons. Did we really need 5 different varieties of Watermelon?
    Too many drops. Until this point, all crops dropped only two of itself: harvesting one plot of Corn gave us two Corn, one of which we probably used to replant the crop. These Watermelon planters dropped THREE items: one Watermelon, and 2 Watermelon seeds. I get it...all the recipes require Watermelon Seeds as well. However, this meant that our Silos filled up 1.5x more quickly than usual. For every 6 Watermelons we received, we also picked up 12 Watermelon Seeds, only 6 of which went back into the planters. Where before harvesting 6 regular plots got us 6 new items in our Silos (after replanting), Watermelon gave us 12 new items in our Silos. I'm betting many players were discarding a lot of Watermelon Seeds just to keep making space for all the other crops they needed to continue growing.
    Too many recipes. For the event, a lot of new recipes makes sense. But after the event? There are very few crops--or items in general--with only one recipe for them (I think White Daisies may be the only one...and of course, there are no recipes at all that use Bass). Now we have the Basic Watermelon (only used for Watermelon Grill) and Yellow Watermelon (only used for Watermelon Flower). It might be different if these items were themselves used in some other item, as they were during the event. Now, however, they have no purpose other than those two solo recipes. And, really, why continue these recipes at all? They made sense when celebrating the introduction of a new crop, but now, do we really need a Watermelon Grill, a Watermelon Shark, a Watermelon Flower, and a Watermelon Pig? Keeping the Watermelon Drink still makes sense, but keeping the rest does not. Maybe if the Watermelon Basket had been continued as a composite item--similar to the Almond Tea Service, the Pamper Package, the Maple Gift Basket, and the Hearty Breakfast in the Bed and Breakfast--then it would make sense.
    Low drop rates v. high quantity demand. You want to keep the game interesting, I get it. You need players to spend money on gems, I understand. The tasks start off easy and become increasingly difficult, that's standard. And you're going to add to the difficulty by requiring a sizable quantity of the hardest-to-get item, that makes sense. However, if you want to keep players playing and not giving up in frustration, there needs to be a balancing of the scales. "Easy" could have been crafting 10-15 Watermelon Grills, and "Difficult" could have been crafting 2-4 Watermelon Drinks. With Basic Watermelons being the most common, even 10-15 would have been doable with very little trouble. And given the low drop rates of Orange Watermelons and Moon and Stars Watermelons, 3-5 Pigs and 2-4 Watermelon Drinks would still have been difficult, but not impossible. Or, instead of "Get 1, Give Many" it could have been "Make 1, Get Many" for the earlier goals, and then "Get 1, Give 3" for the final goals, and we would be able to use the crafts from before to make complete the final goals, and you could increase the difficulty (and the anxiety level) by increasing the crafting time (though, to be honest, 8 hours is more than enough time to stress people out). But asking players to craft 8 of one item with THE lowest-drop Watermelon and needing 8 of those same lowest-drop Watermelon just to craft 1 item, and then needing an additional 8 for another task...needing 72 of the lowest-drop Watermelon to complete the goals is really going to upset a lot of players and drive them away from the game.

    Final Thoughts
    Overall, this event was NOT easy. The only way many of us finished was through the kindness and generosity of our neighbors. I am very glad that we were allowed to sell Watermelons and crafts to each other (which makes sense, considering these would become permanent in the game). Although it was a welcome change to the Leaderboard events, I feel it was made unnecessarily complicated and difficult by the inclusion of 5 varieties of Watermelon when 1 or 2 would have been enough, with difficulty being implemented through crafting with multiple ingredients (instead of just Watermelons and Watermelon Seeds). If I had to rate it on a scale of 1-5 Stars, I'd give it a straight 3.

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