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  1. #7
    Storm8 Staff ExcalS8's Avatar
    Join Date
    Mar 2017
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    431
    Hi Missy,

    We know the root cause of this issue, and unfortunately it's due to a core engine issue with the current engine version we're using. The good news is we'll be upgrading our engine version soon (currently this is scoped for 2.5.1 for MONOPOLY Bingo and CLUE Bingo, although the Android version of Bingo 2.4.9 has this fixed already, if you want to see it in action).

    As Sunlessbeam mentioned, there's a workaround. Active audio will only get interrupted when the game starts. If you pull down the slider from the top of the screen, resume your Pandora (or Google Play Music, or another source) audio, and multitask back in, you can keep playing with your custom background audio. However, as Sunlessbeam noted, this will silence all in-game sounds, so you won't hear ball callouts or in-game music.

    I can't give you a firm release date for 2.5.1 since the engine upgrade is a big undertaking, but it will happen Soon(tm), and your patience is greatly appreciated. Thank you for playing!
    Last edited by ExcalS8; 04-26-17 at 06:22 PM.

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