Love all these ideas, especially the museum oneMy favorite suggestions and some great ones from other players:
Inventory Management:
*Utilize the tabs (every item should exist in the All tab AND one other tab).
*Allow us to sell unwanted items (for a reasonable amount of coins), maybe use the Market Place for this.
*Search button for Inventory items.
Caps: Increase levels so 50 isn't the end and there is something to work for.
Neighbors:
*Let us give and receive more than 3 gifts daily.
*Change the gift options every now and then.
*Fix "one neighbor did not receive the gift...", so at least we can give that to someone else.
*Let us see when our neighbor was last active so we can get rid of neighbors that quit the game.
*Sorting options for visiting neighbors so the ones at the top of the list don't always get visited first.
Gem spend Confirmation! I'm new and have already lost a lot of gems.
Museum of Old Events: I'm a pretty new player so I want want a chance at some of the things that others did.
*Royal Games, Royal Faire, Knight's Tale, & Baron's Grape events had great decorations and seem like they would be great additions to the storyline... like the annual Tournament.
*Love Shack ??? I don't know what it was but it must have been great since everyone wants it back.
*Maybe there could be a Museum building that had past events and you could buy them. They could still be timed. This would create a new source of goals for players to acheive.
Royal Exchange: When we do the Magic Fruit Trade & Meat Delivery allow the energy received to be stored (like the crates from some events) so we can store it up and use it when we need it.
Crafting Buildings:
*Modify the tabs at the top of each craft building:
example: Kitchen - tabs could be: All, Ingredients, Snacks (small compilations), Feasts (large compilations), Sweets
*The Workshop is overused: try to make it only wood related crafts
Move any metal related Workshop crafts to the Magic Forge or create a Blacksmith Forge: hinges, some statues
Move any plant related Workshop crafts to the Greenhouse: White Flower Bed
Create a Weaver's Guild or Tailor's shop and move: Cloth Bandage, Rope, Fishing Net, all Banners
Create a Stone Mason's Hut and move: all Blocks, some statues
Game Board:
*I love the idea that the Glimmergate could take us to another dimension...the ultimate expansion solution, only attainable after level 50.
*It would be nice to have gates that were 1x3 so pathways could lead up to the center of them...or...make some items stackable.
*Offer the option to turn the ground white (for snow) for a little while every year.
Add select all option for neighbors when asking for requests. I have a lot of neighbors, it takes forever