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Thread: Items that can't be stored

  1. #1
    Fashion Designer
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    Items that can't be stored

    Just wondering if a list of items that can't be stored has ever been put together.

    I looked in the hub and couldn't see anything like this.

  2. #2
    I've never seen a list either. Here's my unofficial one:

    Tablet of Tabernum 2x2
    Forgotten Roost 3x3
    Troll Pit 2x2
    Glimmergate 3x3
    Baron'sTent 3x2
    Elven Outpost 4x4 (can't be moved either)

    Magic garden 2x2
    Storage Cellar 2x2

    Regular trees 1x1, 2x2
    Sap trees 2x2 (except those dropped from adventures)
    Dead tree 1x1
    Large rock outcroppings 2x2
    Small rock piles 1x1
    Iron rick rock 1x1
    Old log 1x1
    Ferns 1x1
    Patch of tall grass 1x1
    Plant in a log 1x1
    Tree log 1x1
    Any choppable special trees (icy & twisted willows, cherry & royal games trees) and rock piles (dark cave & glimmer rock formation) that have been chopped. 1x1, 2x2
    Last edited by PrincessCupOButter; 04-09-17 at 08:23 AM. Reason: Added items
    ⚔ Thuakie Sword Society ⚔ Sword #12

    #return2storyline #bringbacktherealcastlestory #resistforcedgemspending

  3. #3
    Farm Supplier
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    I just commented about this in another thread. I would LOVE the ability to store unchopped trees. I hate having to waste energy when we have tree chopping goals, we have to first grow the trees, goals would flow soooo much easier if we could store trees. I would also love to store the things we get when we expand our territories. All those extra rocks, plants, and trees need someplace to go!!!

  4. #4
    Fashion Designer
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    Quote Originally Posted by PrincessCupOButter View Post
    I've never seen a list either. Here's my unofficia onrl
    Thanks so much for putting this together !

    The top list is an interesting mix. Wonder what the decision making process is around this. I would really like to be able to store the troll pit and the tablet, as I find them hard to fit 'nicely' into my design.

    And I think I have one other to add -
    The storage cellar

    Thanks again

  5. #5
    Executive Chef
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    All items (Buildings or Decorations) that cannot be stored:
    Apothecary
    Storable: No
    Type: Building
    Source: Purchase
    Size: 2x2
    Requirements: 8 Bronze Rune
    Link: https://forums.storm8.com/showthread.php?94478
    Comments: Used to craft boosts.
    Aspen Tree
    Storable: No
    Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
    Type: Decoration
    Source: Purchase
    Size: 1x1
    Drops: Wood, Sap, Living Wood
    Comments: 6 chops to clear
    Aspen Tree Sapling
    Storable: No
    Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
    Type: Decoration
    Source: Purchase
    Size: 1x1
    Requirements: 600 coins
    Production: 5 minutes
    Production Speed-up: 1 gems
    Comments: Water 5 time to grow up.
    Baron's Game Tent
    Storable: No
    Type: Building
    Source: Purchase
    Size: 3x2
    Production: 1440 minutes // 24 hours // 1 day
    Production Speed-up: 48 gems
    Coconut Tree
    Storable: No
    Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
    Type: Decoration
    Source: Purchase
    Size: 1x1
    Drops: Wood, Sap, Living Wood
    Events: Galloping through the Galaxy - September 2016
    Link: https://forums.storm8.com/showthread.php?93915
    Comments: 10 chops to clear.
    Coconut Tree Sapling
    Storable: No
    Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
    Type: Decoration
    Source: Purchase
    Size: 1x1
    Requirements: 500 coins
    Production: 10 minutes
    Production Speed-up: 1 gems
    Crab Apple Tree
    Storable: No
    Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
    Type: Decoration
    Source: Purchase
    Size: 1x1
    Drops: Wood, Sap, Living Wood
    Comments: 10 chops to clear
    Crab Apple Tree Sapling
    Storable: No
    Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
    Type: Decoration
    Source: Purchase
    Size: 1x1
    Requirements: 700 coins
    Production: 3 minutes
    Production Speed-up: 1 gems
    Comments: Water 5 time to grow up.
    Desert Jewels Bundle
    Storable: No
    Info: Chop open for 200 Desert Jewels!
    Type: Decoration
    Source: Event
    Drops: Desert Jewels
    Events: Desert Night - August 2016
    Link: https://forums.storm8.com/showthread.php?93332
    Comments: 1 chop to clear
    Elm Tree
    Storable: No
    Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
    Type: Decoration
    Source: Purchase
    Size: 2x2
    Drops: Wood, Sap, Living Wood
    Comments: 8 chops to clear
    Elm Tree Sapling
    Storable: No
    Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
    Type: Decoration
    Source: Purchase
    Size: 2x2
    Requirements: 400 coins
    Production: 3 minutes
    Production Speed-up: 1 gems
    Elven Outpost
    Storable: No
    Type: Building
    Source: Quest
    Size: 4x4
    Production: 1020 minutes // 17 hours
    Production Speed-up: 34 gems
    Link: https://forums.storm8.com/showthread.php?94478
    Comments: Cannot be moved. Collection time down to 4 hours when trade is made.
    Elvenite Slab
    Storable: No
    Type: Decoration
    Source: Purchase
    Size: 1x1
    Requirements: 8 Bronze Rune
    Link: https://forums.storm8.com/showthread.php?94478
    Comments: Can be cleared in 10 actions
    Forgotten Roost
    Storable: No
    Type: Building
    Source: Quest
    Size: 3x3
    Drops: Coins, Dragon Egg, Unhatched Egg
    Production: 1320 minutes // 22 hours
    Production Speed-up: 44 gems
    Cap: 1
    Glimmergate
    Storable: No
    Type: Building
    Source: Quest
    Size: 3x3
    Drops: Glimmer Shard, Glimmer Fragment
    Production: 120 minutes // 2 hours
    Production Speed-up: 4 gems
    Cap: 1
    Heartbloom
    Storable: No
    Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
    Type: Decoration
    Source: Crafting
    Size: 1x1
    Sell: item cannot be sold!
    Drops: Wood, Sap, Living Wood, Love Wood
    Link: https://forums.storm8.com/showthread.php?97157
    Comments: 8 chops to clear
    Kissing Willow
    Storable: No
    Info: Water to grow into a Tree.
    Type: Decoration
    Source: Crafting
    Size: 2x2
    Sell: item cannot be sold!
    Link: https://forums.storm8.com/showthread.php?97157
    Comments: 8 chops to clear
    Lovepuff
    Storable: No
    Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
    Type: Decoration
    Source: Crafting
    Size: 1x1
    Sell: item cannot be sold!
    Drops: Wood, Sap, Living Wood, Love Wood
    Link: https://forums.storm8.com/showthread.php?97157
    Comments: 6 chops to clear
    Magic Garden
    Storable: No
    Type: Building
    Source: Quest
    Size: 2x2
    Drops: Petals, Rat Tail, Faerie Murmur, Crops, Magic Fruit
    Production: 1320 minutes // 22 hours
    Production Speed-up: 44 gems
    Cap: 1
    Moon Rock
    Storable: No
    Info: This rock is out of this world! Drops Start Dust and Glimmerdust!
    Type: Decoration
    Source: Purchase
    Size: 1x1
    Requirements: 50 gems
    Drops: Star Dust, Glimmerdust
    Events: Galloping through the Galaxy - September 2016
    Link: https://forums.storm8.com/showthread.php?93915
    Oak Tree
    Storable: No
    Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
    Type: Decoration
    Source: Purchase
    Size: 1x1
    Drops: Wood, Sap, Living Wood
    Comments: 8 chops to clear
    Oak Tree Sapling
    Storable: No
    Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
    Type: Decoration
    Source: Purchase
    Size: 1x1
    Requirements: 400 coins
    Production: 30 minutes
    Production Speed-up: 2 gems
    Pine Tree
    Storable: No
    Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
    Type: Decoration
    Source: Purchase
    Size: 1x1
    Drops: Wood, Sap, Living Wood
    Comments: 10 chops to clear
    Pine Tree Sapling
    Storable: No
    Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
    Type: Decoration
    Source: Purchase
    Size: 1x1
    Requirements: 1000 coins
    Production: 15 minutes
    Production Speed-up: 1 gems
    Red Acer Tree
    Storable: No
    Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
    Type: Decoration
    Source: Purchase
    Size: 1x1
    Drops: Wood, Sap, Living Wood
    Comments: 10 chops to clear
    Red Acer Tree Sapling
    Storable: No
    Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
    Type: Decoration
    Source: Purchase
    Size: 1x1
    Requirements: 700 coins
    Production: 10 minutes
    Production Speed-up: 1 gems
    Comments: Water 5 time to grow up.
    Sap Tree Sapling
    Storable: No
    Info: Water to grow into a Sap Tree. Chop down for Sap and other Crafting materials.
    Type: Decoration (Plants)
    Class: Plants
    Source: Purchase
    Size: 2x2
    Requirements: 4000 coins
    Sell: 0 coins.
    Production: 3 minutes
    Production Speed-up: 1 gems
    Comments: Water 5 time to grow up.
    Storage Cellar
    Storable: No
    Type: Building
    Source: Purchase
    Size: 2x2
    Requirements: 500 coins // 3 Wooden Beam, 3 Stone Block
    Cap: 1
    Troll pit
    Storable: No
    Type: Building
    Source: Quest
    Size: 2x2
    Drops: Coins, Troll Essence, Creep Tooth, Troll Horn, Bone
    Production: 1320 minutes // 22 hours
    Production Speed-up: 44 gems
    Cap: 1
    Link: https://forums.storm8.com/showthread.php?41844
    White Birch
    Storable: No
    Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
    Type: Decoration
    Source: Purchase
    Size: 1x1
    Drops: Wood, Sap, Living Wood
    Comments: 10 chops to clear
    White Birch Sapling
    Storable: No
    Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
    Type: Decoration
    Source: Purchase
    Size: 1x1
    Requirements: 500 coins
    Production: 10 minutes
    Production Speed-up: 1 gems
    Willow Tree
    Storable: No
    Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
    Type: Decoration
    Source: Purchase
    Size: 2x2
    Drops: Wood, Sap, Living Wood
    Comments: 10 chops to clear
    Willow Tree Sapling
    Storable: No
    Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
    Type: Decoration
    Source: Purchase
    Size: 2x2
    Requirements: 300 coins
    Production: 5 minutes
    Production Speed-up: 1 gems
    Yellow Acer Tree
    Storable: No
    Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
    Type: Decoration
    Source: Purchase
    Size: 1x1
    Drops: Wood, Sap, Living Wood
    Comments: 10 chops to clear
    Yellow Acer Tree Sapling
    Storable: No
    Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
    Type: Decoration
    Source: Purchase
    Size: 1x1
    Requirements: 900 coins
    Production: 5 minutes
    Production Speed-up: 1 gems
    Rock Outcropping
    Storable: No
    Info: Mine for Stone and other Crafting Materials.
    Type: Decoration (Other)
    Class: Other
    Source: Storyline
    Size: 2x2
    Requirements: 2200 coins
    Sell: item cannot be sold!
    Drops: Stone, Jewels, Iron Ore, Silver Ore, Golden Nugget
    Comments: Can be cleared in 20 actions
    Iron Rich Rock
    Storable: No
    Info: Mine for Stone and other Crafting Materials.
    Type: Decoration (Other)
    Class: Other
    Source: Storyline
    Size: 1x2
    Requirements: 5200 coins
    Sell: item cannot be sold!
    Drops: Stone, Jewels, Iron Ore, Silver Ore, Golden Nugget
    Comments: Can be cleared in 8 actions
    Old Log
    Storable: No
    Info: Clear for Crafting Materials.
    Type: Decoration (Other)
    Class: Other
    Source: Storyline
    Size: 1x1
    Requirements: 600 coins
    Sell: item cannot be sold!
    Drops: Wood, Petals
    Comments: Can be cleared in 3 actions
    Patch of Tall Grass
    Storable: No
    Info: Clear for Crafting Materials.
    Type: Decoration (Plants)
    Class: Plants
    Source: Storyline
    Size: 1x1
    Requirements: 100 coins
    Sell: item cannot be sold!
    Drops: Petals
    Comments: Can be cleared in 1 actions
    Fern Patch
    Storable: No
    Info: Clear for Crafting Materials.
    Type: Decoration (Plants)
    Class: Plants
    Source: Storyline
    Size: 1x1
    Requirements: 800 coins
    Sell: item cannot be sold!
    Drops: Petals
    Comments: Can be cleared in 1 actions
    Dead Tree
    Storable: No
    Info: Chop doe Wood and other Crafting Materials.
    Type: Decoration (Plants)
    Class: Plants
    Source: Storyline
    Size: 1x1
    Requirements: 800 coins
    Sell: item cannot be sold!
    Drops: Wood, Glimmerdust, Mushroom
    Comments: Can be cleared in 5 actions
    Last edited by ShibuyaCloth; 04-09-17 at 03:13 AM.
    Castle Story "Tome of Knowledge", visit for: Interactive Map, Inventory Cards, Detailed Inventory, and more...

  6. #6
    Executive Chef
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    Regular trees 1x1, 2x2 --> In general no
    Dead tree 1x1 --> correct
    Large rock outcroppings 2x2 --> correct
    Small rock piles 1x1 --> can be stored when coming from a drop
    Iron rick rock 1x1 --> can be stored when coming from a drop
    Old log 1x1 --> can be stored when coming from a drop
    Ferns 1x1 --> ????
    Patch of tall grass 1x1 --> correct
    Plant in a log 1x1 --> can be stored when coming from a drop
    Tree log 1x1 --> can be stored when coming from a drop

    All items that are chopped at least once cannot be stored back. Some special items can only be stored a few minutes after purchase, then you cannot stored them anymore.
    Castle Story "Tome of Knowledge", visit for: Interactive Map, Inventory Cards, Detailed Inventory, and more...

  7. #7
    Fashion Designer
    Join Date
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    Location
    Tasmania, Australia
    Posts
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    Thanks! I never guessed we couldn't store the magic garden, not that I would ever want to

  8. #8
    Executive Chef
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    Quote Originally Posted by cavegirl1 View Post
    Thanks! I never guessed we couldn't store the magic garden, not that I would ever want to
    Updated the list with the pics! Should be complete now.
    Castle Story "Tome of Knowledge", visit for: Interactive Map, Inventory Cards, Detailed Inventory, and more...

  9. #9
    Quote Originally Posted by ShibuyaCloth View Post
    Updated the list with the pics! Should be complete now.
    Thank you Shibuyacloth! Your list with pics is awesome!

    I can't believe I forgot the storage cellar and the magic garden.
    I didnt realize we couldn't store the apothecary or the elvenite slab (I chopped it a few times so I never tried), and I don't think I've ever gotten any small or iron rich rocks as drops. But I have gotten a few sap trees.
    ⚔ Thuakie Sword Society ⚔ Sword #12

    #return2storyline #bringbacktherealcastlestory #resistforcedgemspending

  10. #10
    Executive Chef
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    Quote Originally Posted by PrincessCupOButter View Post
    Thank you Shibuyacloth! Your list with pics is awesome!

    I can't believe I forgot the storage cellar and the magic garden.
    I didnt realize we couldn't store the apothecary or the elvenite slab (I chopped it a few times so I never tried), and I don't think I've ever gotten any small or iron rich rocks as drops. But I have gotten a few sap trees.
    I put the iron rich rock in the not storable list. I cannot find it back in my 2 major kingdom inventory. I was pretty sure I got all rocks are drop except the Outcroppings.

    I do not understand why we cannot store most buildings, makes no sense. The tree we could argue as well. The Elven Outpost is fixed due to our sparrow that needs a defined path to fly. The rest....
    Castle Story "Tome of Knowledge", visit for: Interactive Map, Inventory Cards, Detailed Inventory, and more...

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