"Coin" is a strategic resource acquired through either playing the game or by purchasing with gems. Coins are needed to buy all sorts of items and you will need large quantities of them in order to progress through the storyline.
Coins
Storable: No Info: Primary Resource Type: Material Source: Storyline Found: Mostly all Used for: Mostly all Link: https://forums.storm8.com/showthread.php?96515
How Many
There is no limit on how many coins you need, but even if you stick to the core game storyline and do all expansions, you will need 10's of millions of coins. Also, it is good practice to have a few million coins in reserve for timed quests. Timed events & quests often require the purchase of an expensive item or a lot of coin based items.
Sources
Nearly everything in the game produces coins to some extent:
- Buildings
- Farming
- Animals
- Decorations
- Adventures
- Goals
- Daily Login
- Inventory overrun (when an item cannot be stored anymore it is converted into 15 coins)
Note that selling an item might yield some coins, but avoid this option as the economics are not really in your favor.
Strategy
If you just play the game (tend animals, collect buildings, harvest crops, etc.), events and goals you will amass enough coins to make Scrooge McDuck droll. After you complete the main storyline, you are likely to quickly amass a huge stock pile of coins.
If you really need to get as much as possible coins on short notice; you should focus on coin producing game items, but this can come at a great energy cost.
Buildings
Sorted by coins per hour (CPH) yield (only show those with a CPH >=800)
Name Timer (min) Size Coins CHP EPH YPPPH Coral Castle L10 120 4x4 2 000 1 000 0,5 63 Gnomish Mine L10 120 4x4 2 000 1 000 0,5 63 Gingerbread Farmhouse L9 10 2x2 163 978 6,0 245 Coral Castle L9 120 4x4 1 900 950 0,5 59 Gingerbread Farmhouse L8 10 2x2 154 924 6,0 231 Gnomish Mine L9 120 4x4 1 800 900 0,5 56 Gingerbread Farmhouse L7 10 2x2 145 870 6,0 218 Coral Castle L8 120 4x4 1 700 850 0,5 53 Gnomish Mine L8 120 4x4 1 700 850 0,5 53 Gingerbread Farmhouse L6 10 2x2 136 816 6,0 204 Coral Castle L7 120 4x4 1 600 800 0,5 50 Gnomish Mine L7 120 4x4 1 600 800 0,5 50
Buildings that have been visited (tapped on a heart) by a neighbor will yield an additional 20% coins. It is therefore useful to have many active neighbors.
Farming
Sorted by coins per hour (CPH) yield
Name Timer (min) Cost $ Coins CHP EPH YPPPH Corn 3 10 30 400 20,0 400 Tomato 10 5 40 210 6,0 210 Strawberries 60 60 170 110 1,0 110 Cocoa Beans 180 200 350 50 0,3 50 Fellora Blossom 2 640 2 800 4 450 38 0,0 38 Tidebloom 1 320 3 000 3 750 34 0,0 34 Wheat 120 30 90 30 0,5 30 Glimmerbulb 480 140 340 25 0,1 25 Sugar Cane 240 60 160 25 0,3 25 Cabbage 960 170 510 21 0,1 21 Hot Pepper 720 110 360 21 0,1 21 Carrots 1 320 190 630 20 0,0 20
The Elven "Harvest Champion" boost does only double the yield, not the coin drop!
Decorations
Sorted by coins per hour (CPH) yield (only show those with a CPH >=351)
Name Timer (min) Size Coins CHP EPH YPPPH Baby Pfefferknot 5 1x1 350 4 200 12,0 4 200 Nutcracker Prince 5 1x1 100 1 200 12,0 1 200 Garden of Stars (S) 30 2x2 500 1 000 2,0 250 Flower Fountain 15 1x1 200 800 4,0 800 Seyndia 240 1x1 3 100 775 0,3 775 Baron's Carousel L10 120 2x2 1 500 750 0,5 188 Garden of Stars (E) 60 2x2 750 750 1,0 188 Armored Glimmer Loch 120 1x1 1 500 750 0,5 750 Sinister Statue 60 1x1 600 600 1,0 600 Garden of Stars (N) 120 2x2 1 000 500 0,5 125 Horse Pasture L10 120 3x3 1 000 500 0,5 56 Cash Cow 60 1x1 500 500 1,0 500 Cleo's Pyramid 300 2x2 2 300 460 0,2 115 White Flamingo 30 1x1 225 450 2,0 450 Grimaud 300 1x1 2 124 425 0,2 425 Song Bird 300 1x1 2 090 418 0,2 418 Garden of Stars (W) 15 2x2 100 400 4,0 100 Birthday Raccoon 120 1x1 800 400 0,5 400 Jonas 240 1x1 1 500 375 0,3 375 Haunted House L6 120 2x2 700 350 0,5 88 Snow Ape 60 1x1 350 350 1,0 350 Wedding Circle L6 120 2x2 700 350 0,5 88 Chester 60 1x1 350 350 1,0 350 Spring Fawn 120 1x1 700 350 0,5 350
Animals to tend and resources to chop do not yield much coins, their purpose is different!
Special
Special cases with decoration dropping materials, for every drop above the cap, the game converts it into a 15 coins drop. This feature can be exploited to generate high coin drops. This comes however at a high energy cost.
Sorted by coins per hour (YPPPH) yield (only show those with a YPPPH >=300)
Name Timer (min) Size Drops (min) Drops (max) CPH (min) CPH (max) EPH YPPPH Auranticum Shrub 3 1x1 3 4,0 900 1 200 20 1 050 Iceland Poppy Shrub 3 1x1 3 4,0 900 1 200 20 1 050 Larkspur Shrub 3 1x1 3 4,0 900 1 200 20 1 050 Penstemon Shrub 3 1x1 3 4,0 900 1 200 20 1 050 Red Trillium Shrub 3 1x1 3 4,0 900 1 200 20 1 050 White Trillium Shrub 3 1x1 3 4,0 900 1 200 20 1 050 Autumn Blooms 1 1x1 1 1,0 900 900 60 900 Rustic Well 5 1x1 1 5,0 180 900 12 540 Blue-Flower Penstemon 3 1x1 1 2,0 300 600 20 450 Iceland Poppy Patch 3 1x1 1 2,0 300 600 20 450 Mushroom Patch 3 1x1 1 1,0 300 300 20 300
Coin Farm
Another way to think about how to obtain coins.
Coin Farm - Time
Sorted by coins per hour (CPH) yield (only show those with a CPH >=800)
Name Timer (min) Size CHP Coins EPH YPPPH Baby Pfefferknot 5 1x1 4 200 350 12,00 4 200 Nutcracker Prince 5 1x1 1 200 100 12,00 1 200 Auranticum Shrub 3 1x1 1 050 (blank) 20,00 1 050 Iceland Poppy Shrub 3 1x1 1 050 (blank) 20,00 1 050 Larkspur Shrub 3 1x1 1 050 (blank) 20,00 1 050 Penstemon Shrub 3 1x1 1 050 (blank) 20,00 1 050 Red Trillium Shrub 3 1x1 1 050 (blank) 20,00 1 050 White Trillium Shrub 3 1x1 1 050 (blank) 20,00 1 050 Coral Castle L10 120 4x4 1 000 2 000 0,50 63 Garden of Stars (S) 30 2x2 1 000 500 2,00 250 Gnomish Mine L10 120 4x4 1 000 2 000 0,50 63 Gingerbread Farmhouse L9 10 2x2 978 163 6,00 245 Coral Castle L9 120 4x4 950 1 900 0,50 59 Gingerbread Farmhouse L8 10 2x2 924 154 6,00 231 Autumn Blooms 1 1x1 900 (blank) 60,00 900 Gnomish Mine L9 120 4x4 900 1 800 0,50 56 Gingerbread Farmhouse L7 10 2x2 870 145 6,00 218 Coral Castle L8 120 4x4 850 1 700 0,50 53 Gnomish Mine L8 120 4x4 850 1 700 0,50 53 Gingerbread Farmhouse L6 10 2x2 816 136 6,00 204 Coral Castle L7 120 4x4 800 1 600 0,50 50 Flower Fountain 15 1x1 800 200 4,00 800 Gnomish Mine L7 120 4x4 800 1 600 0,50 50
When space & energy is not an issue, the coin farm focus on the maximum yield per hour!
Coin Farm - Yield
Sorted by coin yield (only show those with a coins >=2000):
Name Timer (min) Size Coins CHP EPH YPPPH Snow Globe L6 10 080 2x2 15 000 89 0,01 22 Great Snow Globe L6 10 080 2x2 15 000 89 0,01 22 Millionaire's Club Statue 10 080 2x2 12 800 76 0,01 19 Fellora Blossom 2 640 1x1 4 450 38 0,02 38 Circadian 720 2x1 4 075 340 0,08 170 Tidebloom 1 320 1x1 3 750 34 0,05 34 Seyndia 240 1x1 3 100 775 0,25 775 Licorice Steed 720 1x1 3 050 254 0,08 254 Armored Dark Unicorn 720 1x1 3 000 250 0,08 250 Prison 1 320 2x2 2 500 114 0,05 28 Alina 480 1x1 2 460 308 0,13 308 Faerie Bride and Groom 1 320 1x1 2 400 109 0,05 109 Snow Mound L10 480 2x2 2 400 300 0,13 75 Wee Carriage L10 480 2x1 2 400 300 0,13 150 Winter Bonfire L10 480 2x2 2 400 300 0,13 75 Mushroom Tea Garden 480 2x2 2 400 300 0,13 75 Gentle Pond L10 480 2x2 2 400 300 0,13 75 Giant Cabin L10 480 3x3 2 400 300 0,13 33 Plush King 1 320 1x1 2 381 108 0,05 108 Cathedral L9 1 320 3x3 2 380 108 0,05 12 Rainbow Grove 1 320 2x2 2 380 108 0,05 27 Ethylle the Faerie 1 320 1x1 2 350 107 0,05 107 Demetria 1 320 1x1 2 325 106 0,05 106 Ianthe 1 320 1x1 2 325 106 0,05 106 Kissy Booth 1 320 2x1 2 325 106 0,05 53 Valkyrie 1 320 1x1 2 325 106 0,05 106 Mewnicorn 1 320 1x1 2 325 106 0,05 106 Rosemarie 1 320 1x1 2 325 106 0,05 106 Bioluminescent Hydra 1 320 2x2 2 325 106 0,05 26 Cerberus 1 320 1x1 2 325 106 0,05 106 Diana 1 320 1x1 2 325 106 0,05 106 Pavo 1 320 1x1 2 325 106 0,05 106 Viola the Violinist 1 320 1x1 2 325 106 0,05 106 The Artist 1 320 1x1 2 325 106 0,05 106 People Eater 1 320 1x1 2 325 106 0,05 106 Dragon Hydra 1 320 1x1 2 325 106 0,05 106 Solar Kitsunecorn 1 320 1x1 2 320 105 0,05 105 Great Holiday Tree 480 2x2 2 300 288 0,13 72 Great Holiday Tree L6 480 2x2 2 300 288 0,13 72 Beehive L7 420 2x2 2 300 329 0,14 82 Cleo's Pyramid 300 2x2 2 300 460 0,20 115 Sabina's Sweet Shop 420 2x2 2 300 329 0,14 82 Cathedral L8 1 320 3x3 2 295 104 0,05 12 Cathedral L7 1 320 3x3 2 210 100 0,05 11 Kitsunecorn Pond L6 480 2x2 2 200 275 0,13 69 Rafflesia Garden L10 480 2x2 2 200 275 0,13 69 Swirlicorn 420 1x1 2 200 314 0,14 314 Ice Creamcupine 2 880 1x1 2 200 46 0,02 46 Ancient Octopus 480 1x1 2 200 275 0,13 275 Blythe Faerie House L5 720 1x1 2 128 177 0,08 177 Faerie Bulb L5 600 2x2 2 128 213 0,10 53 Glimmer Faerie House L5 720 1x1 2 128 177 0,08 177 Cathedral L6 1 320 3x3 2 125 97 0,05 11 Grimaud 300 1x1 2 124 425 0,20 425 Soup Kitchen L6 720 2x2 2 100 175 0,08 44 Song Bird 300 1x1 2 090 418 0,20 418 Baron Puppet 480 1x1 2 075 259 0,13 259 Bloodhound 720 1x1 2 075 173 0,08 173 Cathedral L5 1 320 3x3 2 040 93 0,05 10 Flying Machine 600 2x2 2 006 201 0,10 50 Bountiful Table L5 2 760 3x3 2 000 43 0,02 5 Coral Castle L10 120 4x4 2 000 1 000 0,50 63 Ice Castle L10 960 3x3 2 000 125 0,06 14 Stormmill L7 840 2x2 2 000 143 0,07 36 Thankful Gnomes 2 640 1x1 2 000 45 0,02 45 Theatre in the Round L10 960 2x2 2 000 125 0,06 31 Theatre in the Round L9 960 2x2 2 000 125 0,06 31 Tidegate L10 720 2x2 2 000 167 0,08 42 Ye Olde Bar'n Grille 480 2x2 2 000 250 0,13 63 Light Tower L10 960 2x2 2 000 125 0,06 31 Winter Castle L10 480 3x3 2 000 250 0,13 28 Shoemaker L10 2 880 2x2 2 000 42 0,02 10 Ringo 2 640 1x1 2 000 45 0,02 45 Gnomish Mine L10 120 4x4 2 000 1 000 0,50 63
Notes
CHP = Coins Per Hour
EHP = Energy Per Hour
YPPPH = Yield Per Plot Per Hours
The farmhouse at any level is the cheapest and most easy way to build up a good stash of coins in a short time.
Downloads
- Nuggets (PDF)
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