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Thread: Nugget #12 - Coins

  1. #1
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    Post Nugget #12 - Coins

    "Coin" is a strategic resource acquired through either playing the game or by purchasing with gems. Coins are needed to buy all sorts of items and you will need large quantities of them in order to progress through the storyline.

    How Many
    There is no limit on how many coins you need, but even if you stick to the core game storyline and do all expansions, you will need 10's of millions of coins. Also, it is good practice to have a few million coins in reserve for timed quests. Timed events & quests often require the purchase of an expensive item or a lot of coin based items.

    Sources
    Nearly everything in the game produces coins to some extent:
    • Buildings
    • Farming
    • Animals
    • Decorations
    • Adventures
    • Goals
    • Daily Login
    • Inventory overrun (when an item cannot be stored anymore it is converted into 15 coins)


    Note that selling an item might yield some coins, but avoid this option as the economics are not really in your favor.

    Strategy
    If you just play the game (tend animals, collect buildings, harvest crops, etc.), events and goals you will amass enough coins to make Scrooge McDuck droll. After you complete the main storyline, you are likely to quickly amass a huge stock pile of coins.

    If you really need to get as much as possible coins on short notice; you should focus on coin producing game items, but this can come at a great energy cost.

    Buildings
    Sorted by coins per hour (CPH) yield (only show those with a CPH >= 500):
    Building Timer (min) Size Coins CPH EPH YPPPH
    Coral Castle L10 120 4x4 2 000 1 000 0,50 63
    Coral Castle L9 120 4x4 1 900 950 0,50 59
    Coral Castle L8 120 4x4 1 700 850 0,50 53
    Coral Castle L7 120 4x4 1 600 800 0,50 50
    Dainty Farmhouse L9 10 2x2 126 756 6,00 189
    Farmhouse L9 10 2x2 126 756 6,00 189
    Toadstool Farmhouse L9 10 2x2 126 756 6,00 189
    Baron's Carousel L10 120 2x2 1 500 750 0,50 188
    Dainty Farmhouse L8 10 2x2 119 714 6,00 179
    Farmhouse L8 10 2x2 119 714 6,00 179
    Toadstool Farmhouse L8 10 2x2 119 714 6,00 179
    Dainty Farmhouse L7 10 2x2 112 672 6,00 168
    Farmhouse L7 10 2x2 112 672 6,00 168
    Toadstool Farmhouse L7 10 2x2 112 672 6,00 168
    Dainty Farmhouse L6 10 2x2 105 630 6,00 158
    Farmhouse L6 10 2x2 105 630 6,00 158
    Toadstool Farmhouse L6 10 2x2 105 630 6,00 158
    Dainty Farmhouse L5 10 2x2 98 588 6,00 147
    Farmhouse L5 10 2x2 98 588 6,00 147
    Toadstool Farmhouse L5 10 2x2 98 588 6,00 147
    Dainty Farmhouse L4 10 2x2 91 546 6,00 137
    Farmhouse L4 10 2x2 91 546 6,00 137
    Toadstool Farmhouse L4 10 2x2 91 546 6,00 137
    Dainty Farmhouse L3 10 2x2 84 504 6,00 126
    Farmhouse L3 10 2x2 84 504 6,00 126
    Toadstool Farmhouse L3 10 2x2 84 504 6,00 126

    Buildings that have been visited (tapped on a heart) by a neighbor will yield an additional 20% coins. It is therefore useful to have many active neighbors.

    Farming
    Sorted by coins per hour (CPH) yield:
    Crop Timer (min) Cost Coins CPH EPH YPPPH
    Corn 3 10 30 400 20,00 400
    Tomato 10 5 40 210 6,00 210
    Strawberries 60 60 170 110 1,00 110
    Cocoa Beans 180 200 350 50 0,33 50
    Fellora Blossom 2 640 2 800 4 450 38 0,02 38
    Tidebloom 1 320 3 000 3 750 34 0,05 34
    Wheat 120 30 90 30 0,50 30
    Glimmerbulb 480 140 340 25 0,13 25
    Sugar Cane 240 60 160 25 0,25 25
    Cabbage 960 170 510 21 0,06 21
    Hot Pepper 720 110 360 21 0,08 21
    Carrots 1 320 190 630 20 0,05 20

    The Elven "Harvest Champion" boost does only double the yield, not the coin drop!

    Decorations
    Only the most important decorations are listed, decorations are rather poor sources for coins.
    Sorted by coins per hour (CPH) yield (only show those with a CPH >= 200):
    Decoration Timer (min) Size Coins CPH EPH YPPPH
    Garden of Stars (S) 30 2x2 500 1 000 2,00 250
    Flower Fountain 15 1x1 200 800 4,00 800
    Garden of Stars (E) 60 2x2 750 750 1,00 188
    Garden of Stars (N) 120 2x2 1 000 500 0,50 125
    Garden of Stars (W) 15 2x2 100 400 4,00 100
    Blossom Dojo L5 120 2x2 600 300 0,50 75
    Blossom Dojo L4 120 2x2 500 250 0,50 63

    Animals and resources to chop are in general not yielding much coins, their purpose is different!

    Special
    Special cases with decoration dropping materials, for every drop above the cap, the game converts it into a 15 coins drop. This feature can be exploited to generate high coin drops. This comes however at a high energy cost.
    Sorted by coins per hour (CPH) yield (only show those with a CPH >= 200):
    Special Timer (min) Size Drops (min) Drops (max) CPH (min) CPH (max) EPH YPPPH
    Auranticum Shrub 3 1x1 3 4 900 1 200 20,00 900
    Iceland Poppy Shrub 3 1x1 3 4 900 1 200 20,00 900
    Larkspur Shrub 3 1x1 3 4 900 1 200 20,00 900
    Penstemon Shrub 3 1x1 3 4 900 1 200 20,00 900
    Red Trillium Shrub 3 1x1 3 4 900 1 200 20,00 900
    White Trillium Shrub 3 1x1 3 4 900 1 200 20,00 900
    Autumn Blooms 1 1x1 1 1 900 900 60,00 900
    Iceland Poppy Patch 3 1x1 1 2 300 600 20,00 300
    Blue-Flower Penstemon 3 1x1 1 2 300 600 20,00 300
    Mushroom Patch 3 1x1 1 1 300 300 20,00 300


    Notes
    CHP = Coins Per Hour
    EHP = Energy Per Hour
    YPPPH = Yield Per Plot Per Hours

    The farmhouse at any level is the cheapest and most easy way to build up a good stash of coins in a short time.

    Downloads


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    Last edited by ShibuyaCloth; 12-19-18 at 01:48 PM.
    Castle Story "Tome of Knowledge", visit for: Interactive Map, Inventory Cards, Detailed Inventory, and more...

  2. #2
    Yes! This is brilliant and exactly what I was looking for! Thank you SO MUCH...this will help a lot of players!

  3. #3
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    New update with new sources to generate cash.
    Castle Story "Tome of Knowledge", visit for: Interactive Map, Inventory Cards, Detailed Inventory, and more...

  4. #4
    Executive Chef Chaotarch's Avatar
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    Quote Originally Posted by ShibuyaCloth View Post
    Buildings that have been tended by a neighbor will yield an additional 10% coins.
    pls check out.
    my lv6-p-taverns drop 792$, so must be 20%
    *** Thuaki Sword Society ***
    Northern Lord of War and Thuaki-Man-At-Arms weaponed with Barbarianbattleaxe #01 and Longsword #18
    Paladin and Lover of Cupperbuts evil Sisters


    S8, take away the Cap from Decorations and Animals

  5. #5
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    Quote Originally Posted by Chaotarch View Post
    pls check out.
    my lv6-p-taverns drop 792$, so must be 20%
    Thanks. fixed.

    Now I need to get my army of rustic wells out and start pumping energy! You probably are 1b coins by now
    Castle Story "Tome of Knowledge", visit for: Interactive Map, Inventory Cards, Detailed Inventory, and more...

  6. #6
    Executive Chef Chaotarch's Avatar
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    Quote Originally Posted by ShibuyaCloth View Post
    You probably are 1b coins by now
    sadly not
    atm manage 1,5mio coins/week, inclusive a lot rock&deadtree-buying, so 2mio possible

    and missing the jewelers under the buildingsection
    *** Thuaki Sword Society ***
    Northern Lord of War and Thuaki-Man-At-Arms weaponed with Barbarianbattleaxe #01 and Longsword #18
    Paladin and Lover of Cupperbuts evil Sisters


    S8, take away the Cap from Decorations and Animals

  7. #7
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    Quote Originally Posted by Chaotarch View Post
    sadly not
    atm manage 1,5mio coins/week, inclusive a lot rock&deadtree-buying, so 2mio possible

    and missing the jewelers under the buildingsection
    The jeweler is not in as it has to too low yield per hour. Normally I add each with >100 coins per hour. I need to update the nugget as many things are missing I see.
    Castle Story "Tome of Knowledge", visit for: Interactive Map, Inventory Cards, Detailed Inventory, and more...

  8. #8
    Executive Chef Chaotarch's Avatar
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    Quote Originally Posted by ShibuyaCloth View Post
    The jeweler is not in as it has to too low yield per hour. Normally I add each with >100 coins per hour.
    lv6 = 525coins/4h
    Quote Originally Posted by ShibuyaCloth View Post
    I need to update the nugget as many things are missing I see.
    what about coins / square?
    ...before i place the royal chateau / the knights hall / conservatory, i place 2 p-tavern or 2 jeweler. no one should buy a royal manor
    and dont forget the 20% from neighbors. more buildings - more bonus if you have active nbrs...
    Last edited by Chaotarch; 05-25-17 at 11:51 PM.
    *** Thuaki Sword Society ***
    Northern Lord of War and Thuaki-Man-At-Arms weaponed with Barbarianbattleaxe #01 and Longsword #18
    Paladin and Lover of Cupperbuts evil Sisters


    S8, take away the Cap from Decorations and Animals

  9. #9
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    Quote Originally Posted by Chaotarch View Post
    lv6 = 525coins/4h

    what about coins / square?
    ...before i place the royal chateau / the knights hall / conservatory, i place 2 p-tavern or 2 jeweler. no one should buy a royal manor
    and dont forget the 20% from neighbors. more buildings - more bonus if you have active nbrs...
    Looking into that, I though it once but discard it as it might be too advanced for most player. A yield per plot per hour (YPPPH) ratio could be added.
    Castle Story "Tome of Knowledge", visit for: Interactive Map, Inventory Cards, Detailed Inventory, and more...

  10. #10
    Executive Chef Chaotarch's Avatar
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    Quote Originally Posted by ShibuyaCloth View Post
    Looking into that, I though it once but discard it as it might be too advanced for most player. A yield per plot per hour (YPPPH) ratio could be added.
    thx for adding
    as you see, p-tavern6 + jeweler6 are not so bad

    and p-tavern6 is 210min not 240min
    *** Thuaki Sword Society ***
    Northern Lord of War and Thuaki-Man-At-Arms weaponed with Barbarianbattleaxe #01 and Longsword #18
    Paladin and Lover of Cupperbuts evil Sisters


    S8, take away the Cap from Decorations and Animals

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