This is a common(if you read the previous 800 posts has come up probably 20 times in just this thread) issue that everyone must face... You are limited to 40 town buildings(can look at the hub to see what is considered town building for full list) BUT the basics of it are:
Look at how many Cottages and Farm Houses you have and once you get the "reached the limit message" just sell a level 1 cottage and build a level 1 farm house. By keeping a large number of each of these for every event and all the VERY basic parts needed to build a level 1 of either on them you will never have a problem on goals needing cottages or farm house collections because you can in seconds sell/create as needed.
Since farm houses have such a fast collection time of 10 minutes I generally keep 2/3 cottages and 1/3 farm house in storage between events to make this conversion easier.
Also a tip for all those who are lower level and starting to try to make it through events... Try to have at least 2 of each "common" building type at Level 5 because EVERY event will call for some higher than level 1 building in the future and if you've made them in the past you can pull them out of storage early in the next event its much easier.
Here is the list of buildings I would recommend having at least 2 of at Level 5:
- Market Place
- Library
- Conservatory
- Tavern(including Pirates Tavern)
- Jeweler
- Cottage
- Farm House
- Spires/Towers
This will make life MUCH easier in the long run. Also build a reserve of all building parts needed to make each of these so if you need more in the future it is a short task versus an event ending/or gemming task.
Oh one last thing/complaint that comes up every event.... "If someone doesn't read the forum they would never make it through this impossible event because they wouldn't know about this building being needed".
Before every update day(Thursday in case you haven't caught on yet), pull out AT LEAST all level 5 long collect time buildings the day before(like Marketplace) and stick them somewhere in your Kingdom... Then if Day 1 or 2 has that requirement you are already covered... If not and somebody speeds along and find building XYZ is not needed at all in the event or on day 8 you can easily store it again.
By having buildings out and ready the day before refresh time made these events VERY doable even when I didn't read the forum.(That combined with stocking up on just about every item that is ever requested in events)
Last edited by netwiz3; 10-28-16 at 09:57 AM.
🐲 ⚔️⚔️⚔️⚔️ Proud member (#73) of the Thuakie Sword Society ⚔️⚔️⚔️⚔️ 🐲
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What triggers werebeasts besides buying traps? I just used 80 energy and not one showed up. At this rate 50 seems impossible. Any suggestion So?
Dead trees.
Is the last chapter 10
Witch hollow thing same as previous journey that requires
10 witch dust n 3 earth wisp?
Thx a lot
Very struggling here
Just opened chapter 8
Waiting for neighbors steel
N with 2 days to go
Hi
I have read many post's in here mentioning gifts from the Spooky Hollow Adventure. And as I see it, it looks like an 50/50 chance of getting those pets. By that I mean, half of the post's I have read mentioned that they have received one pet, and some even several. And the other half of the post's mention that they have only received roads, tower's, gates and such.
So my question is, is receiving a pet from the adventure random, 50/50 chance, or does everyone get one by the end of the event? Sorry if my explaining was difficult
You can say it is 50/50 of getting SOMETHING from an adventure - cause you either get a box or you don't.
Just what you get in the box is the problem
Things that you can get in the box:
haunted path
mummy kitten
vampire pup
spooky wall
spooky tower
spooky gate
halloween banner
haystack
So the chance of getting a kitten or pup is about 6% for each adventure
What happened? I was sending my knights to Soooky Hollow 5 minutes ago and the timer showed me 1.15 h !? Do you think it's a bug? ( I'm on day 9)
There's also a chance for a witch kitten or pumpkin puppy.
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*******NOT adding any new neighbors at this time******