I agree that the new update is fun and exciting BUT the glitches are turning off some players before they give it a chance. Hopefully our concerns will be addressed before player morale takes a hit.
The biggest concern seems to be those players who have lost their stashes of golden items without intending to send them out. I think the most important pointer until S8 chimes in is for players to NOT check off ANYTHING in the list of items and let the delivery expire the next day IF there is even one item you don't want to lose. You cannot seem to select, for instance, just stone, and send only that item. Once the stone is selected, all the rest of the items will leave your inventory as well even though you did not check them off. That's a huge area of confusion and ticking off a lot of players because it's counter-intuitive. I started this quest thinking that I could simply select which items I wanted to send which seemed to make perfect sense. But, again, that is not the case. You can't send out one or two items.
Also, what's up with the repetitious items showing up? I have had to grow at least 250 tomatoes in the last few days when I have plenty of other crops. And roast chickens. After I fill an order and am out of roast chickens, I need roast chickens AGAIN for the next delivery. That's annoying. I am burning through huge amounts of energy and have only received 1 gold rune. It seems that gold runes are like spellbound dew. And we all know how players feel about spellbound dew.
I think this has great potential to be fun and add another dimension to the game, so I hope it doesn't fall by the wayside because players are afraid to even open the outpost.