Originally Posted by
88silver
Season of Luck had potential, but energy and coins are way too frequent reward for the work that goes into it.
Petting Zoo is out because no one has bothered doing the code for Android players to do that type of event.
Cherry Hive was OK, but for the reasorces that went into it, I was hoping the completed hive would give better drops. If it functioned like a 3rd sawmill, I'd have liked it better.
Glimmeregg hunt was fun with a good balance of crafting and gathering, but I prefer to not have deco as a prize, and seasonal deco is even worse. I didn't like the hugely expensive gem building that was offered without clear statements of its uselessness. An event only gem item ought to be 75 gems or less.
Fire and Ice sucks because it means two weeks with nothing to do as an Android player.
I liked the last monster hunt, before the changes. I understand the need for the change, but think it went too extreme (limit too low, cost too high), was dealt with poorly, and wound up being quite trust breaking. If it was instead made to be 2-5 one time only craft options, each with a higher material cost (say 5, then 10, 20, 30, and 40 tokens), changed sooner, and came *with notification/explanation*, it wouldn't feel so ugly. Instead of one "one time only" alicorn craft, there would be multiple "one time only" crafts with the only difference being cost.
I'd like all events better if S8 would clearly state what the end prize will be/do.