Crafting only
Mostly crafting, some harvesting
Good mix of crafting and harvesting
Mostly harvesting, some crafting
Harvesting only
I enjoyed the latest Thankful Mystery Dinner event. I think it had a good balance of tasks and reward. It's great to have the beautiful table that actually drops something very useful - feasts! And then there are the mysterious sapphires too.
Thank you so much for this event! I was feeling like a second class citizen for starting to play after all the great events of the past but this event went a long way to restoring my faith that there are still good things ahead also for us newer players.
I agree. I liked all the prizes from the Thanksgiving event, though again, no rare drops during timed events! One or the other. I also find that rare drops dry up when it's an item you suddenly need - I'm getting fur right and left but all my manitees/dragons are giving up is gold coins. As soon as I stop needing dragon scales and manitee whiskers they'll start giving again. Just like it was with the prime cuts. I'm sure they're doing that on purpose to drag the tasks out, which is fine if it isn't timed but annoying and impossible when it is. The next task should be a prize that gives either energy or one gem a day. I still like my peacock that gives one gem a day, but I like peacocks.
!! Thankful Mystery Dinner was one of the best events we've seen !!
It was then followed by the worst event ever!!! - Holiday Workshop =(
Now Happy Glimmer Year is somewhere in the middle
Thankfully Mystery Dinner was a great balance of tasks , well written , masterfully designed.
The reward was useful!! which is absolutely crucial to making an event work.
Happy Glimmer Year is fun cause the tasks move at a good pace ... animation is quite nicely done
Story is good but a bit mis-timed - should've come 2 weeks later and co-incided with New Years Eve
Would've been a better event if all the prizes weren't deco (having only deco prizes ****s motivation to participate - the final item should always have valuable drops - you would see a lot more real money pumped into the game by players if this was the case)
Holiday Workshop failed because putting rarer-drops into a random-drop crafting scenario, whilst in an event, is a tedious action.
The only place for a rare drop item is in storyline quests where there is no time constraint
Prizes need to drop something good and look pretty in your park. The harder they make you work the better the drop should be. I still like my idea of a peacock that gives off one gem every two days. Alicorns and mirthril dragons would also be a good prize for a contest. I liked my turkey animals - they weren't too hard to do, they're cute and I can always use another animal. I liked sir hammy, though he doesn't give as good of drops as I would have expected. I even like the horse they made us collect endless mitts for despite the fact he just gives what ordinary horses give. NO more clicking around the clock goals - they just annoy. There was a great goal I missed that involved unique dragons-THAT would be a good goal to keep bringing back. I don't have a cabbage hut so I liked that I was able to get a dog and cat through the vinyard estate competition. They give off pretty good drops and are cute.
Isn't it ironic:
In the results the lowest of the lowest is 'only harvesting', just 0.56 %. And what do we get this New Year's quest: .....
Personally I think it's boring, especially when half of our collecting-possibilities can only take place every 8 hours (that means 2x a day for me, mostly). Just wait wait wait till we can collect again.
And because of the 'only collecting'/collecting time many players like me mess up their kingdoms otherwise we won't make it. My kingdom is usually a nice, balanced town, don't like having 6 jewelers, 3 librairies and 3 taverns out (refused do take out more), especially this time of year, had to remove most of me new winter-deco. Na...
And besides this my other feelings about this event (the rewards, the fountainlook at level 5) makes me a bit indifferent.
I remember the good old days when we had to collect AND make, and I continued and continued long after I reached the 5th individual prize, all for community. Well, the last time I did that was a few events back, lately I'm glad when I'm done and can quit. I can't bring myself to that anymore....
(by the way: curious who the one voter is that voted for ' only harvesting' )
I am Zelda
Happy New Year
Community events I've enjoyed (that I remember):
Halloween event1️⃣
Prizes included the cauldron and the spooky tree/walls/gate, etc.
Pros: cauldron gives out good prize, nice seasonal decos all around
Cons: none
⭐️⭐️⭐️⭐️⭐️
Halloween2️⃣
Prizes included the mystery table I think and the essence pond
Pros: pretty mystery table, smaller table, pretty essence pond
Cons: grand prize was a let down, love the table but I wish they could've made it give two feasts at once and made the other one give only coins or something instead of having to have two tables... Oh well I made it work
⭐️⭐️⭐️⭐️
✨Pyre tent✨
Prizes included the festival spire, caged pyre fly, sunstone path, etc
Pros: pretty deco
Cons: useless deco
⭐️⭐️
Barons aunts visit (I didn't fully participate in this one so I may be wrong on this)
Prizes included the pink pavilion, a cat and dog, vineyard stuff, etc.(was the filigree path/walls a prize in this event? I think so...)
Pros: pretty vineyard (filigree stuff?) bottle cap wall thing, pile o' barrels
Cons: Ugly pink pavillion
⭐️⭐️⭐️⭐️ I kick myself in the butt for missing this one, ah well.
Thanksgiving
Prizes included the thanksgiving table and thats all I remember
Pros: the grand prize
Cons: don't remember
⭐️⭐️⭐️⭐️⭐️ For the table
That's all I can recall
Last edited by joss1323; 01-01-16 at 09:16 PM.