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Thread: Castle Story: Adventure Guide

  1. #11
    Moderator (volunteer) SpiritWind00's Avatar
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    Go Fishin'

    Adventure Time: Castle/Keep - 4 hours | Barracks - 8 hours | Haunted Keep - 8 hours

    Adventure requirement:
    Plain Bait Adventure: 1 Fishing Pole, 1 Fishing Net, 1 Plain Bait
    Super Bait Adventure: 1 Fishing Pole, 1 Fishing Net, 1 Super Bait
    Fishing Pole - 1 sugar cane, 3 silver ore, 1 living wood
    Fishing Net - 5 rope, 5 iron ore, 3 stone
    Bait - 1 blue fish, 5 pile of seeds, 1000 coin


    Energy Drops:
    Gem Drops:


    Note: There are two ways to Go Fishin'! One with Plain Bait, and one with Super Bait. Super Bait will get you the most Glimmermouth, but Plain Bait will always get you one
    Known Drops: Glimmermouth


    Box drops:

    Last edited by SpiritWind00; 04-28-19 at 04:46 PM.

  2. #12
    Moderator (volunteer) SpiritWind00's Avatar
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    Dive into the Abyss

    Adventure Time: Castle/Keep - 1 day | Barracks - 1 day | Haunted Keep - not available

    Adventure Requirement:
    3 Hors D'oeuvres, 10 seaweed salad, 4 starfish
    Ocean Hors D'oevres - Kitchen, 4 hours - 1 black pearl, 1 giant white pearl, 5 blue coral
    Seaweed Salad - Kitchen, 15 minutes - 1 seaweed, 5 tomato, 5 eggs


    Energy Drops:
    Gem Drops:


    Adventure Drops:
    Blue Anemone
    Coral Reef Block
    Coral Reef Column
    Earth Wisp
    Elvenite
    Enchanter's Essence
    Lumin Essence
    Mermaid's Brew
    Mithril
    Ocean Hors d'Oeuvres
    Ocean Reef
    Reef Block
    Reef Column
    Seaweed Salad
    Silver Ore
    Simple Glue
    Storm Water
    Super Glue

    Box Drops:
    There are no box drops coded for this adventure.


    Goal Name:
    Available from Part 4, Goal 1 of What Storms May Come

    Notes of goal:
    * Adventure also available in the Barracks - 1 day
    * The adventure stays after the Coral Castle is upgraded to Level 10.
    Last edited by SpiritWind00; 04-28-19 at 04:46 PM.

  3. #13
    Moderator (volunteer) SpiritWind00's Avatar
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    Toadstool Forest

    Adventure Time: Castle/Keep - 2 hours | Barracks - 4 hours | Haunted Keep - not available

    Adventure Requirement:
    10 water, 1 breaded fish and 10,000 coins

    Goal Name: The Builders Guild
    Adventure Drops: adventure drops a shroom cap. It also spawns a toadlette soldier who drops various items. Refer to the inventory guide.

    Notes of goal:
    * The adventure always spawns the toadlette soldier. Make sure your board is clear from all other monsters.
    * The adventure spawns the beast to fight. He dropped various items.


    There are no Box Drops coded for this adventure.
    Last edited by SpiritWind00; 01-21-18 at 05:13 PM.

  4. #14
    Moderator (volunteer) SpiritWind00's Avatar
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    Mining Adventure

    Adventure Time: Castle/Keep - 1 day | Barracks - not available | Haunted Keep - not available

    Adventure Requirement:
    3 jeweled flowers, 10 gnomish omelet, 4 glimmeragate

    Goal Name: goal 1, part 4, A Little Gnomish
    Adventure Drops: earth wisp, enchanter's essence, firefly cage, geode ore, geode rock, gnomish beam, gnomish block, gnomish flag, gnomish omelet, lumin essence, mine beam, mine block, mithril, silver ore (~1-4), simple glue

    Notes of goal:
    * Only available in the original castle, ie the Queen's Court (pink or gothic facade) or King's Keep


    There are no Box Drops coded for this adventure.

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