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Thread: Castle Story: Story Outline Guide

  1. #11
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    38. Belladonna - Discussion thread - Goal Guide
    You need Greselda's Garden upgraded to trigger this goal
    1. Picture - Hello, Belladonna - [Trade With Belladonna]
    2. Picture - Through the Grapevine - [Send Belladonna Plants Unlocked!]
    3. Picture - Gifts for Bella - [Send Belladonna Plants] - New Trade in Royal Exchange: Send Belladonna Plants
    4. Picture - Wish You Were Here - [Belladonna's Inscription] - completing this quest will trigger the Three Lessons for Ivy questline.
    5. Picture - Sister, Sister
    [Belladonna]


    39. Three Lessons For Ivy - Discussion thread - Goal Guide
    Complete Wish You Were Here from Belladonna to trigger these goals.
    1. A Little Persuasion - requires 5 inscriptions IN YOUR INVENTORY. Don't GIVE them to Sister Sister goal or they will not count.
    2. About Time
    3. One Good Witch
    4. Lesson One
    5. Give Me A Break!
    6. Lesson Two
    7. Waiting On Lady Greselda
    8. Decisions, Decisions
    9. Lesson Three - completing this goal will trigger the Fellora Plant questline.
    10. You're Hot And You're Cold - an OPTIONAL 2 day timed goal is not required to advance in game


    40. Team Azalea or Team Lila - Discussion thread - Goal Guide
    Complete Knock On Wood from Blythewood part 3 and But We Just Met from Troll Tribe part 5 to trigger these goals.
    Both goals and rewards are the same, only the dialogue is different. Choose Azalea - takes you to the Greenhouse. Choose Lila - takes you to the Potion Shop.

    1. Ivinea's Request
    2. Lila's Request
    3. Azalea's Request
    4. Which Team Are You On? - Choose a team at the Greenhouse - the Rose Seal disappears from inventory after choice made.

    1. Team Lila, Part 1
    2. Team Lila, Part 2
    3. Team Lila, Part 3
    4. Lila's Master Plan

    1. Team Azalea, Part 1
    2. Team Azalea, Part 2
    3. Team Azalea, Part 3
    4. Surprise, Azalea!


    41. The Mad Tea Party - Discussion thread - Goal Guide
    You need to complete "Lila's Master Plan" or "Surprise, Azalea!".
    1. The Mad Tea Party
    2. The Thirst Is Real
    3. Faerie Food Fight
    4. Can't We All Get Along
    CHOICE splits Quest Titles HERE

    Azalea:
    A5. Homemade Rose Soap
    A6. Work that Updo
    A7. Azalea's Show of Gratitude
    OR
    Lila:
    L5. Pizza Face
    L6. Ivy's Zit Begone Potion
    L7. Lila's Show of Gratitude


    42. The Plume Hive - Discussion thread - Goal Guide
    Complete either "Azalea's Show of Gratitude" or "Lilia's Show of Gratitude" to trigger these goals
    1. Into the Plume Hive - completing this goal unlocks Allergy Potion
    2. I Need a Doctor - completing this goal unlocks the Faerie Offering
    3. Ready To Make Nice - completing this goal unlocks smoked fish sandwiches
    4. A Digestive Dilemma - Unlocks - 1 Day Castle Adventure - Envoy to the Plume Hive
    5. And We're Off... Again! - Unlocks - 2 Day Barracks Adventure - Envoy to the Plume Hive
    6. No Place Like Home


    43. 2nd Anniversary Tournament Part 1 - Discussion thread - Goal Guide
    You must have completed the 1st Anniversary Tournament goals to trigger these goals
    1. Monsters at an Exhibition
    2. Wild Kingdom
    3. The Skunk Whisperer
    4. Time for Plan B
    5. Building a Mystery Opponent
    6. Practice Makes Perfect
    7. Ready for a Crowd


    44. 2nd Anniversary Tournament Part 2 - Discussion thread - Goal Guide
    You must have completed Part 1 of the 2nd Anniversary Tournament goals to trigger these goals
    1. The Most Important Meal
    2. Ready, Steady, Go!
    3. On to Round 2!
    4. Round 3, Fight!
    5. Time for Reinforcements
    6. Troll SMASH
    7. Re-energize
    8. Four Down, One to Go!
    9. Happy Second Birthday!

    This quest line uses a lot of energy to fight & defeat a rainbow-colored array of monsters at the Jousting Arena: Green Fangbeast-15 strikes, Blue dire boar-30 strikes, Red Troll-60 strikes, Purple Golem-90 strikes. You can take as long as you need to defeat the monster. If you start hitting it, run out of energy and exit the game, you will be able to continue where you left off when you come back into the game. The monster's hit points don't recover. Note: no other monster can be triggered while you have one of these in your kingdom.
    Last edited by SpiritWind00; 11-07-17 at 02:17 AM.

  2. #12
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    45. The Faerie Workshop - Discussion thread - Goal Guide
    Complete the Plume Hive questline to trigger these goals
    Crafts now available at the Faerie Workshop: Faerie Beams & Blocks, Faerie Paste, Faerie Essence. Still locked: Glimmer Shards & Glimmer Fragments - these will be unlocked when you complete Part 2 of the Fellora Plants quest.

    1. D.I.Y. * see note
    2. Fixer-Upper
    3. Let's Make a Deal
    4. In for a Penny
    5. Best Frienemies
    6. The Value of Commerce - new trade in the Royal Exchange added - Trade with the Faeries
    7. Start of Something Beautiful


    46. The Faerie Bridge - Discussion thread - Goal Guide
    Must have completed Start of Something Beautiful from Faerie Workshop
    1. Building Bridges
    2. An Unexpected Disturbance
    3. Keep off the Grass
    4. Another Mystery
    5. A Thief in the Night - Roaming Bandits Adventure
    6. On Watch - Sentry Horns - must craft New Sentry Horns - inventory does not count
    7. A Bridge to Somewhere - Faerie Bridge - Buy ready to place, no build required
    8. Strangers in the Night?


    47. Fellora Plants - Discussion thread - Goal Guide
    Available to players Lv.31+ who have completed Lesson 3 from 3 Lessons for Ivy questline and Start of Something Beautiful from Faerie Workshop.
    These plants have a chance of dropping Dark Seeds and Glimmer Plants when harvested.

    1. Care and Feeding
    2. Room to Grow
    3. The Transformation Tonic
    4. Practical Applications


    48. The Faerie Skunkhouse - Discussion thread - Goal Guide
    Available to players Lv.30+ who have completed 1. No Place Like Home from Plume Hive questline and 2. Young, Wild, and Free from Pet Skunkupine questline.
    1. An Unfortunate Smell
    2. An Outdoor Abode
    3. The Faerie Skunkhouse - timed 5 days to decide if you want to purchase the skunkhouse. Let it expire if you don't want to purchase.
    4. Animal Accommodations
    5. Trouble Sleeping
    6. Bringing up Baby

    Note: check this post to see if the last goals activate or not....https://forums.storm8.com/showthread...=1#post1302432 (May 30)
    Last edited by SpiritWind00; 11-07-17 at 02:16 AM.

  3. #13
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    49. Kaz returns from Blythewood - Discussion thread - Goal Guide
    Complete the Faerie Bridge to trigger these goals
    1. The Prodigal Troll
    2. Magical Maladies - requires Soil Samples from fresh harvest of Glimmer bulb (8hr) Crop. Tip: you may plant the glimmerbulbs in advance - wait for goal to appear before harvesting them
    3. The Science of Magic
    4. Scientific Progress Goes 'Poof'?
    5. Sneaking Suspicions
    6. Of Faeries And Men - Envoy to the Plume Hive. Tip: you may start the adventure anytime but do NOT collect until you reach this goal
    7. Confronting the Faeries
    8. Home At Last


    50. Troll Sparring Pit - Discussion thread - Goal Guide
    Complete #8 "Home At Last" Kaz Returns to trigger these goals
    In order to craft the Super-Reinforced Training Dummy, you need the Adamant-Reinforced Hide, not the Iron-Reinforced Hide. You need Tanned Hide to craft the Adamant-Reinforced Hide too so you'll need to craft more of that and then craft one Adamant-Reinforced Hide.

    1. Anger Management
    2. To The Pain
    3. A Worthy Opponent
    4. Sparingly Sparring
    5. Crash-Test Dummies
    6. A Trove of Trolls
    7. It Takes Trolls To Tango complete this goal to trigger goal no 52 - A Boar-ing Problem


    51. The Big News - Discussion thread - Goal Guide
    Must be Level 40+ have Thurston's Fort and Sabina's House to trigger these goals
    1. Big News - craft 2 New Stone Benches - inventory does not count
    2. Shop 'Til You Drop
    3. Great Expectations - Tip: Do Not PLACE the Wedding Carriage until you have checked your inventory for ALL the items needed for the Timed Royal Exchange Trade
    4. *Supermarket Sweep - 24 hour TIMED goal. during these 24 hours, wedding supplies are easier to acquire. You do not have to complete this step to continue. What you have collected will add to the count in your Parts needed. You will be able to get more later but the Trade changes to 6 hours. If you don't hit EXPIRE you can continue to do the 3 hour trades (shhh! not sure if this still works though!)
    5. Carriage Conundrum
    6. A Job Well Done
    7. No Horsepower
    8. Horsin' Around
    9. Cake 'N' Bake
    10. The Big Moment
    11. The Reception


    52. A Boar-ing Problem - Discussion thread - Goal Guide
    Must be level 21 and have It Takes Trolls to Tango complete, which is the last Goal of the Troll Sparing Pit questline.
    Boars will continue to spawn as normal despite the suggestion that placing Boarina and building a moat makes them decrease.
    When you have completed Amber Augmentations you can upgrade the Goddess Tree to Level 6.

    1. A Boar-ing problem
    2. A tree in tatters
    3. Amber Augmentations You can upgrade the Goddess Tree to Level 6 in this goal
    4. A Boarrage
    5. Porcine Problems
    6. Hamme Fatale Do not make boar bait until you have 5 skunkupies
    7. Hog Wild (visit community members)
    8. A Moat Most Foul Optional 5 Day Timed Quest. This goal will expire in 5 days if you do not complete it, and it will accept any Moat piece to complete the Goal.
    Buy 1 moat piece (3 gems) and this will unlock the two goal related moat pieces - the Drawbridge & the Alligator Moat



    53. Fickle Faeries - Discussion thread - Goal Guide
    Must have completed Hog Wild, which is the last Goal of the A Boar-ing Problem questline.
    1. Fickle Faeries both 2a and 2b start when this goal is completed
    2a. Magic R&D 3a starts when 2a completed
    2b. Keep Calm And Search On 3b.Trinket Hunt starts when 2b completed
    3a. Something There That Wasn't There Before
    3b. Trinket Hunt!
    4. Faerie Findings 5a and 5b start when this goal is completed
    5a. The Usual Way!
    5b. The Tabernum Connection
    The Blythe Gem craft & the Enchanted Sap craft disappear from Faerie Workshop craft listing when complete.
    In step 4, you get 1 Goddess Tree Notes when you visit Old Thomas, but still need to visit 3x to complete quest. (max inventory allowed is 1)
    Last edited by SpiritWind00; 05-15-20 at 01:49 AM.

  4. #14
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    54. Monster Hunts, Royal Games and Leaderboards - Dedicated HUB thread

    You can find all you need to know about Monster Hunts and Leaderboards in this thread. Here is a list of all of the current topics. Please check the HUB thread for any updates.
    Last edited by SpiritWind00; 05-15-20 at 01:37 AM.

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    55. Sir Daisy - Discussion thread - Goal Guide
    Must have placed Thurston's Fort to trigger this goal
    1. Enough horsing around!
    2. If you give a horse a Skunku-pie...
    3. Purple Haze
    4. Simple Sample Studies TIMED - 24 HOURS
    Note: If you finish Simple Sample Studies in 24 hours, you get 20 Mane Detangler and have to craft 30 more bottles
    Note: If you don't finish Simple Sample Studies in 24 hours, you get 0 Mane Detangler and will have to craft all 50 bottles.

    5. No more purple, please
    6. Food for groom TIMED - 24 HOURS
    7. Stable Staples
    Note: If you finish Food for Groom in 24 hours, you get 20 Grooming Mitts and have to craft 30 more Mitts
    Note: If you don't finish Food for Groom in 24 hours, you get 0 Grooming Mitts and will have to craft all 50 Mitts

    8. A Horse is a Horse, of course Reward: Sir Daisy!
    Note: You get 1 trade ticket and 1 Grooming Mitt from every trade.


    56. The Jousting Arena Renovations (levels 4 & 5) - Discussion thread - Goal Guide
    must be Level 25 and have completed Champion Thurston which is the last goal of The Jousting Arena (no 16)
    1. Joust Intentions need a Level 5 Stable
    2. Needs More Sparkle gold piping won't appear in your workshop until you get to this goal - you cannot prepare them in advance
    3. Bring out that Shine! upgrade the Jousting Arena to level 4
    4. Two Noble Steeds the horse statues don't come up until you have completed the market and neighbour visits
    5. Jousting Time upgrade the Jousting Arena to level 5
    6. Get Ready to Duel!
    Goal 2 - Note: This goal requires the items to be crafted and so if Gems are exchanged to attain the items, it does not complete the requirements. The goal stays in your book if you use gems. You need to send me a PM so I can escalate this issue to S8 if you upgrade to L5 and this goal is still in your goal book. Thanks, SpiritWind -added note October 2016.


    57. Blythewood Faeries Part 1 - Discussion thread - Goal Guide
    Goals for The Tabernum Connection (part A)
    Must have completed The Tabernum Connection from 53. Fickle Faeries questline
    A1. It's About Time!
    A2. Preedle of Blythewood
    A3. Magic Collaboration!
    A4. Faerie Discontent
    A5. For Glimmer Or Blythe?
    A6. Of Faeries And Humans
    A7. Pre-emptive Provisions extra Faerie Bulbs now available for purchase in the Market

    Goals for The Usual Way (part B)
    Must have completed The Usual Way from 53. Fickle Faeries questline
    B1. A Closer Look
    B2. Better Consult An Expert
    B3. Regal Ramifications
    B4. Let's Try That Again
    B5. Necessary Measures
    B6. More than Meets the Eye
    B7. A Second Opinion Blythewood Tree now available for purchase in the Market




    58. Blythewood Faeries Part 2 - Discussion thread - Goal Guide
    You must have completed B7. Pre-emptive Provisions of Part B goals in Blythewood Faeries Part 1 to trigger this goal
    Complete Blythewood Faeries Part 1 to trigger these goals
    The Fur Burrow adventure will unlock in the Barracks AFTER you have gone on one in the Castle/Keep (and collected).
    1. Charm Checklist
    1a. A Jewel of Life
    1b. A Barrier of Glass
    1c. A Cord of Vines
    2. A Faerie's Charm
    3. Freedom For Fwipple
    4. A Faerie-ful Queen Envoy to the Fur Burrow adventure unlocks
    Last edited by SpiritWind00; 01-29-23 at 05:58 PM.

  6. #16
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    59. Blythewood Faeries Part 3 - Discussion thread - Goal Guide
    Complete A Faerie-ful Queen from Part 2 to trigger these goals
    1. Spritely Snooping
    2. Panic At The Plume Hive Collecting from the adventure will complete this goal. You can go on the adventure before this goal, just don't collect.
    3. Anyone home? It may take several trips to complete this step. 1-2 shimmering strands drop
    4. An Ominous Glimmer
    5. Threatening Threads go on ANY adventure. Collecting from the adventure will complete this goal (same as step 2).
    6. A Potion From, And For, The Past Collecting from the adventure will complete this goal (same as step 2)


    60. Search and Rescue Part 1 - Discussion thread - Goal Guide
    Complete A Potion From, And For, The Past from Blythewood Faeries Part 3 to trigger these goals
    We build the Troll Training Ground in this storyline. You can have 2
    The shrubs can also drop the item hidden in flowers

    1. A link to the past
    2. Glimmerwood Private Investigators, Inc The 3 items are hidden in flowers, rocks and bushes (not trees)
    3. Back To The Present
    4. Troll Trust
    5. Fwipple The Good
    6. Deal or No Deal?
    7. Close Enough
    Note: some players moved to goal 3 before all items were found in goal 2. (Known glitch only for some players.) If that happens to you, once you get to "Close Enough", you will be able to look for the missing item/s to give away and complete. Keep collecting from the rocks/flowers/bushes till your missing item is found or till you find it again. Keep checking your inventory as you will need all 3 items.


    61. Search and Rescue Part 2 - Discussion thread - Goal Guide
    Complete Close Enough from Search and Rescue, Part 1 to trigger these goals
    1. The Tracking Trade You can go on the Plume Hive adventure before this goal, just don't collect till the goal comes up.
    2. Leave It to an Expert
    3. Mystery Magic it should only take 1-3 logs to find the mystery object (Thicket Trinket)
    4. Trinket Tricks
    5. Spelling an Anti-Spell
    6. A Most Noble Quest
    7. Shrub Slayer it should only take 1-2 dead trees to find Azalea. She is now back in Inventory again
    8. The First Flighty Faerie


    62. Good Ol' Glimmermouth - Discussion thread - Goal Guide
    Note: this goal unlocks at Level 25
    1. Fish Tale
    2. Old Fisherman Thomas
    3. Good Ol' Glimmermouth completing step 3 triggers goals 4 & 5
    4. The Bait Market timed optional 3 day goal
    5. The Tasty Terror Of The Deep


    63. Search and Rescue Part 3 - Discussion thread - Goal Guide
    Complete The First Flighty Faerie from Search and Rescue Part 2 to trigger these goals
    1. Faerie Feud if you get the message you're at your limit, you need to sell 1 or 2 town buildings
    Goals 2 and 3 trigger at the same time.
    2. Bristly Grizzy
    2a. Witch Knows Best triggers after completing goal no 2
    2b. Scorched Search
    2c. The Second Saving
    2d. Lila's Lotion
    2e. Track Checking
    3. Hectic History
    3a. Looking Towards Tomorrow triggers after completing goal no 3


    64. Betrayal Part 1 - Discussion thread - Goal Guide
    Complete Track Checking from Search and Rescue Part 3 to trigger these goals
    1. Full Circle - the clue is found at the Chateau
    2. Follow The Yellow Dust Trail - Search the Royal Chateau is an adventure you need to go on, you do not visit the Chateau
    3. A Severing Sheen
    4. The Culprit Revealed...?
    Last edited by SpiritWind00; 08-23-21 at 05:45 PM.

  7. #17
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    65. The Elves - Discussion Thread - The Hub
    Note: this goal unlocks at Level 30. Visit the Hub thread for detailed information and steps.

    PART 1 - UNLOCKING THE FEATHER
    You get a Feather for completing these goals (after step 5). The Feather is what you need for the 'Help a Giant Bird' to expand to the Elven Outpost.
    These goals give you the Feather you need to unlock the land that the Outpost is located on.

    1. My Chicken Sense Is Tingling
    2. A Stranger In The Wood - need a level 6 tavern for this goal (info in Building Guide)
    3. Nasty, Big, Pointy Talons!
    4. A Beauty Or A Beast?
    5. Feathery Friendship

    PART 2 - UNLOCKING THE EXPANSION SQUARE
    1. Past Finder

    PART 3 - UNLOCKING THE ELVEN OUTPOST
    1. Elven Restoration
    2. The Final Touches
    3. Off And Away!
    4. Rune Running
    5. Resourceful Returns

    PART 4 - UNLOCKING THE RELIQUARY
    Must have completed Fashion Police from Glimmergate Pt.3 and Potion Shop Gossip from Lady Greselda. Greselda will be walking around your kindgom.
    1. Le Tour De Glimmerwood
    2. An Expert Opinion - this goal will auto complete if you have Old Thomas' House and have completed the goal, Fashion Police
    3. Peony Predictions
    4. Communing with Clouds
    5. No Ordinary Reliquary
    6. With Our Magics Combined
    7. Storm Chasers
    8. A Turbulent Totem

    PART 5 - UNLOCKING THE APOTHECARY
    These goals start after Le Tour De Glimmerwood, but before Expert Opinion.
    1. Augmenting Realities
    2. Working Wonders
    3. Crafting Overdrive!
    Last edited by SpiritWind00; 11-07-17 at 02:15 AM.

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    66. What Storms May Come - Discussion thread
    Complete A turbulent Totem from Part 4 of The Elven Outpost goals
    There are no separate goal names in this set of goals.

    67. Ivy's Nursery - new crafting building - Goal Guide

    68. Of Land and Sea - (including Mermaid Mayhem) Discussion thread - Goal Guide
    Complete What Storms May Come to trigger these goals
    These goals have no names.
    Mermaid Mayhem - Goal Guide

    69. The Town Square - Discussion thread - Hub thread
    Permanent game feature. Access the Town Square by selecting Market/Town Square in your game.
    The Town Square was first released with 2 citizens. More citizens have been released since the launch of this new feature throughout various events. The Hub thread has all known information about citizens and crowns.

    1. Maya the Mystic (goals and exclusive items are released with this citizen)
    2. The Baron (no goals associated with this citizen)
    3. The Guardsman (no goals associated with this citizen. Exclusive items are released with this citizen)
    4. The Tradesman (goals and exclusive items are released with this citizen)
    Last edited by SpiritWind00; 07-05-18 at 04:12 AM.

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    70. The Search for Sabina - Discussion thread - Goal Guide
    You must be level 20, and have built Thurston's Fort and Sabina's House to trigger these goals.
    1. Part 1 Goal Guide
    2. https://forums.storm8.com/showthread...=1#post1560005
    3. Part 3 Goal Guide
    4. Part 4 Goal Guide

    71. A Swift Tailor - Discussion thread - Goal Guide
    This goal is triggered at level ?. There are no story pre-requisites.
    * The unlocks a new trade in the Royal Exchange called the Noblewear Trade which rewards 80,000 coins


    72. The Hidden Forest - Discussion thread
    73. The Academy - Discussion thread
    * This goal is triggered at level 24. There are no story pre-requisites.
    * The Academy Part 1
    * The Academy Part 2
    * The Academy Part 3
    * The Academy - individual goals to unlock Students - includes Rhea, Honora and Jareth, Chase and Chelsea. Unlocking Errol and his griffins has also been included.

    74. The Misty Marshlands - Discussion thread
    * You must have Sabina's House and Thurston's Fort to trigger this storyline.
    * If you complete A Muddling Mess in 7 days (from original release) you will receive the Muddling Pet. Once this time passes, the timed component and the Muddling Pet is no longer available.

    75. An Elemental Discovery - Discussion thread - Goal Guide
    * If you complete Part 1 of An Elemental Discovery within 7 days of the release of this story you will receive the Ancient Owl. Once this time passes, the timed component and the Ancient Owl is no longer available. You can still get the 2 other animals for completing parts 2 and 3 as time starts for them when you begin this story and not on release of this storyline.
    An Elemental Discovery Part 1 - unlocks the Prevailian Temple and the Ancient Owl
    An Elemental Discovery Part 2 - unlocks the Luminary Temple and the Ancient Octopus
    An Elemental Discovery Part 3 - unlocks the Sublunaral Temple and the Ancient Turtle
    Last edited by SpiritWind00; 01-26-23 at 06:50 PM.

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    76. The Island of Audra - Discussion thread
    * You must have Sabina's house, Thurston's Fort and the Elven Outpost to trigger these goals.
    * This storyline unlocks a whole new island to the south of the Glimmerwoods called the Island of Audra
    * The timed goal was only available to players when this goal was released.

    77. The Council - Discussion thread
    * This goal is triggered at level 35. There are no story pre-requisites.
    * If you complete Part 1 of The Council within 7 days (from original release) you will receive the Shadow King's Steed.

    78. The Candy Kingdom - Discussion thread
    * This goal is triggered at level 35. There are no story pre-requisites.
    79. The Scorpion Desert - Discussion thread
    * You must be Level 45 to trigger this storyline
    * You must also have Sabina's House and Thurston's Fort and have reached the Elven Outpost to trigger this storyline
    * If you complete A New Dune in 7 days (from original release) and reach Fenneca's Den you will receive the Fennec Spirit pet. Once this time passes, the timed component and this pet is no longer available
    * You can take as long as you like to complete these goals; you will only miss out on the timed prize if you do not complete this part in 7 days
    Last edited by SpiritWind00; 01-26-23 at 07:46 PM.

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