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Thread: Nugget #2 - Expanding

  1. #601
    Farm Supplier
    Join Date
    Aug 2015
    Posts
    80
    W13 got released
    5700 Royal Point
    1,855,000 Coins
    9 Expansion Permits
    4 Windchaser Lanterns

  2. #602
    Nightclub Owner
    Join Date
    Dec 2013
    Location
    Glimmer Forest (A0)
    Posts
    6,337
    Coord Royal Point Windchaser Lantern Coins Expansion Permit
    W13 5 700 4 1 855 000 9
    Total 5 700 4 1 855 000 9
    Castle Story "Tome of Knowledge", visit for: Interactive Map, Inventory Cards, Detailed Inventory, and more...

  3. #603
    Moderator (volunteer) SpiritWind00's Avatar
    Join Date
    Jun 2013
    Location
    The Glimmerwood!
    Posts
    16,946
    I've moved the Interactive Map to THE HUB.....

  4. #604
    Fashion Designer
    Join Date
    Dec 2015
    Posts
    702
    Four new plots
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  5. #605
    Fashion Designer
    Join Date
    Feb 2014
    Location
    Australia
    Posts
    790
    Thanks federergoat.
    Just stumbled in here by accident.
    Will go and check them out.

  6. #606
    Nightclub Owner
    Join Date
    Dec 2013
    Location
    Glimmer Forest (A0)
    Posts
    6,337
    Coord Royal Point Windchaser Lantern Coins Windchaser Permit
    X13 5 900 6 2 055 000 3
    X14 5 900 6 2 055 000 3
    X15 5 800 5 1 955 000 2
    X16 5 800 5 1 955 000 2
    Total 5 900 22 8 020 000 10
    Castle Story "Tome of Knowledge", visit for: Interactive Map, Inventory Cards, Detailed Inventory, and more...

  7. #607
    Fashion Designer
    Join Date
    Dec 2011
    Posts
    508
    Is anyone else having trouble using Windchaser permits to open these new plots? I am wondering if I'm doing something silly or if it's a bug.

    The 4 WC permits in my inventory look different and aren't being accepted. I'm wondering if S8 programmed the plots to require Marshland Permits? Are those green?

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  8. #608
    Executive Chef
    Join Date
    Jun 2016
    Location
    Rocky Mountains USA
    Posts
    2,029
    Quote Originally Posted by farmerted7 View Post
    Is anyone else having trouble using Windchaser permits to open these new plots? I am wondering if I'm doing something silly or if it's a bug.

    The 4 WC permits in my inventory look different and aren't being accepted. I'm wondering if S8 programmed the plots to require Marshland Permits? Are those green?

    Click image for larger version. 

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    My ability to even craft a Windchaser Permit is blocked in the Exchange. So it seems something odd is occurring.
    Plz add: SofiaDeo, pinkpresence (Pinks Place), impyLou (Queen Impylou), aaerie (Aaerie)
    Plz ask all 4 or none, thx

  9. #609
    Fashion Designer
    Join Date
    Dec 2011
    Posts
    508
    I just posted over in the bugs thread about this. In the meantime, if anyone has marshland permits, they just might work for you!

  10. #610
    Moderator (volunteer) SpiritWind00's Avatar
    Join Date
    Jun 2013
    Location
    The Glimmerwood!
    Posts
    16,946
    I've raised the permits issue and crafts with S8. It might be better to not allocate resources to those plots till resolved. If you have and there are issues, you'll need to contact Support once we know the crafts have returned and the materials confirmed on the Island of Audra plots.

    It's really important that bugs are not notified of in discussion threads but where they are seen and can be quickly actioned in the correct forum. Thank you farmerted7 for posting in bugs as I've used your post to escalate. Thank you all.

    GRAPHICS ON PLOTS RESOLVED (shortly after this post).

    Edit: S8 have advised that the ability to craft expansion permits and windchaser permits in the royal exchange has been resolved 7/7.
    Last edited by SpiritWind00; 07-07-21 at 02:47 PM. Reason: updated post for resolution of issue

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