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Thread: Nugget #2 - Expanding

  1. #541
    New plots released! I think M-2 and N-2.
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  2. #542
    Farm Supplier
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    Quote Originally Posted by SylvanSanctuary View Post
    New plots released! I think M-2 and N-2.
    Click image for larger version. 

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    After you have purchased those two plots, the two behind them open up for purchase and are on sale.

  3. #543
    Moderator SpiritWind00's Avatar
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    4 new plots opened today:

    M -2: 2600 RP, 1,300,000 coins, 45 wisp lanterns, 13 expansion permits | sale when released for 245000 coins, 23 WL, 7 EP
    N -2: 2600 RP, 1,300,000 coins, 55 wisp lanterns, 13 expansion permits | sale when released for 245000 coins, 28 WL, 7 EP


    You have to open the M -2 to access M -3; and you have to open N -2 to access N -3 before the land in -3 is available
    M -3: 2600 RP, 1,300,000 coins, 65 wisp lanterns, 18 expansion permits | sale when released for 245000 coins, 33 WL, 9 EP
    N -3: 2600 RP, 1,350,000 coins, 65 wisp lanterns, 18 expansion permits | sale when released for 245000 coins, 33 WL, 9 EP

  4. #544
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    New Expansions 27/11/2020

    Coord Royal Point Wisp Lantern Coins Expansion Permit
    M-3 2 600 65 1 300 000 18
    N-3 2 600 65 1 350 000 18
    M-2 2 600 45 1 300 000 13
    N-2 2 600 55 1 300 000 13
    2 600 230 5 250 000 62
    Last edited by ShibuyaCloth; 11-27-20 at 01:54 PM.
    Castle Story "Tome of Knowledge", visit for: Interactive Map, Inventory Cards, Detailed Inventory, and more...

  5. #545
    Farm Supplier
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    Do we still need to keep one plot unopened if we want to continue making explorer permits, etc or have they fixed those crafts to be permanently available?

  6. #546
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    Quote Originally Posted by lmirul View Post
    Do we still need to keep one plot unopened if we want to continue making explorer permits, etc or have they fixed those crafts to be permanently available?
    Yes.

  7. #547
    Moderator SpiritWind00's Avatar
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    Quote Originally Posted by lmirul View Post
    Do we still need to keep one plot unopened if we want to continue making explorer permits, etc or have they fixed those crafts to be permanently available?
    Yes you need to keep one plot open and it will need to be a 'normal' plot and not a marshland plot at this time. The permit craft will disappear, so no that has not changed (although I have asked and it would be so good to not have it disappear...)

  8. #548
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    Does anyone know how long the sale goes for the four new plots? I can't seem to find it anywhere.

    Thanks
    Last edited by cascadia59; 11-30-20 at 10:40 AM. Reason: i made a mistake

  9. #549
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    Quote Originally Posted by cascadia59 View Post
    Does anyone know how long the sale goes for the four new plots? I can't seem to find it anywhere.

    Thanks
    until tomorrow. it is written on the plots screen.
    Castle Story "Tome of Knowledge", visit for: Interactive Map, Inventory Cards, Detailed Inventory, and more...

  10. #550
    Fashion Designer
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    Just had a plot open in marsh looks like AC - 12, requires 5,900 Royal points, 1,620,000 coins, 6 glowing compass, and 4 marshland permits.

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