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Thread: Tournament 10/7 /14- Owl Bear!

  1. #11
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    Quote Originally Posted by zenobia42 View Post
    Well dark is weak to fire, silly!
    Try earth and/or water.
    I am. Too bad i need to wait an hour. Is the owl bear a rare or super?

  2. #12
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    Yes, I luv these battles but one hour is too long wished it was thirty minutes.

  3. #13
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    Universal Fighter Selector

    Works for ANY forest in ANY Battleground region and ANY Tournament. No need to wait for an opponent list in a tournament. See your opponent; pick your fighter. Bam!

    Now updated for Gem power!

    Quote Originally Posted by SANDSCApe View Post
    UNIVERSAL FIGHTER SELECTOR
    Search for the line that begins with the challenger's elemental Type, then select the highest rarity and level you have from the recommended responder types. Elements matter more than rarity. Rarity matters more than level.
    See the bottom of the post for notes that may help you use the Selector.

    Pure Gem: Use Electric-Dark, Dark-Water or Dark-Fire. <DARK>

    Gem-Nature: Use Dark-Fire

    Pure Electric: Use Electric-Earth, Dark-Earth, Earth-Nature or Earth-Fire <EARTH>

    Electric-Dark: Use Earth-Fire

    Electric-Water: Use Electric-Earth

    Electric-Earth: Use Gem-Nature or Earth-Nature

    Electric-Nature: Use Pure Gem, Gem-Nature, Electric-Fire, Dark-Fire, Earth-Fire or Nature-Fire <GEM> <FIRE>


    Electric-Fire: Use Electric-Earth or Earth-Fire <EARTH>

    Pure Dark: Use Electric-Fire, Dark-Fire, Earth-Fire, or Nature-Fire <FIRE>

    Dark-Water: Use Electric-Dark, Electric-Water, Electric-Earth. Electric-Nature or Electric-Fire <ELECTRIC>

    Dark-Earth: Use Gem-Nature, Dark-Nature, Water-Nature, Earth-Nature or Nature-Fire. <NATURE>

    Dark-Nature: Use Electric-Fire, Dark-Fire or Nature-Fire <FIRE>

    Dark-Fire: Use Water-Earth or Earth-Fire

    Pure Water: Use Electric-Dark, Electric-Water, Electric-Earth or Electric-Nature <ELECTRIC>

    Water-Earth: Use Gem-Nature. Second-best responders are Electric-Nature, Dark-Nature, Water-Nature or Earth-Nature <GEM> <NATURE>

    Water-Nature: use Pure Gem, Gem-Nature, Electric-Dark, Electric-Water, Electric-Nature or Electric-Fire. <GEM> <ELECTRIC>

    Pure Earth: Use Gem-Nature. Second-best responders are Pure Gem, Dark-Nature, Water-Nature or Earth-Nature. <GEM> <NATURE>

    Earth-Nature: Use Gem-Nature! Second-best responder is Pure Gem. Third-best responders are Dark-Nature, Water-Nature or Nature-Fire <GEM> <NATURE>


    Earth-Fire: Use Water-Earth

    Pure Nature: Use Pure Gem, Gem-Nature, Electric-Fire, Dark-Fire or Nature-Fire <GEM> <FIRE>

    Nature-Fire: Use Pure Gem, Electric-Water, Electric-Fire, Water-Earth or Earth-Fire. <GEM> <FIRE> <WATER>


    Pure Fire: Use Water-Earth


    NOTES

    Sections in blue text were adjusted for Gem's dominance over Earth & Nature.

    Dominance: Indicated inside the <POINTED BRACKETS> whenever responders have at least one element that is neutral or weak against the challenger. If no dominant element is indicated, ALL the responders' elements are strong against the challenger. E.g., against Dark-Fire, WATER, EARTH and FIRE are ALL dominant. In such cases, if you don't have a super with two dominant elements, use a corresponding rare; otherwise, select a super with just one of the dominant elements.

    Selection Example: If the challenger is Glider, Daredevil or Lion, look for Electric-Fire in the Selector. Recommended responders are Electric-Earth or Earth-Fire, and EARTH is the dominant element. If you don't have Terradactyl or Magmacore, you would use Mammoth, Volcamel or Rampage. If you have neither the supers nor rares for this set of responders, you are better off going with a super EARTH like Gargolem, Griffin, Grassquatch or Sloth. Try not to use Shock Fox, Armordillo or Rhino unless the challenger is the common Glider. The dominant element is indicated so that you can pick a second-best super if needed.

    Winning: Once you select your fighter and enter the battle, your odds are SET, and it won't matter which element button you use. If you don't roll a Critical, your hit will do standard damage of 25-33% from EITHER element button. If the opponent lands at least 2 weak hits (20-25% each), your animal will survive the 3rd counter-attack and get a defensive default victory. Your 4th hit ALWAYS wins, if you get one, even if you don't get a Critical.
    Last edited by SANDSCApe; 10-12-14 at 03:14 PM.
    It's perfectly okay to NOT know something; and one is no less worthy for admitting this. The wisest seeker is she who knows that she knows nothing!

  4. #14
    Thanks for new tournament, the Owl Bear looks lovely. Last time I used 3x ultimate. I hope in less than 5 needs this time

    1. (vs. pyro pony 1): terradactyl (12) earth attack - 2x critical hit
    2. (vs. planther 2): nightmare (12) fire attack - strong hit, critical hit
    3. (vs. ranguin 1): hydro yak (12) nature attack - strong, critical, strong
    4. (vs. spruce moose 2): nightmare (12) fire attack - strong, critical
    5. (vs. lightning leopard 2): terradactyl (12) earth attack - 3x strong DEFEAT
      terradactyl (12) earth attack - strong, strong, critical
    6. (vs. rockodile 3): hydro yak (12) nature attack - critical, strong
    7. (vs. rampage 4): volcamel (15) fire attack - strong, critical
    8. (vs. iciclaw 5): pandaffodil (15) nature attack - critical, strong, critical
    9. (vs. koala cadabra 6): volcamel (15) earth attack - critical, strong
    10. (vs. solar simian 7): volcamel (15) fire attack - 3x strong DEFEAT
      ...... volcamel (15) fire attack - 3x strong DEFEAT
      solar simian (13) fire attack - strong, strong, critical
    11. (vs. eagle beagle 8): nightmare (12) -critical
    12. (vs. volcamel 9): rockodile (10) - strong, strong, critical
    13. (vs. sea lion 10): terradactyl (12) - 3x strong DEFEAT
      crystal unicorn (9) - weak, weak, critical
    14. (vs. terrorier 10): rockodile (10) - DEFEAT
      ...... nightmare (12) - dark-> weak, fire 2x strong DEFEAT
      ...... nightmare (12) fire attack - 3x strong DEFEAT
      volcamel (15) fire attack - critical, strong, strong
    15. (vs. elephantom 12): volcamel (15) - 3x strong DEFEAT
      volcamel (15) - critical
    16. (vs. hedgehog 10): hydro yak (12) nature attack - strong, critical
    17. (vs. aquatter 10): terradactyl (12) - strong, critical
    18. (vs. thunder mammoth 12): pandaffodil (15) - critical
    19. (vs. glacial griffin 12): pandaffodil - 3x strong DEFEAT
      solar simian (13) nature attack - strong, strong, critical
    20. (vs. hippogryph 15): terradactyl (12) electric attack - 3x strong DEFEAT
      ...... terradactyl (12) electric attack - 3x strong DEFEAT
      ...... terradactyl (12) earth attack - 3x strong DEFEAT
      ...... terradactyl (12) earth attack - 3x strong DEFEAT
      crystal unicorn (9) - neutral, critical
    21. (vs. bamboon 12): crystal unicorn (9) - strong (really), critical
    22. (vs. emerald drake 14): nightmare (12) dark attack - critical
    23. (vs. onyx ox 14): volcamel (15) volcamel (15) earth attack - 3x strong DEFEAT
      ...... volcamel (15) earth attack - 3x strong DEFEAT
      ...... volcamel (15) earth attack - 3x strong DEFEAT
      ...... volcamel (15) earth attack - 3x strong DEFEAT
      volcamel (15) - critical, strong
    24. (vs. terradactyl 14): pandaffodil (15) - strong, strong, critical
    25. (vs. emerald drake 15): ...... nightmare (12) dark attack - 3x strong DEFEAT
      ...... skyger (15) - 3x strong DEFEAT
      ...... nightmare (12) dark attack - 3x strong DEFEAT
      ...... skyger (15) - 3x strong DEFEAT
      nightmare (12) dark attack - strong, critical
    26. (vs. twilight troll 16): nightmare (12) fire attack - strong, strong, critical
    27. (vs. nightmare 17): rockodile (10) earth attack - 3x strong DEFEAT
      ...... volcamel (15) earth attack - 3x strong DEFEAT
      ...... volcamel (15) earth attack - 3x strong DEFEAT
      ...... volcamel (15) earth attack - 3x strong DEFEAT
      ...... volcamel (15) earth attack - 3x strong DEFEAT
      volcamel (15) earth attack - critical
    28. ?(vs. crystal unicorn 18): skyger (15) - 3x strong DEFEAT
      ...... skyger (15) - 3x strong DEFEAT
      ...... skyger (15) - 3x strong DEFEAT
      ...... nightmare (12) dark attack - 3x strong DEFEAT
      ...... skyger (15) - 3x strong DEFEAT
      ...... skyger (15) - 3x strong DEFEAT
      ...... skyger (15) - 3x strong DEFEAT
      ...... nightmare (12) dark attack - 3x strong DEFEAT
      nightmare (12) dark attack - critical, strong
    29. (vs. golden lion 19): volcamel (15) earth attack - 3x strong DEFEAT
      terradactyl (12) critical, strong
    30. (vs. owl bear 20): volcamel (15) fire attack - 3x strong DEFEAT
      nightmare (12) fire attack critical, strong
    Last edited by 1Peter1Pan1; 10-11-14 at 05:57 AM.

  5. #15
    Farm Supplier
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    Level 1 I used Rockadile (10) but Pyro Pony was stronger then me. My Pyro Pony(15) was loser! LOL
    Level 2 I win with Frostfang(15)
    Level 9 Koala cadabra (6): Volcamel (10) earth attack - only strong but I loses
    Armodillo (15) fire attack - only strong but loses
    Pyro Pony(15) Fire attack - critical, strong I won
    Level 10 Solar simian (7): Armodillo (15) fire attack - I won
    Level 11 Eagle beagle (8): Armodillo(15) fire attack - I won
    Level 12 Volcamel (9): Rock Rhino(15) - I won
    Level 14 Terrorier L10 (dark-fire): Armodillo(15) earth attack
    Level 15 Elephantom: Armodillo(15) fire + earth attack 2 times
    Level 16 Hedgehog(10): Ancient Sloth(11) - nature attack
    Level 17 Aquatter(10): 3 times electric attack last is Eagle Beagle
    Level 18 Thunder Mammoth L12: Bamboon, Ancient Sloth(11) nature, earth 2 times
    Level 19 Glacial Griffin (12): Pandaffodil(15) - nature attack critical, strong
    Level 20 Hippogryph L15: Pyro pony (15) - fire critical hit
    Level 21 Bamboon (12): Turtisle (11) - nature attack , critical hit
    Level 22 Emerald drake (14): Nightmare (12) dark attack - lost
    : Dream Bat (12) dark attak - lost
    : Fire Fox (11) dark, fire attack - lost
    : Pyro Pony (15) fire attack - lost
    : Armodillo (15) fire attack - strong, critical - won

    Level 23 ONYX OX (14): Armodillo(15) - strong fire attack - lost
    :Fire Glider (13) - fire attack critical hit - won
    Level 24 Terradactyl(14): Armodillo(15) - strong attack earth - lost
    :Vinotour(13) - critical hit attack - won
    Level 25 Emerald Drake (15): Pyro Pony(15) fire attack - lost
    : Vino tour (13) fire attack - won
    Level 26 Twilight Troll L(16) : Magmacoref(10) fire - lost
    : Vinotour(13) fire - won
    Level 27 Nightmare (17):Frostfang(15) water - won
    Level 28 Crystal Unicorn (18):Terrorier(10) - lost; Skyger(15)dark attack critical hit - won
    Level 29 MY NIGHTMARE!!! Golden Lion : I try 2 days with all my animals who have earth but nothing, every time I lose. In the 3th day I try with Racmoon just ones and I won.
    Level 30 Owl Bear: 2xVinotour Second time was critical hit!!!
    Last edited by stoneflower8; 10-12-14 at 09:53 AM.

  6. #16
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    Quote Originally Posted by EviBrooklyn View Post
    I am. Too bad i need to wait an hour. Is the owl bear a rare or super?
    Don't know yet! I didn't even notice what elements it is - I was so excited to get started lol.

  7. #17
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    What's the flying creatures anyhow

    Lots hope it's not much of tourcher like before

  8. #18
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    Quote Originally Posted by EviBrooklyn View Post
    I am. Too bad i need to wait an hour. Is the owl bear a rare or super?
    Owl Bear is a super-rare Dark-Nature (because the Dark-Fire redundancy must be matched, yeah?)

    It seems to be based on the Grassquatch form and apparently it does NOT fly. Yay!

    Last edited by SANDSCApe; 10-07-14 at 12:33 PM. Reason: Added image
    It's perfectly okay to NOT know something; and one is no less worthy for admitting this. The wisest seeker is she who knows that she knows nothing!

  9. #19
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    Quote Originally Posted by SANDSCApe View Post
    Owl Bear is a super-rare Dark-Nature.
    Thanks - I added that to the OP!

    I also note that for the last tournament, the prize was a dark-fire. When there already were 2 dark-fire supers to be had.
    In this case, yet AGAIN, they chose a hybrid type that there already were 2 of available, dark-nature.
    There are 9 different combos out there which only have 1 super rare to date. Instead of giving us an opportunity to get one of those, they managed to yet again pick a hybrid type that we are twice al likely to already have. Ah well. Maybe arena tournament #3 will have an electric super rare. Or anything without dark and that there aren't 2 of already.

  10. #20
    Rhino Keeper
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    Quote Originally Posted by SANDSCApe View Post
    Owl Bear is a super-rare Dark-Nature (because the Dark-Fire redundancy must be matched, yeah?)

    Apparently it does NOT fly. Yay!

    Well I think I figured out the connection to all these new creatures, they are halloween based!!! All are dark hybrids, and all are awesome. Just past level 4, and so far not having any issues with not getting a crucial hit!!! The owl looks great, and can't wait to get!!!

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