This is a programming thing, and doesn't bother me or hurt anything, but after battling, you X out the window and the big doors slam shut, and when the next screen pops up, it's still the Battlefields for a few seconds before it changes to the outside of the Castle with Fireworks.
I am not adding any neighbors at this time.
Thanks & Have a great day! Annie
I'm playing on iphone 5.
I'm getting a "Gift" button every time I accept a new neighbor request, even though I've already sent three gifts to my neighbors on the day. If I tap the button, I then get the error message. Would be nice if it was just dimmed from the get go. iOS, 4s, v 1.1
Some of my habitats say "+-33" coins (for example) and when I click "collect" on them, it actually TAKES AWAY that number of coins!!! Not cool! Working on getting a picture up now.
ETA: Restarted app and it's not happening anymore and, as far as I can tell, I was credited back for the deductions. Still...weird.
Last edited by hugpete; 07-30-14 at 06:04 PM.
Back after ~2 years off from games.
CS: Level 50. FFS: Level 136, with room to grow. Not playing DS anymore.
I got my 4 runes in the mine, so the pop up congratulated me and said I could expand. I clicked 'expand now' and the game shut down. I opened it back up - runes and bombs are gone
It was under my other username, not sweetlypies. Thanks for any help you can send my way.
Last edited by sweetypies97; 07-31-14 at 12:47 AM.
All of my level 10 animals aren't at "max" level anymore - I can feed them and the evolution flower lists them as "feed more." They also seem to be producing less money. Here's a screenshot of one of my pandas - you can see I fed it once to see if it would actually take the food. I don't want to feed it 4 more times to see what happens - I'd rather save the apples for my younger animals.