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Thread: Managing inventory

  1. #11
    Rhino Keeper
    Join Date
    Jan 2014
    Posts
    189
    It would be nice to have the items shown together and in alphabetical order. Like all the vegetables together, all of the flower petals together, etc...

  2. #12
    I agree with this suggestion. I look through my inventory quite a bit. Its sorted by last time you collected the item, which doesn't help often for rare items and things you've maxed out. Right now my materials section has 48 pages!

    In the meantime, how about just ALPHABETIZING the list. This would be a pretty simple change that would at least give us an idea where out item was in the list. From what I know about programming this could be an easy change that would go a long way. And a good start.

    I also like the idea about having better categories. Off the top of my head some good ones are:
    Crops
    Crafted materials
    Mine materials
    Sawmill materials
    Hatchery/Stable materials
    Quest specific
    etc. etc.

    This could also be applied to the market. Some reorganization could really help there. I'm probably only going to buy a max of 20 flower patches ever, but I tend to buy sap trees every few days. And each time I'm scrolling past low level plants that I'll probably never buy again.

    These are just some ideas. I really do appreciate alll the work you guys put into this game. It's very fun, and I only notice these things, because I enjoy playing it so often. So I these ideas are just a way to improve something that's a great program.
    Last edited by tollerach; 03-02-14 at 02:56 PM.
    Cheers,
    Tollerach

    The "Castle Story Guide Wiki" at Wikia is under construction and looking for help. PM me for more info.

  3. #13
    Quote Originally Posted by ginourmous View Post
    Would be nice if there was a little number on each of the items so you know how many you have without going to the inventory and scrolling for an hr to find it. Let say you want to make a earth whisp it tells you how many coals you have and how many are required. But on the right where the earth whisp image is there should be a little number that tells you you have 15 already. Would be usefull to build inventory without having to go in the inventory section and scroll for ever. My inventory doesnt really divide the items very well so it is always a waste of time to look in there. Thanks
    I second this. I wouldnt mind having to flip through the inventory so much to check for random items (I finally figured out that the most recent items collected show up first, so when I collect items that are commonly used I generally check the inventory to see how many I have) if I knew how many of one thing I had before I start crafting/planting that one thing.

  4. #14
    New Resident
    Join Date
    Apr 2014
    Posts
    2
    I second, third and fourth all of these suggestions. I've been playing for quite a while, and there are soooooooooo many useless items in my inventory. More relevant categories (better still, categories that actually do something!) would help, as would having more than 3 items per screen, and a simple search function. Any or all 3 would be a massive time saver!

  5. #15
    Hi It would be really awesome if we could delete things from inventory.
    Like when you pick mushrooms to get glimmer dust, if you have 99 mushrooms in you're inventory, you can't get glimmer dust from the mushrooms until you've used your mushrooms for something (which is allot if work together rid of)
    Please pretty please with a cherry on top, can you make this happen? ) <3

  6. #16
    Yes, why are the inventory sections not working?!! Why aren't all the foods i made in "Consumables" and all the weapons, etc under "Special" ? its all empty :-(

  7. #17
    Banned
    Join Date
    Jun 2014
    Posts
    4
    Quote Originally Posted by lykkeliise View Post
    Hi It would be really awesome if we could delete things from inventory.
    Like when you pick mushrooms to get glimmer dust, if you have 99 mushrooms in you're inventory, you can't get glimmer dust from the mushrooms until you've used your mushrooms for something (which is allot if work together rid of)
    Please pretty please with a cherry on top, can you make this happen? ) <3
    You can still get Glimmerdust if you are maxed on shrooms.

  8. #18
    P lease, pretty please do something about the inventory list. It's becoming a headache to sift through. Also, a tally of various items within the crafting buildings would make things less tedious. Just a tiny number in the corner... To help keep track of how low we are getting in various items. Any response from TL would be nice. Some of us are willing to wait, considering this May not be priority compared to quests and story updates. Keep us in the loop!

  9. #19
    I know this thread hasn't been updated in months but this inventory thing with the empty tabs of consumables and special really really really annoys me. There's far too many things to search through on the materials page and a lot of the stuff on the materials page (badges, weapons etc) we do not need to search for on a day to day basis which is what I think the materials page should be for.

  10. #20
    Host(ess)
    Join Date
    Apr 2014
    Location
    Trap Rain
    Posts
    46
    Quote Originally Posted by JustKay View Post
    Regarding useless inventory items, maybe you can let people sell these items for maybe 10 gold coins? This will let them clean up their inventory and the items don't go to total waste.
    Programming wise that would be the easiest TL? What do you think Wizard designers of the game?
    Tentalen of TrapRain
    (Thuakie Sword Society)

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