Originally Posted by
yumitsukomi
Make it as most other TL games where gifting is limited to 1 per neighbour per day and giving out gems is limited to 3 per day. It makes the game WAY more social.
The more people play the game, the more are likely to spend money on it. I know I do, except when a game makes me feel like it's either pay or don't play!
By limiting gifts to 3 per day you only make it more frustrating and limit your players to those who are happy to spend a lot of money, which isn't much. Do that to a social game and you might as well have ****ed it.
Also, you need to allow people to choose what gift they send so players can really help each other. This way you make walls really useful. Otherwise what's the point of having them? What's the point of having neighbours even???