One of the neigbors that wasn't showing was a low level player, only selling a few things (hee-hee, me on my phone). I dont sell at max price most of the time (except pies). I expanded and opened the mine but I'm getting deliveries for jewelry, I guess you need the forge for that at level 27. I think the game is really fun but some things just don't make sense.
Getting deliveries for herbs when I haven't gotten to the garden, deliverys needing jewelry before level 27, the expand to train goal before being able to access it...the goals, deliveries & what you can do just aren't aligned. I would also love to be able to "search" for what I need instead of scrolling thru so many neighbors.
Are we neighbors yet? ;0)
wait...is this on itunes yet? I didnt check this tread for a long time.
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Yeah it is
I've had the game for about three weeks
it's actually fun
O my stars! Why does TL love taking the fun & enjoyment out of their games by raising prices of items, when it's hard in getting coins. I was about to buy my 3rd silo on my iPhone & noticed it jumped from 3200 coins to 16,000 coins. Thx TL
Last edited by kooky panda; 10-17-13 at 07:00 PM. Reason: removed third party game reference
This game is more frustrating than fun. I have sold items to purchase the pizza oven. I accept that part of the game. However, that took about a week. Having the pizza oven is more disappointing because it took that long and hasn't improved the entertainment value. Butterfly collections take too long. Gem traps catch me. Expansions take too long.
I have spent real money - which I am willing to do when a game is enjoyable.
For now I will delete this boring and frustrating version - and I will check the forum / reviews in the event of a change toward improvement for the player.