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Thread: Restaurant Suggestion Thread

  1. #301
    Quote Originally Posted by kooky panda View Post
    What new items would you like to see come to your restaurant?
    Please post your suggestions here.
    I would really like to decorate my own Christmas tree,stockings and wreaths. It would be fantastic to have the lights actually light up and the fireplace flicker. Snow falling or rain in the Windows.
    Most of us are talented and its wasted waiting for your team come up with stuff nobody would actually use to decorate with. This game is 90% adults and the babyish stuff needs to go. We're the ones spending money and paying your pay checks so how about some better realistic items.
    Thank you Susan Snyder.
    P.S. I'd be more then happy to s nod graphic designs that would please all f us

  2. #302
    Another idea is making our own gifts to send instead of the same old stuff for the last 6 yrs boring

  3. #303
    Rhino Keeper wagygirl's Avatar
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    It would help a lot if the goal expiring first is at the top, instead of the bottom.
    It is easy to miss a RS goal with new goals at the bottom. I almost missed the New York/Manhattan goal because I didn't see it.
    Wish we could get the tech people to do that. I would love it.

  4. #304
    Executive Chef
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    I suggested this in BS a while back, but we've been getting a lot of good stuff lately & it really seems like you guys are listening (thank you!) so I wanted to reiterate it: window panes & curtains! I had drawings, but the image server I used apparently died, so I'll try it in just words.

    You have a lot of really neat outdoorsy wallpapers, but all the window options show the same generic blue, maybe with a little shrubbery at the bottom, or some rainy/snowy weather. Some of us like to mix it up by putting one cityscape or autumn trees or any of the other outdoor papers in among whatever we're using for walls, and then stick a curtain on either side, so it looks like we have windows looking out over the city or the autumn trees or whatever. But it doesn't quite look right, since the curtains are half-height and the "windows" are frameless.

    I would be thrilled if you could make some full-height wall decor that could be layered on top of an outdoor wallpaper to make it look more like a window--like one of the shoji screen wallpapers with the panes knocked out so it's just the frame. Or just a plain frame, that happened to be full height. Or a full length curtain, that's tied back on one or both sides, so the underlying wallpaper peeked through. There's endless color/finish possibilities, and like current window & curtain options, some can be for gems or basic ones for coins.

    Thanks for considering!

  5. #305
    Host(ess)
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    Maybe the current goals for that particular game could be at the TOP of the list and all the other "play me" goals underneath...that way we don't have to scroll all the way to the bottom to see the current game goals

  6. #306
    New Resident
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    allow players to unlock expired food items from ovens we weren't able to complete in the timeframe allotted

  7. #307

    Suggestions: can they be made here?

    I have a feature idea that I keep wishing the game had. A couple actually. I was wondering if this was a place to make such suggestions, or if I should email the company instead?

    My suggestions are concerning:
    1. An effective Kitchen Assistant
    2. Ability to organize your personal Neighbors list

  8. #308
    Grand Emperor
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    Jun 2014
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    Quote Originally Posted by KatieSue324 View Post
    I have a feature idea that I keep wishing the game had. A couple actually. I was wondering if this was a place to make such suggestions, or if I should email the company instead?
    You can use the Suggestion and Feedback forum to post your suggestions.

    I've merged your thread to the General Suggestion thread.

  9. #309
    Host(ess)
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    Lightbulb List of Suggestions

    Hello:

    So, I've been playing these games for quite some time, although I have switched between many accounts; mainly because before you really couldn't transfer games like you can easily now. However, over time, I have run into a lot of issues; well, they're not so much issues as they are frustrations. I know it takes a lot of work to even just make games as great as these ones, and I greatly appreciate them, but there's just some stuff I do wish worked differently.

    I'm sorry to make such a large post with many topics inside of it, but here is just a list of a lot of things that have been bugging me about these games over the years (mind you, I really do love these games):


    DESIGN MODE

    - It takes forever to redo wallpaper or tiling if you want to change your design, it would be a lot nicer and less frustrating if we could go into a different kind of edit mode (or even have an updated edit mode) where you could select the wallpaper or tile that you want, and simply click the squares or walls you want the item on; then you'd accept your changes and it'd all be done at once.

    - I wish there was an option to display items on counter/racks that was able to be toggled while in edit mode; because I'm a freak and like to organize things sometimes in my games, especially if I'm stocking my shops up.

    - There should be a way to scroll through the shop instead of hitting the arrow over and over again; it'd just be more efficient.

    - There should be a way to sort the shop in order of price, or by what you already own. Or there could be a specific place where inventory items are held for use later on.


    QUESTS

    - Quests are all fine and dandy until you get to one that requires to purchase specific amount of something and you have to cover your whole shop in tiles to meet the requirement. Example: There's a quest to purchase a certain amount of a specific floor tile in Restaurant Story and I already had over 100 of that tile. Guess what I had to do to complete the quest? I had to lay down every single tile that I already owned before I could make any progress on the actual quest line. That's right; I had to tap and double-tap the entire floor of my already designed restaurant just to complete a quest. Some people are probably asking, "Why didn't you just use gems to skip it?" And the answer to that is because I shouldn't have to waste gems on something that could have been easily solved by the game recognizing that I've already spent thousands of coins and time on those same exact tiles, which brings me to my next bullet statement.

    - Using gems on quests should always be optional; not mandatory. Example: In Fashion Story, there is a quest that requires you to purchase three Aquarium Counters for your store. You are only given two options; waste 3 gems to skip the quest, or waste 9 gems to truly complete it. Now, if you want the item, then that's great, but I don't think gems should be required to complete a quest. The whole point of the special currency is to get people to want to purchase it, not to force them to. Games are no longer fun when they require you to spend real money in the game. Yes, you can earn gems, but why should you have to waste them on stuff you'd never even want in your shop to begin with? You're already forced to spend thousands of coins on stuff you'd never actually display.


    MESSAGES

    - I used to have a lot of fun creating my daily messages for my friends using emojis and text alike. However, I now understand that Android users specifically cannot see emojis in the game. This really stinks; I know some people hate them, but it just gave the message boards a lot of color and fun. I enjoyed seeing what my neighbors would leave for me, but now I can't. Please bring back emojis for all of us.

    - Deleting messages (and neighbors) takes like 20 years. It would be more beneficial and less irritating if you could just click the edit button, select everything (or everyone) you want to delete, and then verify your deletion. It'd also be nice if there was just a flat-out way to clear your whole message board, or at least choose "Select All," then you could deselect ones you wanted to keep (since i know some people leave messages for visitors on their own boards).


    GIFTS

    - When you want to put out food that you've been gifted in Restaurant and Bakery Story, you have to tap the arrow to go the whole way to the end of your list, as each page only displays 6 items, parts always being first. This wouldn't be so bad if there was a way to just scroll instead of tapping the arrow. Also, it'd be nice to have food always in the front, as parts are pretty irrelevant on that screen. If you want to see what parts you have, it's easier to just go past one or two pages of food than it is to go past nearly 20 pages of parts if you need to get to food.

    - If you can only accept a certain amount of gifts per day, it might also be helpful to have that number listed somewhere so that players don't waste their gift acceptance quota on things they don't want or need.

    - I feel like if someone already reached their gift acceptance quota for the day, their gift button should be grayed out, just like if you already gifted them, and they should not show up on your gifting list. Another thing is that if you've already requested parts from people that day for a new appliance, they should not show up in your list either. It is a waste of time to select the entire list if half of them can't even receive gifts or you've already sent a part request to them.


    COOKING/ORDERING

    - More menus that could use the scrolling feature include the ordering panel in Fashion Story (both first one you encounter when clicking the "Catalog" button and the one you counter when actually trying to order items. Also, the menus in Restaurant and Bakery Story where you are cooking food. Scrolling will always be better than tapping that arrow; it'll just get you to where you want to be faster.

    - There should be an option to sort items by cost, time, or mastery progress in these games as well. I can't tell you how many times I tap the arrow to go to the next page, just to find something that cooks/processes for a very specific amount of time; I'm sure I'm not the only one who does this.


    COLLECTING TIPS/LIKES

    - Collecting tips/likes can take what seems like forever sometimes; and that's only with just a few tables. Having a huge store makes it even more time consuming. It would be nice if the process either went more quickly, or if there was just a button to click the would collect everything at once for you. The less tapping, the more convenient. While I do know a way around how slow this process is, it still sometimes requires closing and restarting the game if you aren't quick about it.

    - Leaving tips even takes a long time sometimes. The only reason this doesn't bother me as much as collecting tips is because I can write my neighbor a message while the tips are applying to the tables I selected.


    That's all I can really think of right this minute, but I'm sure I'll end up remembering something that I forgot to mention this time.

    Are any of you as fellow players having these same issues or frustrations? Please share your thoughts as well. Thanks for reading either way!
    Last edited by ddehner0330; 08-26-17 at 08:43 AM. Reason: I overlooked the decline gift option previously.

  10. #310
    Host(ess)
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    Quote Originally Posted by soozeequ View Post
    Maybe the current goals for that particular game could be at the TOP of the list and all the other "play me" goals underneath...that way we don't have to scroll all the way to the bottom to see the current game goals
    I agree. I'd also like to go back to the same spot I was in on the list if I back out of a quest to look at other ones.

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