View Poll Results: Do you like timed levels?

Voters
146. You may not vote on this poll
  • Yes!

    14 9.59%
  • No!

    121 82.88%
  • Doesn't matter to me.

    11 7.53%
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Thread: Timed levels

  1. #41
    Executive Chef
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    Dec 2012
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    I don't know
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    1,649
    They get on my nerves since I have only five energy!

  2. #42
    I love timed levels, I honestly wish they were all timed. Times levels are really the only test of s**** in the game, with all the other levels the game depends mostly on the luck of the draw...but with timed levels you have a lot more control over your outcome.

  3. #43
    Farm Supplier
    Join Date
    Jan 2013
    Posts
    97
    I hate them.. Especially level 72... I had several days try my luck..
    Until, fortunately, the update added more level's time (2 stars now)...
    But I understand: timed levels need to be there, for challenge purpose..

  4. #44
    I am stuck on level 49.
    I hate this.

  5. #45
    Farm Supplier
    Join Date
    Jun 2011
    Posts
    72
    Stuck on 99 for the first time i got the feeling i will never going to pass this one... Time is way to short!!

  6. #46
    I don't mind them when they "feel" passable, but these later boards (96 in particular) were rough.

  7. #47
    I hate timed levels! Takes so much energy to pass. I just completed level 68 in time, over 115,000 points and it told me goal achieved, then promptly brought up level failed!! Not first time either-i beat level 67 & it crashed failing me on re-opening game!! Not happy as level 68 has taken me 10 days so far and now Im back to square one! What's going on?? Not fair!!

  8. #48
    Fashion Designer
    Join Date
    Dec 2012
    Posts
    748
    Timed levels are the reason why I'll try to reach 10th island for gems and then delete this game.

  9. #49
    Farm Supplier
    Join Date
    Jul 2012
    Location
    Richmond, VA
    Posts
    55
    I personally find timed levels way easier than turn levels because you can just go crazy at it. I always find the levels that have tricky jewel types like the ones in 109 to be super difficult with the amount of turns they give you. >_>

  10. #50
    Executive Chef Phaedrakiki's Avatar
    Join Date
    Apr 2013
    Location
    Riverside, California
    Posts
    1,464

    Thumbs down I don't like timed levels either...

    ... but they do add variety & excitement to (though sometimes just hatred of!) the game. When I click on a new level, and it's timed, I usually groan or mutter (something children shouldn't hear.) And when the time is super-short or doom jewels are involved, I get so stressed it's unhealthy, lol! I much prefer turn-based levels, where you can strategize carefully. This thread & poll show I'm in the majority, though there certainly are timed-level fans! I just wish there were fewer timed levels per island (instead of half of them, like on Pastry Plains.) I'm currently stuck on 99 (2 days--5 x 5 energies,) though luckily it's not as stressful as 96 was. That level got the ol' heart pumping (& curses spewing!) I gotta say, though...it feels pretty cool to pass a timed level. Unless you've been stuck there too long. Then it's rather anti-climactic. More like "Finally!!!" & "Why the heck did I waste all that time, hmm? Playing should be fun!"

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