Now that I've spent a bit of time with the update I've got a number of questions
Energy
The higher up in levels you get the more energy you need to do everything. You can't build the new buildings without crafting the parts, you can't go on adventures without crafting items, you can't progress in the goals without harvesting/building/fighting etc.
Question 1: Will the energy regen time decrease?
Question 2: Will there be an item we can buy that will decrease the energy regen time?
Adventures
Question 3: Is the Knight's Armor supposed to disappear after completing the adventure?
Question 4: Are there going to be any special items that we get as rewards?
Monsters
Two of the quests require me to fight monsters. Some of the things I need to craft for buildings need items from monsters. So far I've only seen 2 in about 14 hours.
Question 5: Is there anything I can do to trigger monsters appearing?
Question 6: Will we be able to buy a monster lure that increases the frequency of their appearance?
Inventory
The number of each item you can have in your Inventory is now capped at 99. Where we've reached that limit we get $ instead of the item.
Question 7: Can you please explain the rational for this?
Crafting
We've got items that say they can be used in crafting but no item requires them (Rat Tail, Creep Tooth, Mithril).
Question 8: Are the recipes for these coming in the next update?
Display
The Crafting buildings now show a box with a plus icon above them when you don't have anything crafting. As it is I don't have enough energy to harvest my crops, collect from by buildings or tend nature items.
Question 9: Can we please get the icon above empty Crafting buildings removed?
Will let you know as I get more questions