Thanks bp
Well, it's not just Dragon Story that has issues AKA "growing pains." Many of these complaints apply across the board for most, if not all, TL games.
The thread is overdue.
I've played Fashion Story for almost two months now. After an update, the notifications for clothing ready stopped working. I deleted, re-installed, threw salt over my left shoulder, whistled "Dixie" in the key of F Major, while gargling. The notifications now either do not come up at all or when they do, if my device is sleeping, notify AFTER I've already racked or shelved them, as much as five or ten minutes afterwards.
If I am trying to order and don't go slowly enough for the app, the layers dissolve and I end up on the shop instead of the catalog. Only a full power down restores the correct function.
Then came the zombies. First the "Pet Story" zombies. I installed "Pet Story" mostly to end the ceaseless popups, nags and zombies. For a time, I had some relief. Then the "Slots" Zombies appeared and then after that the "Bakery Story" zombies put in a brief cameo. So, as much as I did NOT want to install Slots, as much as I am not INTERESTED in slots, I installed Slots, just to make the nagging, and the zombies, go away.
Now, it's iMobster zombies, push adverts and it would seem that Teamlava kicks out a reset or something five or six times a day to cycle the adverts up. Cute.
Then there are the gem traps. They are not accidental. They are purposeful. I appreciate, respect and understand that they have bills to pay. But there's an ethical issue here that no excuse can square up. If you ignore that, well the rest of this seems almost trivial by comparison.
I'm still playing FS for now, but with my screen getting cluttered with more and more icons, adverts and launches to install something I really and truly have no interest in, or ever will, it's days on my iPhone and iPad are numbered. I'd like a different outcome, but it's obvious that Teamlava is not listening to the users.
Butterpanda,
The adverts have gone completely over the top. It is clear, absolutely clear, that the intent is to force users to download and install something that most of them have absolutely no interest in.
Many people respond very, very poorly to being nagged. That's what the advertising is at this point, a constant nag to do something that many of us just aren't interested in. Imagine for a moment trying to order a meal that you like, but each time you do the waiter or waitress asks you if you're interested in the crayfish ettoufe. They refill your wine, they ask if you want to just once try the ettoufe. Then serve your entree, they ask again. After a nice dessert and after being asked for an hour if you want it, they ask again.
Do you order the ettoufe or do you find a new place to eat?
The next time you decide to go out to eat, do you plan on going to the same restaurant or perhaps the experience was so repugnant that you decided that however good the restaurant was, it's not worth the hassle of putting up with the same waiter again?
That's what you're on right now. You've got games that MIGHT transition in interest to other ones. But I honestly think you need to leave it to the users to decide at some point to stop the push advertising for whichever new release you've got.
As I said earlier, I'm about ready to remove FS for good. I'm not the only one that feels that way. It was a good program. The bugs created with the last two releases need to be fixed and they should be fixed before you ask people to try any other product.
Of course they do nags and incentives, thats the way to boost the number of downloads. Apple stil seems to allow this tactic, I think it beame forbidden in facebook games since it makethe toplists inflated with incentisized offer downloads (pay you to download this, in order to boost the rankings)...