I'd like to gather some information about a curious topic that seems to have two answers...
There are some 18 appliance people who A) never lack for food and then there's the camp of people who B) wake up dreading to the "no-food-on-counter" nightmare.
Important, please respond only if you cook with 18 appliance and have been for at least a month (so non-recently dinged 73 players) to try to keep the answer fairly comparable.
1) Which group are you?
2) Next, what device do you play on and what version is your game?
3) How many counters do you have? (Or an estimate if you're in goup A.)
4) A little description of what you cook.
5) What is useable table+chair (i.e. table+chair customers can get to and not just decorative ones that are blocked) layout like. (Is it close to fecsuper's "optimal" layout or more spread out like a real restaurant?)
6) If you play RS, does that game behave similarly?
7) Anything else you may deem important to solving this mystery.
If you see a pattern emerging, comment. Let's see if we can find a more concrete answer to this mystery. :3.
---
My data:
1. Group A
2. Apple iPod Touch (latest generation), 1.4.0
3. 53 (and counting)
4. I cook to master, being pretty good at making sure to cook back-to-back (i.e. when food is done, I'll make something else and I will try to cook so that food doesn't sit on the stoves too long). I current am cooking 6H food (Gingerbread Cookies right now) twice a day and 8H-10H overnight (Black & White Cookies as we speak) but previously was cooking 1D. What exactly depended on what hadn't been mastered. I have about 60 more days of mastery left (which declines slowly since there are new recipes weekly).
5. I have fecsuper's "optimal" layout for door that is located at its original spot.
6. Yes and it's not as bad.
7. I think layout has a bit to do with it. But I don't think that's the whole answer...
pika4ever88