Originally Posted by
TheOppressed
How about let the player choose what gift they receive? For example I just choose the players who get my gifts and based on their personal setting it is either a gold bar, food (amount based on their level, the higher the level the higher the food), or coins (again based on level).
Second would be to increase the amounts of gifts people can give based on their level. 1-5 gifts 1, 5-10 gifts 2, 10-15 gifts 3, and so on.
With both of these in place it would give better reasons to both level up and make friends in the community.