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Thread: Castle Story 6/20: The Symphony Skirmish (main story) | goals on page 1

  1. #1
    Moderator (volunteer) SpiritWind00's Avatar
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    Castle Story 6/20: The Symphony Skirmish (main story) | goals on page 1

    Moderator Note:
    * As this is a main story goal, I would ask that you do not post anything off topic. This helps future-proof the thread as much as possible.



    ! Click on any of the links below for more information !

    1. Game Guide Links: | Main Story Goal Guide | Building Guide | Inventory Guide | Story Outline Guide | The HUB! sub-forum | Update Guide (list of all previous main story and event goals with links)

    2. Quick Links: The Town Square & Crown Guide | The Elven Outpost | The Baron's Game Tent Guide | Monster Hunt Guide | Adventure Guide | Information Nugget #5 - Beasts | New Player Guide | Information Nuggets (coins, energy, gems, neighbours etc) | Weekday Warrior (unlimited energy at the conclusion of events) | Castle Story Bugs & Issues Forum

    3. Other Links: Time Zone Converter | Forum Rules | S8 Support: to log a ticket | Support communication forum rule: any post discussing resolution of a Support ticket will be removed

    Last edited by SpiritWind00; 08-21-24 at 09:32 PM.

  2. #2
    Moderator (volunteer) SpiritWind00's Avatar
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    Expansion Information


    Link to the Expansion Nugget (with the map of our board)

    Link to interactive map (takes you to an external link)


    Notes
    * The expansion requirements on the plot when you click on the yellow arrows may show the goal requirements until you get to the right goal to actually expand, and then they will show you the actual expansion requirements.

    Part 1:
    BD14: 2700 RP, 500,000 coins, 50 wisp lantern, 5 expansion permits | The Competitors Quarters is in this plot | 1st plot released
    BD13: 2700 RP, 500,000 coins, 50 wisp lantern, 5 expansion permits | The Battleground of Bards is in this plot | 2nd plot released

    Part 2:
    BE14: 50 Song of the Trolls, 25 Song of the Mines, 25 Song of the Fangs, 80 Song of the Blooms | Miss Chief Management Agency is in this plot - 3rd plot released

    Part 3:
    BE13: 65 Song of the Trolls, 35 Song of the Mines, 35 Song of the Fangs, 90 Song of the Blooms | Broke Down Bandwagon is in this plot - 4th plot released



    Fangbeast spawns as at June 24, 2024
    Spoiler: show

    Quote Originally Posted by SpiritWind00 View Post
    I've been meaning to go through the Inventory Guide entries to cross-reference the Fangbeast Spawn drops into the main Entry, so given we need more info on this, I have done this now. Here they are in alphabetical order.

    These are the beginning of the entry: stables, hatchery, all cows chickens and sheep, most trees. I don't have time to test all trees to see which ones do and which ones don't, but if someone else wants to track these then feel free. This kind of info should be added to the HUB FEEDBACK thread.

    mummy fangpup
    Swan
    black swan
    Lair of beasts
    Mother goose
    Tropical Parrot
    Egyptian Falcon
    Leaf Pile Pig
    Fall Uni-Pig
    Groom Chicken
    Bride Cow
    Bailey
    Firefox
    Scorch Hog
    Chicken Coop
    Wintry Alpaca
    Milking Cow
    Mad Scientist Pig
    Magic Sheep
    Magic Cow
    Fennec Fox
    Rodrigo
    Sasquatch
    Splashy Pig
    Haunted Rooster
    Jack O'Ram
    Oscillated Turkey
    The Shadow King
    Carny Swan
    Polar Bearling
    Winter Sheep Shade
    Raven Harpy
    Falconer
    Harpy Nest
    Raven Harpy
    Alpaca Knight
    Barkley
    Spirit of the Today
    Spring Turkey
    Tangled Ribbon Fangpup
    Bailey
    Brown Duck
    Fangpup
    Flower Sheep
    Henslow
    Mama Bear II
    Piglets Wrestling
    Shadow Fangpup
    Sleepy Sheep
    Spring Rooster
    Ugly Goose
    White Duck
    Wild Hog
    Last edited by SpiritWind00; 08-23-24 at 10:26 PM.

  3. #3
    Moderator (volunteer) SpiritWind00's Avatar
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    Goal Information - Part I (complete)
    12 goals. There are timed components to this part.



    Goal Pre-requisites & Notes:
    * This goal will trigger when you reach Level 32
    * There are no other stories that trigger this storyline
    * If you complete The Symphony Skirmish Challenge in 7 days you will receive the Elven Violinist. Once this time passes, the timed component for the Elven Violinist may no longer be available
    * You can take as long as you like though to complete these goals... they are not tied to any other story and there are no pre-requisite goals to complete prior to this storyline
    * The Musical Tribute is available in the market for 150 gems. It's a terrific resource to help you gather resources for this storyline. It drops 1298 coins, 15 Song of the Bloom plus any or all of the other resources which are 1 Song of the Troll, 1 Song of the Silver, and 1 Song of the Fang
    * The Elven Violinist drops Song of the Bloom (10 guaranteed), Song of the Fang (1), Song of the Silver (1), Song of the Troll (1), Song of the Mine (1)
    * The Musical Tribute is available in the market for purchase for 150 gems when goal 8 is complete. It drops Song of the Bloom (15 guaranteed), Song of the Troll (1), Song of the Silver (1), Song of the Fang (1) (The Song of the Mine does not drop from the Musical Tribute)


    Ivy: Complete The Symphony Skirmish Part I before 6/26/2024 6:00PM PT and summon the Elven Violinist to your realm!
    Goal 1: The Symphony Skirmish Challenge
    * Complete Part 1 of the Symphony Skirmish 0/1 GO
    Reward: 1000 coins, 50 xp, + Elven Violinist
    Congratulations: Ivy: You did it! Hooray! This is just what our band needs!
    Note: the Elven Violinist is ready to place when the craft for Seaia in the Battleground is collected.


    Ivy: Do you hear the song you heard coming from in there?
    Goal 1:
    * Visit the Tavern 0/1 GO (skip 18 gems) | the Musical Letter will drop from the tavern
    Rewards: 100 coins, 10 xp
    Congratulations: Ivy: No luck in there... Hey, what's that?


    Ivy: How is that music coming from that scroll? There must be some magic at play here.
    Goal 2:
    * Visit Old Thomas's house 0/1 GO (skip 6 gems)
    Rewards: 100 coins, 10 xp
    Congratulations: Old Thomas: I always love being greeted by music! To whom do I owe the pleasure of this song?


    Old Thomas: Perhaps you might consider if I present you with more research.
    Goal 3:
    * Visit Cottage 0/1 GO (skip 6 gems) | It may take a few collections to find the letter. Any type of cottage might drops the Musical Letter
    * Find the Urgent Musical Letter 0/1 GO
    Rewards: 100 coins, 10 xp
    Congratulations:Ivy: Another musical letter? This one is a loud one.


    Old Thomas: Only your voice will silence this scroll! We can seek answers once we have peace.
    Goal 4:
    * Journey to the Competitors Quarters 0/1 GO | expand to BD14 where the Competitors Quarters is located. Expansion requirements: 2700 RP, 500,000 coins, 50 wisp lantern, 5 expansion permits (You will need to close and reopen the game before you can expand.)
    -- Have 2700 Royalty Points
    -- Pay 500000 coins, 0/1 GO
    -- Use 50 wisp lanterns 0/50 GIVE (skip 750 gems)
    -- Use 5 expansion permits 0/5 GIVE (skip 1250 gems)

    * Investigate the Competitors Quarters 0/1 GO | collect from the Quarters. Timer is 1 hour.
    * Sing at the Competitors Quarters 0/1 GO (skip 4 gems) | collect from the Quarters again. You may receive the Contest Pledge the first time, or need to collect a few times.
    Rewards: 100 coins, 10 xp
    Congratulations: Old Thomas: My ears are ringing from all that noise... Good luck on your journey! I shall be researching while you learn more.


    Ivy: Let's see if Old Thomas has more information about this contest.
    Goal 5:
    * Visit the Library 0/1 GO (skip 18 gems)
    Rewards: 100 coins, 10 xp
    Congratulations: Old Thomas: Oh Young Ruler, I am glad to see you... but I fear I owe you an apology.


    Old Thomas: Come, Young Ruler. I'll explain more at the Tavern. I owe you a Root Beer!
    Goal 6:
    * Visit a Tavern 0/1 GO
    Rewards: 100 coins, 10 xp
    Congratulations: Old Thomas: For what it may be worth, I truly believe you are quite talented and will handily win this contest.


    Clear any monsters from your board for this goal!
    Old Thomas: Allow me to again apologize... but I just know that you can win!
    Goal 7:
    * Visit a Farmhouse 0/1 GO | spawns the Big Bodyguard. 10/10 hits to defeat.
    * Defeat the Big Bodyguard 0/1 GO
    Rewards: 100 coins, 10 xp
    Congratulations: Big Bodyguard: Watch out, kid. If you know what's good for you, you'll drop out of the contest.


    Old Thomas: Come to my house, Young Ruler! I will fill you in on all the contest details.
    Goal 8:
    * Visit Old Thomas's House 0/1 GO (skip 6 gems) | the Contest History Book will drop from Old Thomas's House
    Rewards: 100 coins, 10 xp
    Congratulations: Old Thomas: With all of our might combined, I am certain you will dominate the competition.


    Ivy: I bet we'll find loads of inspiration around the realm! It'll help us write songs for the contest.
    Goal 9:
    * Gather Song of the Troll 0/1 GO (skip 25 gems) | visit the troll camp
    * Gather Song of the Silver 0/1 GO (skip 20 gems) | visit the sawmill (drop not guaranteed)
    Rewards: 100 coins, 10 xp, Song of the Wilds craft now unlocked in the Potion Shop
    Congratulations: Baron: I was just about to come complain to you about all this singing and then I heard the witch say it was for a contest! Oh goody!


    Clear any monsters from your board for this goal!
    Baron: Do you hear that beautiful sound, that wonderful song? It's the tinkling of prospective coins!
    Goal 10:
    * Gather Song of the Fangs 0/3 GO (skip 132 gems) | defeat fangbeasts
    * Gather Song of the Blooms 0/65 GO (skip 130 gems) | clearing Aspen, Crab Apple, or other trees
    * Gather mermaid scales 0/5 GO
    * Write a Song of the Wilds 0/1 GO | Potion Shop, 2 hours - 3 Song of the Fangs, 65 Song of the Bloom, 5 mermaid scales
    Rewards: 100 coins, 10 xp
    Congratulations: Old Thomas: It is time, Young Ruler! Your first meeting as a competitor approaches.


    Ivy: Let's make our new song in the Potion Shop! The acoustics in there are wonderful.
    Goal 11:
    * Give Songs of the Troll 0/22 GIVE (skip 550 gems)
    * Give Songs of the Silver 0/18 GIVE (skip 360 gems)
    * Give Songs of the Wilds 0/13 GIVE (skip 910 gems)
    * Journey to the Battleground of Bards 0/1 GO | expand to BD13 where the Battleground of Bards is located. Expansion requirements: 2700 RP, 500,000 coins, 50 wisp lantern, 5 expansion permits
    Rewards: 100 coins, 10 xp
    Congratulations: Old Thomas: Good luck at the Battleground of Bards, Young Ruler! I will continue my research while you meet your competition.


    Seaia: "If I were a fish, I'd be a beautiful fish, and I'd swim and swim in the sea till it brought you to me!"
    Goal 12:
    * Gather Contest History Book 0/1 GO | goal will autocomplete as you got the book in goal 8
    * Gather Song of the Fang 0/3 GO will autocomplete if you have enough in inventory
    * Gather Songs of the Bloom 0/20 GO
    * Recruit Seaia 0/1 GO | Battleground of Bards, 1 hour - 1 Contest History Book, 3 Song of the Fang, 20 Song of the Bloom
    Rewards: 1000 coins, 50 xp
    Congratulations: Seaia: Uhm, excuse me? Can I help you?



    Dialogue:
    Spoiler: show

    Introductory Goal:
    Ivy: Complete The Symphony Skirmish Part I before 6/26 6:0PM PT and summon the Elven Violist to your realm!

    Goal 1:
    *A faint song is heard in the distance...*
    Ruler: Hmm? What was that?
    Ivy: What was what?
    Ruler: It sounded like a song... It was way far off in the distance...
    Ivy: Well, if there's one place where you can find singing in the realm, it's the tavern!

    Goal 2:
    Ruler: It's a scroll...
    Ivy: A scroll? You got that in the tavern?
    Ruler: No, I didn't. It dropped out of the sky.
    Ivy: It dropped out of the sky?! Really?
    Ruler: As we were walking out of the tavern, I looked up and then all of a sudden this scroll was in my hands.
    Ivy: Wait a moment... I hear the singing now too!
    Ruler: It's coming from the scroll. Should I open it?
    Ivy: Maybe we should take this strange new discovery to Old Thomas first...

    Goal 3:
    Old Thomas: A singing scroll! What a delightful discovery.
    Ruler: Should we open it? It could be cursed.
    Old Thomas: You won't be cursed! Have you really never heard of the Symphony Skirmish?
    Ruler: The what?
    Old Thomas: The Symphony Skirmish! One of the Glimmerwood's most storied traditions! It is a very rare occurrence, as it coincides with an alignment of the stars. All of the most talented wizards and witches are gathered to complete and perform! I believe this might be an invitation to the competition!
    Ruler: An invitation to a competition? For who?
    Old Thomas: My guess would be you, Young Ruler!
    Ruler: I'm not sure i'm interested in performing in a competition.
    Old Thomas: you need not perform if you do not wish to, of course, but I do believe you would be excellent! I will seek out materials from the library so that you can read to learn more about this epic competition. In the meantime, you should read this scroll further. It leads to the location where all the competitors will gather for the Symphony Skirmish!

    Goal 4:
    Old Thomas: Another singing scroll, this time a louder one? I know you do not wish to perform but I fear you may not have a choice.
    Ruler: What? What did you say? Sorry, Thomas, I can't hear you over that screeching scroll.
    Old Thomas: Yes indeed, I do believe you will not be able to ignore these summons. Even if you are not ready to perform, perhaps it would be best for you to respond to these scrolls. The next one that comes may be even louder.
    Ruler: Sorry, Thomas, but I can't hear you! I've got to do something about these scrolls.
    Old Thomas: According to the scroll, you must seek out the Competitors Quarters so that you can learn more about your future competition. Fortunately, it appears that to silence these scrolls, you need only to ding once you arrive!
    Ruler: What, Thomas?! Sing!!

    Goal 5:
    Ivy: Look Ruler, the scroll! It's glowing.
    Ruler: I wonder what that means.
    Ivy: I'm just glad it stopped singing after you sung to it. My ears were really starting to hurt!

    Goal 6:
    Old Thomas: I owe you a deep apology, Young Ruler. I know you did not wish to compete but I fear you have no choice now! My instructions for you to sing was only because I wished to silence the scroll, but according to my research, your song was a tacit agreement to enter the contest.
    Ruler: What!?

    Goal 7:
    Ruler: All right, Old Thomas. Tell me about this contest I just accidentally entered.
    Old Thomas: Of course! First, allow me again to offer my deepest apologies... I did not realize that scroll was a contest entry form. By singing into it at the Competitors Quarters, you pledged your intention to compete.
    Ruler: But what is the competition? You said I'd have to perform?
    Old Thomas: Yes indeed, you will need to prepare a song to perform for your entry.
    Ruler: I have to write a song?
    Old Thomas: I am afraid it is a little more complicated than that. You must write a song that represents yourself! The creation you make should truly speak the song of your soul. And then you must take the stage and perform the song for an assemblage. It is much to ask of you, and I swear I did not intentionally make you enter the contest, but I truly believe you can win this contest and bring the glory home to our realm!
    Ruler: I need to clear my head... I'm going to go do some chores.
    Old Thomas: Of course, Young Ruler. Take your time!

    Goal 8:
    Ivy: You were assaulted at the Farmhouses? Are you all right?
    Ruler: I'm fine, but I'm angry. Who was that?
    Old Thomas: I'm afraid I know not.. I didn't see the rogue leaving.
    Ivy: I saw him! He was a big tall guy, and it looked like he was talking to someone but no one was walking with him! Very odd behavior.
    Ruler: After he attacked me, he told me to drop out of the competition.
    Old Thomas: Really? That is quite interesting. In all the years of the contest, there are a few reports of malicious behavior. But I would have to say this would likely be a violation of contest rules. We shall have to keep an ye out for him again. perhaps we might be able to detain him.
    Ruler: One thing is for certain now... I'm entering that contest!

    Goal 9:
    Old Thomas: This content has been happening for eons so there is a storied history of its traditions. It is sometimes a combined effort! there are no rules that say you cannot use the people around you for help to enhance your performance. In fact, I think that is a splendid place for us to start. You must begin creating songs using elements from around the realm! The best entries are ones that truly represent the best of us. You are the perfect person to represent that, I believe! Fortunately there is plenty of time for us to ready ourselves. Once you feel ready to perform, you will head to the Battleground of Bards to learn more, but you must be sure that you are ready to demonstrate all of your abilities. For now, you must work on your song. It is best if you travel about and look for inspiration! You just might find the perfect melody for a song in a place you would least expect it to be.

    Goal 10:
    Baron: Oh goody, goody, goody! You're in the Symphony Skirmish! We are going to be rick!!!
    Ruler: Baron, calm down.
    Baron: Oh hee hee hee, tra la la, I have a song in my heart now! Do you know how much money you'll be able to make when you win?
    Ruler: *When* I win?
    Baron: Oh, of course you'll win! You're an overachiever! After you win, your song will be transposed and sold all around the realm! It'll travel to other realms and more people will buy it! And we'll be able to advertise performances here in the realm, and we can sell tickets for it! Of course, I am the master of all tickets and so all tickets must be purchased through me, and all purchases will require an additional small coin fee, of course.
    Ruler: Baron....
    Baron: Oh come on now, child! You'll need someone to represent you after you go big, and I can assure you I am a shrewd businessman! Oh, I'll need to have cards made with my portrait on them! And I will begin drafting up our contract now... I'll just assume you'll sign! Tra la, tr lee! Good luck, Child! i assure you, on this matter, I am truly rooting for you.

    Goal 11:
    Old Thomas: I see you have gathered a few melodies! How wonderful. your next steps will be melding those voices all together to create a new song. With the song combined, you will surely find your grand performance song. Then it will be about practicing and improving until the competition begins!
    Ruler: I thought you said there was a meeting I needed to go to.
    Old Thomas: There is! Your first gathering of the competitors! This will give you a chance to meet other musicians and hear their songs. Who know, you might even meet a competitor you wish to form an alliance with! In the history books I have discovered so far, I had read of many such instances, where two or three competitors combined and created new songs to compete! It is such a thrilling competition and I am thrilled you are competing!
    Ruler: Are you sure you didn't make me enter, Old Thomas?
    Old Thomas: No, no, of course not... but I am excited to see what you will do!

    Goal 12:
    Ivy: Here we are... The Battleground of Bards! It's huge!
    Ruler: There are so many people here... This must be a big event.
    Ivy: Oh yeah, Thomas said the records he found showed people traveling from all over. This event is a big event... and these are just the competitors!
    Ruler: Maybe we should try to make friends...
    Ivy: What about that mermaid over there?
    Ruler: What about her?
    Ivy: She looks friendly!
    Ruler: I'm not sure about that...
    Ivy: Well, let's get a little closer! It looks like she's singing!
    Last edited by SpiritWind00; 08-19-24 at 02:47 AM.

  4. #4
    Moderator (volunteer) SpiritWind00's Avatar
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    Goal Information - Part II (complete)
    9 goals. There are no timed components to this part.


    Goal Pre-requisites & Notes:
    * Starts immediately after completing Part 1
    * There is a lot of collecting rare resources, so be mindful that Part 2 may take quite some time to complete
    * Song of the Silver continues to drop from the sawmill so keep collecting as often as you can to build up your resources of this item for use in Part 3


    Seaia: If you don't bring me some food, and soon, you're gonna find out why they call me a siren.
    Goal 1:
    * Give the Siren Hearty Feasts (She's hangry!) 0/5 GIVE (skip 180 gems)
    Rewards: 100 coin, 10 xp
    Congratulations: Seaia: *Ulp.* Oh! Excuse me... how rude of me!


    Seaia: If you make sure I'm comfortable, I'll collab with you... but I'm going to need top billing.
    Goal 2:
    * Visit a Cottage (Make sure I'm comfortable!) 0/1 GO
    Rewards: 100 coin, 10 xp
    Congratulations: Ivy: I'm so excited the mermaid has agreed to give me singing lessons! I desperately need them... *DO ray miii FA so LA TI DOHHHHH*


    Old Thomas: Please come to my home as quick as you can. I think it's best if we have conversation in private.
    Goal 3:
    * Visit Old Thomas's House (I have things to update you on) 0/1 GO
    Rewards: 100 coin, 10 xp
    Congratulations: Old Thomas: There seems to be some worrying things about this competition.


    * Note: this goal alone will likely take several weeks or longer to complete. Songs of the Mine are quite rare from the sparkling mine.
    Old Thomas: I believe I hear Miss Ivy practicing outside! She is getting closer to hitting those notes.
    Goal 4:
    * Gather Songs of the Trolls (Heard at the Troll Camp!) 0/50 GO (skip 1250 gems)
    * Gather Songs of the Mine (Echoing deep in the Sparkling Mines) 0/25 GO (skip 375 gems)
    * Gather Songs of the Fang (A melody from Fangbeasts!) 0/25 GO (skip 1100 gems)
    * Gather Songs of the Bloom (Listen to Aspen Trees!) 0/80 GO (skip 160 gems)
    Rewards: 100 coin, 10 xp
    Congratulations: Ivy: My singing lessons have been going wonderfully! I've already been practicing my belt. *Let us goooo, let us go!*
    * Note 1: if you craft spare Song of the Wilds while you are gathering the Song of the Fangs for this goal, the total of Fangs will reduce by 3 each time you craft. It's best to wait until the goal is ticked, and then continue crafting Song of the Wilds and defeat more fangbeasts as you go, as all of these resources are needed for expanding in the next goal.
    * Note 2: when you click on the yellow expansion arrows for this expansion plot, it will show the same text as this goal, however once you have gathered all items and they are ticked off, and the congratulations screen comes up, the expansion requirements change to USE in the next goal.



    Note: in order to get the yellow expansion arrows to come up on the plot, you may need to force close first (even if they were previously showing)

    Goal 5:
    * Journey to the Manager's Office (Expand to meet the contest manager!) 0/1 GO | expand to BE14 where Miss Chief Management Agency is located. Expansion requirements: 50 Song of the Trolls, 25 Song of the Mines, 25 Song of the Fangs, 80 Song of the Blooms
    The expansion requirements screen are as follows:
    - Use 50 Song of the Trolls 0/50 GIVE (skip 1250 gems)
    - Use 25 Song of the Mines 0/25 GIVE (skip 375 gems)
    - Use 25 Song of the Fangs 0/25 GIVE (skip 1100 gems)
    - Use 80 Song of the Blooms 0/80 GIVE (skip 160 gems)

    Rewards: 100 coin, 10 xp
    Congratulations: Miss Chief: Hello again, new talent! It's always so nice to see fresh faces... Come on in! We've got paperwork to sign.


    Ivy: Uhm, excuse me! I want my tea made a special way, if you don't mind...
    Goal 6:
    * Visit the Miss Chief Management Agency (She's rather nasty, isn't she?) 0/1 GO | 22 hour collection timer
    * Search the office (Don't let her see you!) 0/1 | the clue is the Hidden Contract and is not a guaranteed drop. Keep collecting daily as you need 5 for goal 8
    Rewards: 100 coin, 10 xp
    Congratulations: Ivy: Let's get out of here! We'll take whatever you found back to Old Thomas.


    Clear any monsters from your board for this goal!
    Big Bodyguard: I'm not going to let anyone stand in my way. Drop out of the competition now if you know what's good for you!
    Goal 7:
    * Visit a Farmhouse (There's a Big Bodyguard here!) 0/1 GO
    * Defeat the Big Bodyguard (He's hurt Old Thomas!) 0/1 GO | 30/30 hits to defeat | rewards Old Thomas' Glasses used in goal 9
    Rewards: 100 coin, 10 xp, 1 Cottage Crooning Mice
    Congratulations: Big Bodyguard: You're tougher than you look, I'll give you that.


    Ivy: Old Thomas will be happy to hear your new song! I'm sure it will make him feel better.
    Goal 8:
    * Prepare Song of the Realm (Craft this in the Workshop!) 0/1 GO (skip 150 gems) | Workshop, 2 hours - 1 Cottage Crooning Mice, 5 Hidden Contract, 26 Song of the Mine
    Rewards: 100 coin, 10 xp
    Congratulations: Old Thomas: A new song and you retrieved my glasses? My luck really is turning around now...
    Note: The Hidden Contract drop from Miss Chief Management Agency and NOT the Big Bodyguard. The only purpose of that goal was to get Old Thomas' Glasses which is used to craft Benny in the next goal and to get the Cottage Crooning Mice which is the reward for completing all of Goal 7. You will not spawn any more Big Bodyguard from anywhere until he's needed again.


    Old Thomas: I am so grateful to have you to defend us all here in this realm!
    Goal 9:
    * Gather Old Thomas' Glasses (Thank you for returning them to me!) 0/1 GO | this goal will auto complete as you obtained the item in a previous goal
    * Prepare Enchanter's Essence (We need magic on our side!) 0/20 GO | this goal will auto complete if you have 20 or more in your inventory
    * Prepare Song of the Wilds (Take inspiration from the Potion Shop!) 0/70 GO (skip 4900 gems) | any Song of the Wild currently in inventory will count toward this goal
    * Recruit Benny (Summon him in the Battleground of Bards!) 0/1 GO (skip 1305 gems) | Battleground of Bards, 1 hour - 1 Old Thomas' Glasses, 20 Enchanter's Essence, 70 Song of the Wilds
    Rewards: 1000 coins, 50 xp
    Congratulations: Old Thomas: I am rather excited to meet this wizard! He may be the key to our victory!




    Dialogue:
    Spoiler: show


    Goal 1:
    Ruler: Hello! i'm the Ruler of this realm... I'm a competitor like you.
    Seaia: uh huh... and why should I care?
    Ruler: Oh! That's awfully rude.
    Seaia: Rude?! Excuse you! Do you know how valuable my time is? Time is money, honey... and here you are wasting it! You're the one who asked me to come to your realm, and yet you haven't even offered me a single thing to drink!
    Ruler: Well, would you like something to drink?
    Seaia: No. Actually yes. Well, actually no to the drinks, but I'd love some food if I could get it. Sometimes when I'm hungry, I get a little irritable...

    Goal 2:
    Seaia: Thanks for the food! That helped a lot. So what did you want from me?
    Ivy: We want you to give us singing lessons.
    Ruler: Ivy, what? No, we want you to help us in the competition.
    Ivy: And give us singing lessons...please.
    Seaia: you want me to help you? I'm fairly certain I could win this thing all on my own.
    Ruler: That's probably true... but why should you have to? We'll help you carry the song so you can focus on being the star of the show.
    Seaia: Hmm... you make a compelling argument. The competition part of this has never really been for me anyway, if I'm being honest. I really only wanted to enter because I knew I would win... that's not a challenge!
    Ruler: You don't need us to win... we need you!
    Seaia: You're so right... and, if I"m continuing to be honest, you need singing lessons. I heard you earlier, you've got talent! But you need help... my help! Which I will give to you... IF you make sure I have a nice dressing room.
    Ruler: A dressing room?
    Seaia: A dressing cottage, even! Somewhere I can kick up my tail... preferably close to a pond or two, if you can.

    Goal 3:
    Old Thomas (to Ruler): Ah! I am glad to see you! I have new findings to brief you on at once... The history of the competition is long stories... and I found out some rather interesting things... and some things I think that need your immediate attention. Please come to my home as quick as you can. I think it's best if we have this conversation in private.

    Goal 4:
    Old Thomas (to Ruler): I noticed a worrying pattern, Young Ruler. At first I was just looking for a previous competitor we could speak to, and then I decided I should try to reach out and find a winner to speak to. It was then that I realized something rather grim... I could find no contest winner. For some of them, there is no record of what they went on to do after they won. Others I was able to locate but found them already off to the great beyond... Perhaps most alarmingly, there were some who had simply disappeared, gone without a trace, leaving behind loved ones who miss them dearly. My research ended in a dread end without a single winner. I was able to get in contact with some runner up competitors who all reported an exciting and engaging experience competing... However, that also struck me as unusual. Not a single complaint from any of them. All their answers were very similar... they all used the same words. Perhaps I am simply an old man seeing spiderwebs on the wall and thinking they are ghosts. But I would be failing my responsibility to you if I did not warn you of any danger I suspect may be lurking.

    Goal 5:
    Miss Chief: Hellloooo! Are you the Ruler of this realm?
    Ruler: Yes...? And who are you?
    Miss Chief: I am your new manager! Allow me to introduce myself. My name is Miss Chief and I am in charge of the competition! I welcome all new competitors to the challenge. I will set you up for success! I want all of my competitors to perform their best. Now, please, make haste and travel to my office so that I might help you succeed!

    Goal 6:
    Miss Chief: If you'll sign here, and here, and here, and here, and here, and here.... And that one will need a fingerprint.
    Ruler: This is a lot of information you need from us...
    Miss Chief: Well, one can't be too careful. I am the chief in charge of the Miss Chief Management Agency! Every competition comes with great rewards but also great risks. We need to make sure we have all our bases covered.... to protect us both! If you win, your potential earnings are limitless! Your music will be heard all throughout the realms, far and wide.
    Ruler: Maybe I should spend some time reading this contract...
    Miss Chief: Oh hush, leave all the numbers and such to the business types! You just focus on putting together the best performance you possibly can! Now, let me prepare you some tea... you just rest those vocal cords!
    Ivy: ... I don't know if I trust this lady, Ruler! I've got a bad feeling about her... I'm going to distract her. You should look around this office while she's occupied!

    Goal 7:
    Ruler: I really want to show Old Thomas this strange scroll I found in the office.
    Ivy: It might not be long before that lady notices it's missing. We should head to him right away...
    Ruler: Hey, what's happening over there?
    Old Thomas: Give me back my glasses, you fiend!
    Big Bodyguard: Get out of the way, old man.
    Old Thomas: Oof!
    Ruler: Thomas!

    Goal 8:
    Big Bodyguard: You heard me, kid. If you don't drop out of this competition, people are going to get hurt.
    Ruler: You're a monster!
    Big Bodyguard: I'm just doing my job.
    Ruler: So you're defending a competitor who's resorting to nasty tricks to win?
    Big Bodyguard: Listen, kid. I'm not answering any of your questions. I'll say it one more time and then I'm gone... Drop out. Now. Or face the consequences.
    Ruler: ...
    Ivy: Are you all right, Ruler?
    Ruler: I'm fine. I'm not dropping out. I got Old Thomas's glasses back. And that brute gave me an idea for a new song.

    Goal 9:
    Ruler: Thomas, are you all right? I can't believe that monster attacked you.
    Old Thomas: Oh Young Ruler, what would we all do without you? I am fine, yes, perhaps a little bruised in ego and body, but I am feeling much better now, thanks to you and Miss Ivy.
    Ruler: That bully told me to drop out again after he left... he was rather threatening.
    Ivy: Perhaps it is best you do as he says? We do't want anyone else to get hurt...
    Old Thomas: No! You cannot. To drop out now would be a victory for that villain. Besides, I have seen the enemy up close now! I believe even more strongly now that you can win. How was your meeting with the manager?
    Ruler: Actually, kind of weird. She seemed really eager to have us sign contracts. We even found a secret contract we were bringing back to you.
    Old Thomas: Aha! A new piece of the puzzle to research! I shall begin investigating immediately. How fortunate. I also had good news to tell you when you returned. I was finally able to locate a previous contest winner... I suspect they may even be able to help us in the competition! With my glasses returned to me, I can help you summon them.
    Last edited by SpiritWind00; 09-23-24 at 11:03 PM.

  5. #5
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    Goal Information - Part III
    15 goals. There are no timed components to this part.


    Goal Pre-requisites & Notes:
    * Starts immediately after completing Part 2
    * There is a lot of collecting rare resources, so be mindful that Part 3 may also take quite some time to complete
    * Goal 13: you must do the goal in the order it's written. If you do the adventure before giving the 3 items then the Mischief Manager (300 hits) will unfortunately spawn twice.
    * The Song of the Wild craft disappears from the Potion Shop after goal 9. It returns to the Potion Shop in goal 11.

    Seaia: It might seem weird but I swear by this mixture!
    Goal 1:
    * Prepare a Sore Throat Cure (Mix it up in the Kitchen!) 0/1 GO (skip 30 gems) | Kitchen, 1.5 hours - 50 milk, 60 fish, 60 strawberries | (note crafting screen has 2 hours, but the craft is only 1.5 once you begin the craft)
    * Give a Sore Throat Cure (This will help him feel right as rain!) 0/1 GO (skip 30 gems)
    Rewards: 100 coin, 10 xp
    Congratulations: Benny: Pahhhh! That was dreadful... and I'm not just talking about the taste of that cure!


    Benny: If you feel inclined to sing with me.
    Goal 2:
    * Sing with the Wizard (Sing in the King's Keep or Queen's Court!) 0/1 GO (skip 200 gems) | Castle adventure, 4 hours - 25 longswords, 25 light armor, 15 hearty feasts
    * Prepare the Song of Sorrow (Take inspiration from the Potion Shop!) 0/1 O (skip 210 gems) | Potion Shop, 2 hours - 25 Song of the Troll, 25 Song of the Mine, 15 Enchanter's Essence
    Rewards: 100 coin, 10 xp
    Congratulations: Benny: Truth be told, I don't know who attacked me... I only know I was attacked.
    Note: this goal is completed when the adventure is sent and the craft begins (if you are doing them together) and then goal 3 begins. You can continue the goals once you receive the Song of Sorrow from the Potion Shop goal. The adventure rewards 150 coins.


    Benny: Let me see how you sing. That will be the ultimate deciding factor for me to assist you.
    Goal 3:
    * Give Song of Sorrow (Take inspiration from the Potion Shop!) 0/1 GIVE (skip 150 gems) | click on Give to complete these goals. The Song of Sorrow is what was crafted in the previous goal
    * Give Song of the Blooms (Listen to Aspen Trees!) 0/10 GIVE (skip 20 gems)
    * Give Song of the Fangs (A melody from Fangbeasts!) 0/5 GIVE (skip 220 gems)
    Rewards: 100 coin, 10 xp
    Congratulations: Benny: You're very musically gifted... and I crave the spotlight! I suppose I have no choice but to join your cause.


    Baron: As your manager, I think it's best you focus on practicing... and perhaps expanding the band?
    Goal 4:
    * Gather Songs of the Trolls (Heard at the Troll Camp!) 0/65 GO (skip 1624 gems) | for all of these goals, anything you currently have in inventory will count towards the totals you need for each item
    * Gather Songs of the Mine (Echoing deep in the Sparkling Mines.) 0/35 GO (skip 525 gems)
    * Gather Songs of the Fang (A melody from Fangbeasts!) 0/35 GO (skip 1540 gems)
    * Gather Songs of the Bloom (Listen to Aspen Trees!) 0/90 GO (skip 180 gems)
    Rewards: 100 coin, 10 xp
    Congratulations: Old Thomas: I've found another winner! Come speak to me at once, a journey lies ahead.


    Old Thomas: I think a three part harmony would just about complete your ensemble!
    Goal 5:
    * Find the Bandwagon (Expand to learn more!) 0/1 GO | Expand to BE13 where the Bandwagon is located. Expansion requirements: 50 Song of the Trolls, 25 Song of the Mines, 25 Song of the Fangs, 80 Song of the Blooms | note you will need to force close first to get the yellow arrows to appear so you can expand
    The expansion requirements screen are as follows:
    - Use 65 Song of the Trolls 0/65 GIVE (skip 1625 gems)
    - Use 35 Song of the Mines 0/35 GIVE (skip 525 gems)
    - Use 35 Song of the Fangs 0/35 GIVE (skip 1540 gems)
    - Use 90 Song of the Blooms 0/90 GIVE (skip 180 gems)

    Rewards: 100 coin, 10 xp
    Congratulations: Ivy: Well, this wagon is where Old Thomas said we would find it, but I don't think there's been any performances in this thing for a long while...


    Benny: Once that wagon is repaired, the melody for the memories will become clear to me.
    Goal 6:
    * Gather Songs of the Trolls (Heard at the Troll Camp!) 0/55 GO (skip 1375 gems)
    * Gather Songs of the Silver (Sung at Sawmills!) 0/60 GO (skip 1200 gems)
    * Gather Songs of the Wild (Take inspiration from the Potion Shop!) 0/50 GO (skip 3500 gems)
    * Repair the [Broke Down] Bandwagon (Learn the truth!) 0/1 GO | 55 Song of the Troll, 60 Song of the Silver, 50 Song of the Wilds
    Rewards: 100 coin, 10 xp
    Congratulations: Benny: Oh, I can tell this is going to be a sad song... Keep your handkerchiefs handy!
    You UPGRADE the Broke Down Bandwagon to complete this goal using the 3 songs
    At level 1 the Broke Down Bandwagon drops 25 coins, and has a 10 minute timer while you gather the items to upgrade| Level 1: +25 coins / 10 minutes | Level 2: +200 coins / 5 hours



    Clear any monsters from your board for this goal!
    Old Thomas: Perhaps there are some clues hidden here in the wreckage of the wagon?
    Goal 7:
    * Visit the Repaired Bandwagon (The wizard will summon the truth!) 0/1 GO
    Rewards: 100 coin, 10 xp
    Congratulations: Miss Chief: You just had to keep digging didn't you.
    Note: The Bandwagon changes names to the Repaired Bandwagon (at level 1) and then to the xxx (at level 2)


    Miss Chief: Now get rid of them this time, Byron! These rascals don't need to perform.
    Goal 8:
    * Defeat the Big Bodyguard (He's tracked us to the Bandwagon!) 0/1 GO | 60 hits to defeat | drops the Musical Coin on defeat
    Rewards: 100 coin, 10 xp
    Congratulations: Big Bodyguard: I'll be back... And next time, I'll finish the job. Heh heh heh...


    Old Thomas: If anyone can bring the bard brothers together, I believe it to be you.
    Goal 9:
    * Gather Musical Coin (The Bodyguard dropped this!) 0/1 | will autocomplete as it dropped from defeating the Big Bodyguard in goal 8
    * Gather Songs of the Mine (Echoing deep in the Sparkling Mines.) 0/24 GO (skip 360 gems)
    * Gather Songs of the Wild (Take inspiration from the Potion Shop!) 0/45 GO (skip 3150 gems)
    * Recruit Hill and Oaks (Summon them in the Battleground of Bards!) 0/1 GO | Battleground of Bards, 1.5 hours - 1 Musical Coin, 24 Song of the Mine, 45 Song of the Wilds
    Rewards: 100 coin, 10 xp, +1 Evil Baton
    Congratulations: Hill and Oaks: What do you want? What are you doing here?


    Ivy: I've got something that should help us all keep time when we perform!
    Goal 10:
    * Prepare Magical Metronome (Create this in the Workshop!) 0/1 GO (skip 170 gems) | Workshop, 2 hours - 1 Song of the Realm, 1 Evil Baton, 20 Song of the Fang
    Rewards: 100 coin, 10 xp
    Congratulations: Hill & Oaks: Maybe you're right. We should be getting back to the music... but can you make sure you'll protect us?


    Thurston: The cavalry's here to assist, my liege, as requested!
    Goal 11:
    * Visit a Farmhouse (The Big Bodyguard was seen here!) 0/1 GO | spawns the Big Bodyguard | 90/90 hits to defeat
    * Defeat the Big Bodyguard (Thurston will help detain him!) 0/1 GO
    Rewards: 100 coin, 10 xp
    Congratulations: Thurston: It's safe to say that bodyguard is going to be out of commission! We will keep him at bay while you perform. Good luck, my liege!


    Seaia: I love jewelry! Let me help you decide what our melody looks like.
    Goal 12:
    * Prepare a Melody Chain (Craft this in the Magic Forge!) 0/1 GO | Magic Forge, 1 hour - 85 iron ore, 60 silver ore, 15 enchanter's essence
    * Enter the Manager's Office (Miss Chief is waiting in here!) 0/1 GO | collect from the Miss Chief Management Agency building
    Rewards: 100 coin, 10 xp
    Congratulations:


    This is the note I have in the Council storyline, so this goal might also be the same:
    ** Important note for goal 13: Do NOT do the adventure until you have given the 3 items to the goal. The Mischief Manager will need to be defeated twice if don't give the resources first, so please be careful about doing this goal in the order it has been written. **
    Clear any monsters from your board when you are ready to go on the adventure! When you collect from the adventure, the 300 hit Mischief Manager needs to spawn.


    Goal 13:
    * Give Melody Chain (Keep us in harmony!) 0/1 | crafted in goal 12
    * Give Magical Metronome (Keep us in time!) 0/1 | crafted in goal 10
    * Give Song of the Fangs (Our song needs to fight back!) 0/30 | collect all 30 first and give them to the goal before doing the adventure. See red note above.
    * Sing For Your Lives (Sing in the King's Keep or Queen's Court!) 0/1 | Castle adventure, 5 minutes: 1 jewel | collecting from this adventure completes this goal
    Rewards: 100 coin, 10 xp
    Congratulations: Miss Chief: What's the matter, kid? Did you lose your voice? Or did you forget that I own you?


    Miss Chief: Trust me, you don't want to find out what happens when you void your contract.
    Goal 14:
    * Defeat the Mischief Manager (Face me, if you dare!) 0/1 GO | 300/300 hits to defeat | as the Mischief Manager spawns from the castle, plan ahead as you may not be able to use the castle until fully defeated. Do the adventure again if the Mischief Manager didn't spawn and make sure you don't have any other monsters before you do the adventure again.
    * Pick up the Cursed Quill (Curse you, child!) 0/1 GO (skip 300 gems)
    Rewards: 100 coin, 10 xp, + The Manager's Amplifier
    Congratulations: Miss Chief: You defeated me? HOW!?


    Miss Chief: I can't believe this... how did you outsmart me?!
    Goal 15:
    * Sing For Your Lives (End Miss Chief's reign of musical terror!) 0/1 | Castle adventure, 1 hour - 1 The Manager's Amplifier, 1 Cursed Quill, 50 Song of the Wilds
    Rewards: 1000 coins, 50 xp, 30 Song Scrolls
    Congratulations:



    Dialogue:
    Spoiler: show


    Goal 1:
    Old Thomas: Ruler, allow me to introduce you to Benny...
    Ruler: ...
    Old Thomas: Benny, this is the Ruler.
    Ruler: It's nice to meet you.
    Benny: ...
    Ruler: So... um... shall we show you around the realm?
    Old Thomas: Oh I already gave him a thorough tour. He is quite acquainted to the realm now.
    Benny: ...
    Ruler: Uh huh... is everything all right with him?
    Old Thomas: I'm afraid he appears to be unable to speak... he tried gesturing to me but I can make neither heads nor tails of it.
    Benny: ...
    Seaia: He's got a sore throat.
    Ruler: He does?
    Seaia: That's what he's trying to tell you.
    Ruler: Thanks... Siren? you said your name was singing siren?
    Seaia: No, I said that's what everyone call me. I'm *the* Singing Siren! But my real name is Seaia... and that guy there is Benny. He's famous! He won the competition eons ago, my parents told me about it. But he doesn't seem to be able to speak. He says his throat hurts.
    Benny: ...
    Ruler: You could tell all that from just what he was gesturing?
    Seaia: What can I say? I'm good at pantomime... And lucky for you, I also know a good cure for a singer's sore throat.

    Goal 2:
    Ivy: That recipe was delicious! You are going to have to teach me how to make that.
    Seaia: Oh don't you worry, there's plenty more where that came from.
    Benny: If that's your idea of delicious, remind me to never accept a dinner invite from you.
    Ruler: Good call.
    Benny: But I do owe you a deep debt of gratitude. With the loss of my voice I barely had anything to live for. I couldn't play my beloved horn... and I couldn't tell anyone what was wrong. And I couldn't tell anyone who cursed me to live like that. I will be silent no more! I will tell you the tale. However, my voice is still returning. I may need your assistance in telling my tale.

    Goal 3:
    Benny: Truth be told, my powers are quite sorrowful... I can summon memories with melodies, I can bring back the past with a tune. When I play my horn, you might be able to see the best day of your life... Happy, sad, it's a complex feeling to see the past reflected on you. I was so confident in my abilities, I was sure I would win. In fact, I wasn't even surprised when I did. It was the greatest feeling I've ever felt, to win the Symphony Skirmish. One moment I'm celebrating my win with my fellow competitors, the next I'm alone in the forest and my voice is gone.
    Ruler: So you don't know who did this to you?
    Ivy: Our theory was that it was a fellow competitor who was trying to prevent us from winning.
    Benny: That's possible... the competition is very fierce. After my voice was gone, all of my winnings dried up. the worst part was my song spread like wildfire after the competition! But I could prove to no one that I was the creator... Now that I have voice and my songs again, I'll be able to get back on top. I owe you for helping me! Anything you want.
    Ruler: Will you help us compete?
    Benny: Me? Compete with you?
    Seaia: And me! I'm helping them too...
    Ruler: With your help, we're sure to win... and you can take back some of the glory!
    Benny: Hmmmm... You make a compelling offer...

    Goal 4:
    Baron: Oh ho ho, Child! I hear you are expanding the band! A wonderful idea! I trust that you will send along my information to your fellow bandmates so that I might represent them as well.
    Ruler: Baron, you don't represent me.
    Baron: Yes I do! I'm your manager, remember? You agreed! And with our 70-30 split of the profits, you get my talents as your representation!
    Ruler: I never agreed to that.
    Baron: The contact I have says otherwise!I did sacrifice creative direction to receive such a nice split, so I will allow you to control the band, control the music, do all the work producing the music, and of course you'll do all the marketing and distribution.
    Ruler: And what exactly will you do?
    Baron: I will build the energy around your band! I'll spread the good word and build an audience for you! Of course, you can't have the success you want without an audience.So I'll build your fan base and you'll do the rest of the work! Now, of course, we'll have to negotiate more when it comes to concessions... But as your manager...
    Ruler: You're not my manager.
    Baron: Is that the name of your newest song? You're Not My Manager? I love it! It's going to sell millions!

    Goal 5:
    Old Thomas: I found another winner that you might be able to recruit! This one was a band of bards. Their harmonies were unmatched! Their songs were the talk of the competition... it made sense they were the winners. In fact, the song they won with was very popular as well, it seems, though the band appears to have struggled with a successful follow up. Perhaps we might be able to offer them the perfect opportunity to reignite their musical careers! The band performs with a traveling wagon, so it was a bit hard to locate them, but I was able to precisely locate their current performance in residence! Follow the directions o this map to meet the band of bards!

    Goal 6:
    Ivy: This is pretty rough.
    Ruler: It's not great...
    Ivy: I think Old Thomas was able to finally locate these because this is their final resting place.
    Ruler: Maybe not, Ivy... Maybe they just abandoned their wagon.
    Ivy: Maybe they fell off it.
    Ruler: Either way, I'm not sure how we'll figure out what happened here.
    Benny: I have an idea!
    Ruler: Benny! Did you follow us?
    Benny: Well of course... I'm a part of the band now, aren't I?
    Seaia: Me too!
    Ruler: Seaia? Why did you follow us? It could be dangerous here.
    Seaia: Oh, you are NOT leaving us behind, bandmate! If we're gonna sing together, we're gonna work together. And lucky for you, Benny's gonna solve this problem for you.
    Benny: Thank you Seaia! She is right. All you need to do is repair this bandwagon, get it as close as you can to its proper state, and then I'll play us a memory...

    Goal 7:
    Ivy: *Sniff, sniff.* Oh, that was so sad. I don't think there is a dry eye among us.
    Ruler: If the song Benny just sung to us in true, then something is terribly wrong with this contest. Everyone who wins meets a terrible, awful fate. The winners have never gotten to enjoy the fruits of the competition, even though their songs have lived on long after them. Someone or something is attacking the winners after the contest is over. It's what happened to the bards... it's what happened to you, Benny.
    Old Thomas: I fear it is what happened to all the contest winners I tried to contact...

    Goal 8:
    Ruler: Miss Chief? What are you doing here?
    Miss Chief: Oh, me? Just little old me... Visiting the place where only one of my favourite contest entries met their grim fate. That blowhard song is true... The band of bards was dismantled shortly after their win. It wasn't much work for my bodyguard... It never is.
    Ruler: The bodyguard is working for you?
    Miss Chief: Of course he is! I'm the real talent. I won the challenge many moons ago... After I won and the crowds and attention faded, I was left with nothing. I decided I would never let that happen to me again even if I had to crush the true winners, I had to get what was mine.
    Ruler: What was yours?
    Miss Chief: You didn't read the contract, dearie? No one ever told you to read the fine print? Once the winning song is written and performed, it belongs to me. It's in the contract you sign, dearie. In all the little hidden details. The winner gets the glory for one night, but I get the songs for eternity. I'm not one for sharing so I make quick work of dispatching the winners after the show. I get what was owed to me... the fame, the prestige, and most importantly, the coin! Then all of the rewards are mine for the reaping!
    Ruler: We're going to stop you. You're not going to get away with it.
    Miss Chief: Ha! I already have. Your songs belong to me, your voices, your talent... everything is mine. I sent my bodyguard to force you to drop out because I knew you were trouble. I knew you were sniffing around, investigating, sticking your nose places it doesn't belong. And then of course, you signed the contract, and you didn't know it then, but I won.
    Ruler: We're going to fight you!
    Miss Chief: That won't matter. Read your contact again, sweetheart. I'll take your voice, just like I took Benny's and all the other winners. If you know what's good for you, you'll drop out of the performance now.

    Goal 9:
    Ruler: I should have known it was Miss Chief all along. Something about her never sat right with me. And now she has signed contracts with our name on them, and she'll steal our songs and voices if we perform and win.
    Ivy: If we're lucky, she'll just try to steal our voices. She might try to steal our lives! I don't think things are looking too good for us right now...
    Ruler: What if we change our song? Maybe we could try to expose her.
    Ivy: What do you mean?
    Ruler: No one knows Miss Chief is evil, right? She's secretly stealing from our competitors. If our performance was a song that told the truth about her, maybe people would listen to us.
    Ivy: Maybe... but it's be pretty risky for us to take her on like that. She's been in charge for years. Especially with all those signed contracts she has.
    Ruler: Hmmm...
    Old Thomas: Oh Young Ruler! I come with good tidings and ill tidings.
    Ruler: I've had just about enough of ill tidings... What is it this time?
    Old Thomas: Miss Chief spoke of eliminating the bard band... but it seems she was not as effective as she may have believed herself to be. I have located bards.
    Ruler: The trio of bards? The one who owned the bandwagon!
    Old Thomas: The very same... although it appears there are only two of them now. I have detailed instructions here that will help you summon them.
    Ruler: But what are the ill tidings?
    Old Thomas: Of yes, that... well, unfortunately, while these two bards were once in a band, I believe the two remaining bards now wish to have nothing to do with each other!

    Goal 10:
    Ruler: Hello Hill! Hello Oaks! This is Seaia, the incredibly talented Singing Siren.
    Seaia: Helloooohhoohhhooooo!
    Ruler: Her vocal range cover five octaves and she can belt on command. And she's been teaching our Miss Ivy here to sing along as well!
    Ivy: I'm singing backup vocals!
    Ruler: And this here is Benny the Wizard! His music can summon ancient melodies from the depths of forgotten memories.
    Benny: Plus I can do a wicked solo on my horn here.
    Ruler: I'm the Ruler, and I'm the one who gathered this band together. We're entering the competition together and we're going to win. Would you like to join us?
    Hill: ... Hmmph. Seems like a lot of work. And it seems like a lot of work with my brother... who I can't stand.
    Oaks: I'm right here, ya know.
    Ruler: Do you have a third brother? I had heard you were a trio.
    Hill: We were. We're not anymore. We're also mot musicians anymore, so I think you're barking up the wrong tree.
    Ruler: But you won the competition!
    Hill: And then everything was taken away from us... Forgive us if we're not too eager to get back to it. I do kind of miss playing my lute for people... other than my brother.
    Oaks: Yeah and I'm sick of only hearing the two of us play. I'm just not sure it's worth the risk. Besides, after we lost our brother in that terrible accident, we've had trouble sticking together. We're just not rhythmically aligned anymore.
    Ivy: Oh! I might be able to help with that.

    Goal 11:
    Ivy: Where did the bards go?
    Ruler: Oh, they're off practicing with Seaia and Benny. The bards are in a much better mood now that they are rehearsing with others. They're going to join us on stage at the contest. We've got the full performance almost ready now. We're going to tell the story of the competition, expose Miss Chief for what she really is.
    Ivy: Do you think people are going to believe us?
    Ruler: I sure hope they do.
    Ivy: And what about the contract? The one we signed with her. What will she do to us once we try to stand up to her?
    Ruler: I... don't know.
    Baron: Did someone say contract? Need I remind you that as your management, I have a non-compete clause! i don't wish to enter litigation with you... as you know, my lawyers are on retainer! Now, I'm off to go build a crowd for your grand performance!
    Ruler: ... I can't believe I'm saying this but... I think the Baron has given me a wonderful idea. I think I know how can face Miss Chief... But I also think it's time we call in some backup to help us fight off that big bodyguard while we prepare for our final performance!

    Goal 12:
    Old Thomas: Ruler, I know you are very busy preparing to face Miss Chief but I wanted to help you with one more thing... After all, it is all my fault you're in this mess.
    Ruler: It's not your fault, Old Thomas.
    Old Thomas: While I appreciate the kindness, it objectively is my fault, dear Child. I must admit, even if I did not know that singing would enter you in the contest I would have done whatever I could to make sure that you did end up entering. only because I truly believe you can do anything you set your mind to! You are incredibly talented, but you also work hard at everything you do. The realm is lucky to have you guiding it, as I know you would do anything to protect it.
    Ruler: Aw... Well, thank you.
    Old Thomas: Of course, I did not anticipate that you would also need to protect all the people in the competition, but alas, here we are. Your help is needed. All of that to say, I think I may have one more tidbit from the history and records of the competition to help you succeed and win the day! It's said that the winning band was able to succeed by coordinating at all costs, whether in song or in style! If everyone in your band wore the same chain, your melodies would become entwined... and become unstoppable!

    Goal 13:
    Miss Chief: Byron! Where are you? The child is meddling again!
    Ruler: Byron is busy with our knights. He can't help you. Once the Knight's subdue him, they will detain him so he can face his crimes. You'll have to face us alone now!
    Miss Chief: My poor, unfortunate stooge... No matter. I shall do this without him. Ooooh, I just knew you were going to be a thorn in my side, child! The so called chosen one... Ha!
    Ruler: I thought you might want a sneak preview of our performance...

    Goal 14:
    Seaia: Why can't I sing?
    Hill & Oaks: What happened to our voices?
    Benny: My throat... my voice... it's going...
    Miss Chief: Did you *all* forget your contracts? Your signatures are forever! I own you! You can't stand up against me. You were going to get up on that stage and sing your version of history, weren't you? you were going to make me out to be the villain in this story.
    Ruler: You *are* the villain in this story!
    Miss Chief: Ha! Villain. I am simply looking out for myself! Do you realize how difficult it is to be in this industry... People are always demanding more, more, more... It's not enough to win the competition, you have to be the best every time! One stumble is enough to ruin your career... to ruin your life! I learned my lesson after it happened to me.
    Ruler: You... you were a competitor?
    Miss Chief: I wasn't just a competitor... I won! I was the best the show had ever seen! I was the greatest... and I let someone take advantage of me. I vowed after that I would never let it happen to me again, even if it meant I had to ruin other people to come out on top! I'm going to ruin you just like I ruined the others and take what's mine! Don't forget, child! your contract forbids you from singing without my permission and it prevents you from fighting back against me!

    Goal 15:
    Miss Chief: No! This can't be real! I had you sign the magical contracts! you should be forbidden from even raising a finger against me!
    Ruler: There was another contract I singed... Long before I signed yours. My manager is the Baron!
    Miss Chief: What?!
    Baron: Me?! Little old me!? Oh hee hee hee, tra la la!
    Miss Chief: That's your manager?!
    Ruler: Unfortunately, yes.
    Miss Chief: How?!
    Ruler: I agreed to his contract well before I signed yours. And his has a no compete clause! Any magical musical contract signed after his is null and void, as per my agreement with him. As a result... Your contract is invalid.
    Miss Chief: What! How!?
    Ruler: This time... the Baron saved the day! Your reign is over, Miss Chief.
    Seaia: We're going to sing our story and tell the whole world what you really are.
    Benny: We'll sing so loud that everyone will hear what you did to us.
    Hill & Oaks: You'll never again be able to take away from people like you took away from us!
    Miss Chief: No! You can't do this to me!

    Last edited by SpiritWind00; 09-23-24 at 11:16 PM.

  6. #6
    Moderator (volunteer) SpiritWind00's Avatar
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    Inventory Information
    Note: Until the story has been completed, all inventory info remains in this thread. Once validated, it will be transferred to the various Guides.


    [add Mischief Manager spawn 300 hits]


    Battleground of Bards limit of 1 Can be sold
    CRAFTING BUILDING
    Info: Performances for the Symphony Skirmish are typically held in this building. Win Song Scrolls to unlock even more storylines about competitors!
    Build: no build required
    Size: 3x3
    Found: in plot BD13 (Island) | released during Part 1 of The Symphony Skirmish
    What can you craft?
    Note: crafts disappear once they are completed.
    1. Seaia, 1 hour - 1 Contest History Book, 3 Song of the Fang, 20 Song of the Bloom (goal 11, Part 1)
    2. Benny, 1 hour - 1 Old Thomas' Glasses, 20 Enchanter's Essence, 70 Song of the Wilds (goal 9, Part 2)
    3. Hill and Oaks, 1.5 hours - 1 Musical Coin, 24 Song of the Mine, 45 Song of the Wilds (goal 9, Part 3)


    Broke Down Bandwagon / Repaired Bandwagon (2x2) limit 1 Cannot be sold
    This item is in expansion plot BE13 released in Part 1 of The Symphony Skirmish
    Info when called Broke Down Bandwagon: Something terrible happened to this wagon.
    Info when called Repaired Bandwagon: The bards once sung together in this wagon.
    Collection time: 10 minutes while you gather the items to upgrade, then 5 hours
    Speed up: 5 gems (@5 hours)
    Drops: coin only | clear monsters on your board when you collect from the L2 Repaired Bandwagon the first time as it needs to spawn the Big Bodyguard
    Build: comes built | known as the Broke Down Bandwagon
    Level 1: no build required | +25 coins / 10 minutes
    Level 2: 55 Song of the Troll, 60 Song of the Silver, 50 Song of the Wilds | +200 coins / 5 hours


    Benny
    Info: Benny the great is a former winner of the Skirmish Challenge and has the power to summon memory with melody. Visit him to see what he found for you!
    Crafted: Battleground of Bards, 1 hour - 1 Old Thomas' Glasses, 20 Enchanter's Essence, 70 Song of the Wilds | released in Part 2 of The Symphony Skirmish
    Drops: blue dye, builder's paste, enchanter's essence, Ivy's hot sauce, lumin essence, purple dye, red dye, simple glue, super glue, yellow dye
    Collection time: 4 hours

    Big Bodyguard (spawn)
    Found: Goal 7, Part 1 - 30 hits to defeat | Goal 8, Part 2 - 60 hits to defeat | Goal 11, Part 3 - 90 hits to defeat | released in The Symphony Skirmish
    Uses: completes goal

    Competitors Quarters
    Info: A place for Symphony Skirmish competitors to gather and practice.
    Found: in plot BD14 | released in Part 1 of The Symphony Skirmish
    Drops: 600 coins
    Collection time: 1 hour

    Contest History Book
    Info: This book details the history of the Symphony Skirmish, with a detailed list of competitors and all performances.
    Found: Old Thomas's house | released in Part 1 of The Symphony Skirmish
    Uses: item in Seaia craft (Battlegound of Bards, 1)

    Contest Pledge
    Info: By singing at the Competitors Quarters, you have pledged your engagement with the Symphony Skirmish.
    Found: visit the Competitors Quarters | released in Part 1 of The Symphony Skirmish
    Uses: completes goal

    Cottage Crooning Mice
    Info: These mice love to sing under the blue moon light.
    Found: reward for completing goal 7, Part 2 of The Symphony Skirmish
    Uses: item in Song of the Realm craft (Workshop, 1)

    Cursed Quill
    Info:
    Found: defeat the Mischief Manager (goal 14, Part 3) | released in The Symphony Skirmish
    Uses: item in Sing for your Lives (Castle adventure, 1)

    Elven Violinist
    Info: This elf is ready to join our band! She has a chance to drop Song of the Troll, Song of the Silver, Song of the Bloom, and Song of the Fang.
    Found: reward for completing the timed component of Part 1 of The Symphony Skirmish
    Drops: Song of the Bloom (10), Song of the Fang, Song of the Silver, Song of the Troll, Song of the Mine
    Collection time: 22 hours

    Evil Baton
    Info: This wicked wand is used by an evil director to control unwilling participants.
    Found: reward from goal 9 | released in Part 3 of The Symphony Skirmish
    Uses: item in Magical Metronome craft (Workshop, 1)

    Hidden Contract
    Info: There are some surprising details on this parchment that was hidden behind the others... and there's a signature.
    Found: Miss Chief Management Agency | released in Part 2 of The Symphony Skirmish
    Uses: item in Song of the Realm craft (Workshop, 5)

    Hill and Oates
    Info: These two bards are still working on repairing their relationship, but they're glad to be playing music with others again. Visit them to see what they found for you!
    Crafted: Battleground of Bards, 1.5 hours - 1 Musical Coin, 24 Song of the Mine, 45 Song of the Wilds | released in Part 3 of The Symphony Skirmish
    Drops: coins, enchanter's essence, lumin essence
    Collection time: 8 hours

    Magical Metronome
    Info:
    Crafted: Workshop, 2 hours - 1 Song of the Realm, 1 Evil Baton, 20 Song of the Fang (Goal 10, Part 3) | released in The Symphony Skirmish
    Uses: completes goal

    Miss Chief Management Agency 2x2
    Info: The manager of the Symphony Skirmish resides here. The building has an ominous aura,
    Found: in expansion plot BE14 | released in Part 2 of The Symphony Skirmish
    Drops: (to be confirmed... 2385 coins, hidden contract?)
    Collection time: 22 hours

    Melody Chain
    Info:
    Crafted: Magic Forge, 1 hour - 85 iron ore, 60 silver ore, 15 enchanter's essence | released in Goal 12, Part 3 of The Symphony Skirmish
    Uses: completes goal

    Musical Coin
    Info: Giving this coin to someone will force a song from them against their will! Found when defeating Big Bodyguards.
    Found: defeating the Big Bodyguard | released in Goal 8, Part 3 of The Symphony Skirmish
    Uses: item in Hill and Oaks craft (Battleground of Bards, 1)

    Musical Letter
    Info: This magical parchment plays a gentle music when unfurled, as if by magic! It seems to be some sort of invitation.
    Found: visit the tavern | released in Part 1 of The Symphony Skirmish
    Uses: completes goal

    Musical Tribute 1x1
    Info: This statue celebrates the spirit of the challenge. Has a chance to drop Song of the Troll, Song of the Silver, Song of the Bloom, and Song of the Fang.
    Found: market 150 gems | released in Part 1 of The Symphony Skirmish
    Drops: 1298 coins, Song of the Bloom (15 guaranteed), Song of the Troll (1), Song of the Silver (1), Song of the Fang (1) | post completion the statue only drops 1298 coins
    Collection time: 12 hours

    Old Thomas's Glasses
    Info: Retrieved after it was stolen by a big brute, these glasses belong to Old Thomas.
    Found: defeat the Big Bodyguard in goal 7, Part 2 of | released in The Symphony Skirmish
    Uses: item in Benny craft (Battleground of Bards, 1)

    Seaia
    Info: Seaia is known as the Singing Siren. Her voice could carry an entire realm. Visit her to see what she's found for you!
    Crafted: Battleground of Bards | released in Part 1 of The Symphony Skirmish
    Drops: blue coral, coal, coins, dragon scale, earth wisp, jewels, light armor, longsword, orange coral, pink coral, purple coral, red coral
    Collection time: 22 hours

    Song of Sorrow
    Info: This sad song is created with memories and time. Crafted in the Potion Shop.
    Crafted: Potion Shop, 2 hours - 25 Song of the Troll, 25 Song of the Mine, 15 Enchanter's Essence | released in Goal 2, Part 3 of The Symphony Skirmish
    Uses: given to goal 3 Part 3 (1)

    Song of the Bloom
    Info: This wisp loves the melody that radiates from the sun, so it can be found resting on the top branches of an Aspen Tree.
    Found: chop trees, Musical Tribute (15), Elven Violinist (10) | released in Part 1 of The Symphony Skirmish
    Uses: item in Song of the Wilds craft (Potion Shop, 65), item in Seaia craft (Battleground of Bards, 20), expand to BE14 (80), given to goal 3 Part 3 (10)

    Song of the Fang
    Info: A wisp that craves drama and tension, you can find them lurking near Fangbeasts, looking for a fight.
    Found: defeat fangbeasts, Musical Tribute, Elven Violinist | released in Part 1 of The Symphony Skirmish
    Uses: item in Song of the Wilds craft (Potion Shop, 3), item in Seaia craft (Battleground of Bards, 3), expand to BE14 (25), item in magical Metronome craft (Workshop, 20), given to goal 3 Part 3 (5)

    Song of the Mine
    Info:
    Found: sparking mine, Elven Violinist | released in Part 2 of The Symphony Skirmish
    Uses: expand to BE14 (25), item in Song of the Realm craft (Workshop, 26), item in Song of Sorrow craft (Potion Shop, 25), item in Hill and Oaks craft (Battleground of Bards, 24)

    Song of the Realm
    Info: This song represents the realm and all the people in it. Prepared in the Workshop.
    Crafted: Workshop, 2 hours - 1 Cottage Crooning Mice, 5 Hidden Contract, 26 Song of the Mine | released in Goal 8, Part 2 of The Symphony Skirmish
    Uses: item in magical Metronome craft (Workshop, 1)

    Song of the Silver
    Info: This wisp loves to play around the water wheel at the Sawmill.
    Found: sawmill, Musical Tribute, Elven Violinist | released in Part 1 of The Symphony Skirmish
    Uses: goal 10 Part 1 (18)

    Song of the Troll
    Info: This musical wisp appears when the trolls expunge in harmony, so you can find these wafting around Troll Camps.
    Found: troll camp, Musical Tribute | released in Part 1 of The Symphony Skirmish
    Uses: goal 10 Part 1 (22), expand to BE14 (50), item in Song of Sorrow craft (Potion Shop, 25)

    Song of the Wilds
    Info: This song captures the essence of the wildlife in the realm. Prepared in the Potion Shop.
    Crafted: Potion Shop, 2 hours - 3 Song of the Fang, 65 Song of the Bloom, 5 mermaid scales | released in Part 1 of The Symphony Skirmish
    Uses: goal 10 Part 1 (13), item in Benny craft (Battleground of Bards, 70), item in Hill and Oaks craft (Battleground of Bards, 45), item in Sing for your Lives (Castle adventure, 50)

    Sore Throat Cure
    Info: This cure might smell a little fishy but it's sure to fix any singer's sore throat.
    Crafted: Kitchen, 1.5 hours - 50 milk, 60 fish, 60 strawberries | released in Part 3 of The Symphony Skirmish
    Uses: completes goal

    The Manager's Amplifier
    Info:
    Found: x | released in The Symphony Skirmish
    Uses: item in Sing for your Lives (Castle adventure, 1)

    Urgent Musical Letter
    Info: This musical tone of the song in this letter has a much more urgent sound.
    Found: visit the cottage | released in Part 1 of The Symphony Skirmish
    Uses: completes goal

    Castle adventures to add to the Adventure Guide:

    Sing with the Wizard
    Adventure Requirement: 4 hours - 25 longsword, 25 light armor, 15 hearty feast
    Goal Names: Goal 2, Part 3
    Thread: The Symphony Skirmish
    Drops: rewards 150 coins only
    Notes of goal:
    * Uses: completes the goal

    Sing For Your Lives
    Adventure Requirement: 5 minutes - 1 jewel
    Goal Names: Goal 13, Part 3
    Thread: The Symphony Skirmish
    Drops: none
    Notes of goal:
    * Uses: completes the goal

    Sing For Your Lives
    Adventure Requirement: 1 hour - 1 The Manager's Amplifier, 1 Cursed Quill, 50 Song of the Wilds
    Goal Names: Goal 15, Part 3
    Thread: The Symphony Skirmish
    Drops: none
    Notes of goal:
    * Uses: completes the goal



    other info to add to existing posts
    enchanter's essence - item in Benny craft (Battleground of Bards, 20), item in Song of Sorrow craft (Potion Shop, 25), item in Melody Chain craft (Magic Forge, 15)
    iron ore - item in Melody Chain craft (Magic Forge, 85)
    mermaid scales - item in Song of the Wilds craft (Potion Shop, 3)
    silver ore - item in Melody Chain craft (Magic Forge, 60)

    Sawmill drops - Song of the Silver (during the Symphony Skirmish)
    Sparkling mine drops - Song of the Mine (during the Symphony Skirmish)

    Additional Workshop crafts:
    Song of the Realm, 2 hours - 1 Cottage Crooning Mice, 5 Hidden Contract, 26 Song of the Mine (Goal 8, Part 2)
    Magical Metronome, 2 hours - 1 Song of the Realm, 1 Evil Baton, 20 Song of the Fang (Goal 10, Part 3)

    Additional Potion Shop crafts:
    Song of the Wilds, 2 hours - 3 Song of the Fangs, 65 Song of the Bloom, 5 mermaid scales (Goal 10, Part 1)

    Additional Magic forge crafts:
    Melody Chain, 1 hour - 85 iron ore, 60 silver ore, 15 enchanter's essence (goal 12, Part 3)

    Additional Kitchen crafts:
    Sore Throat Cure, 1.5 hours - 50 milk, 60 fish, 60 strawberries (Goal 1, Part 3)

    Additional Royal exchange crafts:

    INVENTORY TEMPLATES:
    Spoiler: show


    Info:
    Crafted: | released in Part 2 of The Symphony Skirmish
    Uses:


    Info:
    Found: | released in Part 2 of The Symphony Skirmish
    Drops:
    Collection time:


    Info:
    Crafted: | released in Part 2 of The Symphony Skirmish
    Drops:
    Collection time:


    Info:
    Crafted: | released in Part 3 of The Symphony Skirmish
    Found:
    Uses:


    Info:
    Found: market, | released in Part 21 of The Symphony Skirmish
    Uses:

    trap
    Info: Chop to lure a
    Found: market, gems | released in Part 2 of The Symphony Skirmish
    Uses: chop to lure event monster. 10/10 hits to defeat

    name
    From Part 2 of The Symphony Skirmish
    Drops:
    Collection time:
    Information about this item can be found in the Building Guide


    name limit of x Can be sold
    CRAFTING BUILDING
    Part 2 of The Symphony Skirmish
    Info:
    Cost: coins
    Size: 2x2
    Build:
    What can you craft?
    Last edited by SpiritWind00; 09-23-24 at 11:16 PM.

  7. #7
    Moderator (volunteer) SpiritWind00's Avatar
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    Spare

  8. #8
    Nightclub Owner
    Join Date
    Dec 2013
    Location
    Glimmer Forest (A0)
    Posts
    6,659
    Expansions
    Coord Royal Point Wisp Lantern Coins Expansion Permit Trade Ticket Specials Features Conditions
    BD13 2 700 50 500 000 5 150 Battleground of Bards BD14
    BE13 65 Song of the Troll, 35 Song of the Mine, 35 Song of the Fang, 90 Song of the Bloom Broke Down Bandwagon BE14
    BD14 2 700 50 500 000 5 150 Competitors Quarters
    BE14 50 Song of the Troll, 25 Song of the Mine, 25 Song of the Fang, 80 Song of the Bloom Miss Chief Management Agency BD13
    All 2 700 100 1 000 000 10 300 2 4 3
    More here: Nugget #2 - Expanding

    Math
    Part Song of the Wilds Seaia Song of the Realm Benny Song of Sorrow Hill and Oaks Magical Metronome | Song of the Fang Song of the Bloom Song of the Troll Song of the Silver Song of the Mine Hidden Contract | Mermaid Scales | Energy
    Part 1 13 1 | 42 865 22 18 | 65 | 1 397
    Part 2 70 1 1 | 235 4 630 50 51 5 | 350 | 7 592
    Part 3 145 1 1 1 | 520 9 515 145 60 84 | 725 | 16 054
    Total 228 1 1 1 1 1 1 | 797 15 010 217 78 135 5 | 1 140 | 25 042
    Collector 229 1 1 1 1 1 1 | 801 15 076 218 79 136 6 | 1 145 | 25 162
    Energy 228 1 1 1 1 1 1 | 8 767 15 010 196 156 675 5 | | 25 043


    Energy Assumptions

    Song of the Fang: 11 (Fangbeast, Musical Tribute [Spawn: 8; Defeat: 3])
    Song of the Bloom: 1 (Trees, Musical Tribute [Grow: 5; Chop: 10; Drop: 15])
    Song of the Troll: 1 (Troll Camp, Musical Tribute [Drop Rate: 120%])
    Song of the Silver: 2 (Sawmills, Musical Tribute [Drop Rate: 50%])
    Song of the Mine: 5 (Sparkling Mines [Drop Rate: 20%])
    Hidden Contract: 1 (Miss Chief Management Agency)
    Energy: 270 (Fully used for the event per day)

    The most time consuming element to gather: Song of the Bloom! That is a lot of trees, over 1000 (Use Pine Trees)! Common materials not taken into account (but very consequent). Storyline is not time bound, so take it easy!
    Total crafting time: 471,5 hours / For collectors: 473,5 hours. Average investment: 2001k coins
    Similar to The Council I: https://forums.storm8.com/showthread.php?112470

    Base Resources

    Fangbeast
    Storable: No
    Type: Spawn
    Source: Storyline
    Class: Regular
    Size: 5x5
    Found: Birds, Black Bear II, Coconut Tree, Dainty Farmhouse L1, Dainty Farmhouse L2, Dainty Farmhouse L3, Dainty Farmhouse L4, Dainty Farmhouse L5, Dainty Farmhouse L6, Dainty Farmhouse L7, Dainty Farmhouse L8, Dainty Farmhouse L9, Dainty Farmhouse L10, Dainty Farmhouse L11, Dark Den, Dead Tree, Falconer, Fall Uni-pig, Fangbeast, Farmhouse L1, Farmhouse L2, Farmhouse L3, Farmhouse L4, Farmhouse L5, Farmhouse L6, Farmhouse L7, Farmhouse L8, Farmhouse L9, Farmhouse L10, Farmhouse L11, Farmhouses, Fennec Fox, Feral Lands, Harpy Nest, Hatcheries, Hatchery L1, Hatchery L2, Hatchery L3, Hatchery L4, Hatchery L5, Hatchery L6, Hatchery L7, Hatchery L8, Hatchery L9, Hatchery L10, Hatchery L11, Haunted Rooster, Hot Pepper, Jack O'Ram, Julian, Karan, Leaf Pile Pig, Mad Pig Scientist, Marsh Reeds, Marsh Tree, Mink, Ocellated Turkey, Overgrown Farmhouse L1, Overgrown Farmhouse L2, Overgrown Farmhouse L3, Overgrown Farmhouse L4, Overgrown Farmhouse L5, Overgrown Farmhouse L6, Overgrown Farmhouse L7, Overgrown Farmhouse L8, Overgrown Farmhouse L9, Overgrown Farmhouse L10, Overgrown Farmhouse L11, Pig Pen II, Piglets Wrestling, Pigs, Pink Mink, Puddle Pig, Raven Harpy, Ritual Tree, Rodrigo, Sap Tree, Sasquatch, Sheep Shade, Splashy Pig, Spring Turkey, Stable L1, Stable L2, Stable L3, Stable L4, Stable L5, Stable L6, Stable L7, Stable L8, Stable L9, Stable L10, Stable L11, Stables, Tallulah, Tangled Ribbon Fangpup, The Shadow King, Toadstool Farmhouse L1, Toadstool Farmhouse L2, Toadstool Farmhouse L3, Toadstool Farmhouse L4, Toadstool Farmhouse L5, Toadstool Farmhouse L6, Toadstool Farmhouse L7, Toadstool Farmhouse L8, Toadstool Farmhouse L9, Toadstool Farmhouse L10, Toadstool Farmhouse L11, Toadstool Farmhouses, Ugly Goose, Wild Hog, Willow Tree, Winter Farmhouse L1, Winter Farmhouse L2, Winter Farmhouse L3, Winter Farmhouse L4, Winter Farmhouse L5, Winter Farmhouse L6, Winter Farmhouse L7, Winter Farmhouse L8, Winter Farmhouse L9, Winter Farmhouse L10, Winter Farmhouse L11, Winter Mink
    Drops: Creep Tooth, Fur, Bone, Fey Crystal, Fangbeast Milk, Energy, Shield Token, Sword Token
    Comments: 5 HP

    Items

    Battleground of Bards - (Card)
    Storable: Yes
    Info: Performances for the Symphony Skirmish are typically held in this building. Win Song Scrolls to unlock even more storylines about competitors!
    Level: 35
    Type: Building
    Source: Goal
    Class: Crafting
    Size: 3x3
    Sell: Item cannot be sold!
    Found: BD13
    Arc: The Symphony Skirmish I
    Cap: 1
    Link: https://forums.storm8.com/showthread.php?116881
    Big Bodyguard
    Storable: No
    Level: 35
    Type: Spawn
    Source: Storyline
    Size: 5x5
    Found: Farmhouses, Repaired Bandwagon
    Drops: Old Thomas' Glasses, Musical Coin
    Arc: The Symphony Skirmish I
    Link: https://forums.storm8.com/showthread.php?116881
    Comments: 10 HP, 30 HP, 60 HP, 90 HP
    Competitors Quarters - (Card)
    Storable: Yes
    Info: A place for Symphony Skirmish competitors to gather and practice.
    Level: 35
    Type: Building
    Source: Storyline
    Class: Town
    Size: 3x3
    Sell: Item cannot be sold!
    Found: BD14
    Drops: Coins (600), Contest Pledge
    Arc: The Symphony Skirmish I
    Collection: 60 minutes // 1 hour
    Collection Speed-up: 2 Gems
    Cap: 1
    Link: https://forums.storm8.com/showthread.php?116881
    Contest History Book - (Card)
    Storable: Yes
    Info: This book details the history of the Symphony Skirmish, with a detailed list of competitors and all performances.
    Level: 35
    Type: Material
    Source: Harvest
    Found: Old Thomas's House
    Used for: Seaia
    Arc: The Symphony Skirmish I
    Cap: 99
    Link: https://forums.storm8.com/showthread.php?116881
    Contest Pledge - (Card)
    Storable: Yes
    Info: By singing at the Competitor's Quarters, you have pledged your engagement with the Symphony Skirmish.
    Level: 35
    Type: Material
    Source: Harvest
    Found: Competitors Quarters
    Arc: The Symphony Skirmish I
    Cap: 99
    Link: https://forums.storm8.com/showthread.php?116881
    Elven Violinist - (Card)
    Storable: Yes
    Info: This elf is ready to join our band! She has a chance to drop Song of the Troll, Song of the Silver, Song of the Bloom, and Song of the Fang!
    Type: Decoration
    Source: Goal
    Class: Animals
    Size: 1x1
    Sell: Item cannot be sold!
    Drops: Coins (1198), Song of the Bloom, Song of the Fang, Song of the Silver, Song of the Troll, Song of the Mine
    Arc: The Symphony Skirmish I
    Collection: 1320 minutes // 22 hours
    Collection Speed-up: 88 Gems
    Cap: 1
    Link: https://forums.storm8.com/showthread.php?116881
    Comments: Final prize of the timed goal for part I.
    Musical Letter - (Card)
    Storable: Yes
    Info: This magical parchment plays a gentle music when unruffled, as if by magic! It seems to be some sort of invitation.
    Level: 35
    Type: Material
    Source: Harvest
    Requirements: 18 Gems
    Found: Taverns
    Arc: The Symphony Skirmish I
    Cap: 99
    Link: https://forums.storm8.com/showthread.php?116881
    Musical Tribute - (Card)
    Storable: Yes
    Info: This statue celebrates the spirit of the challenge. Has a chance to drop Song of the Troll, Song of the Silver, Song of the Bloom, and Song of the Fang.
    Level: 35
    Type: Decoration
    Source: Purchase
    Class: Town
    Size: 1x1
    Requirements: 150 Gems
    Sell: 0 Coins
    Drops: Coins (1298), Song of the Troll, Song of the Silver, Song of the Bloom, Song of the Fang
    Arc: The Symphony Skirmish I
    Collection: 720 minutes // 12 hours
    Collection Speed-up: 48 Gems
    Cap: 1
    Link: https://forums.storm8.com/showthread.php?116881
    Seaia - (Card)
    Storable: Yes
    Info: Seaia is known as the Singing Siren. Her voice could carry an entire realm. Visit her to see what she's found for you!
    Type: Decoration
    Source: Crafting
    Class: Animals
    Crafted In: Battleground of Bards
    Size: 1x1
    Requirements: 1 Contest History Book, 3 Song of the Fang, 20 Song of the Bloom
    Sell: Item cannot be sold!
    Drops: Coins (1000), Blue Coral, Coal, Dragon Scales, Earth Wisp, Jewels, Light Armor, Longsword, Orange Coral, Pink Coral, Purple Coral, Red Coral
    Arc: The Symphony Skirmish I
    Production: 60 minutes // 1 hour
    Production Speed-up: 4 Gems
    Collection: 1320 minutes // 22 hours
    Collection Speed-up: 88 Gems
    Cap: 1
    Link: https://forums.storm8.com/showthread.php?116881
    Comments: The Singing Siren!
    Song of the Bloom - (Card)
    Storable: Yes
    Info: This wisp loves the melody that radiates from the sun, so it can be found resting on the top branches of an Aspen Tree.
    Level: 35
    Type: Material
    Source: Harvest
    Requirements: 2 Gems
    Found: Trees, Musical Tribute
    Used for: Song of the Wilds, Seaia, BE13, BE14
    Arc: The Symphony Skirmish I
    Cap: 200
    Link: https://forums.storm8.com/showthread.php?116881
    Song of the Fang - (Card)
    Storable: Yes
    Info: A wisp that craves drama and tension, you can find them lurking near Fangbeasts, looking for a fight.
    Level: 35
    Type: Material
    Source: Harvest
    Requirements: 44 Gems
    Found: Fangbeast, Musical Tribute
    Used for: Song of the Wilds, Seaia, Song of the Realm, Magical Metronome
    Arc: The Symphony Skirmish I
    Cap: 99
    Link: https://forums.storm8.com/showthread.php?116881
    Song of the Silver - (Card)
    Storable: Yes
    Info: This wisp loves to play around the water wheel at the Sawmill.
    Level: 35
    Type: Material
    Source: Harvest
    Requirements: 20 Gems
    Found: Sawmills, Musical Tribute
    Used for: Repaired Bandwagon
    Arc: The Symphony Skirmish I
    Cap: 99
    Link: https://forums.storm8.com/showthread.php?116881
    Song of the Troll - (Card)
    Storable: Yes
    Info: This musical wisp appears when the troll expunge in harmony, so you can find these wafting around Troll Camps.
    Level: 35
    Type: Material
    Source: Harvest
    Requirements: 25 Gems
    Found: Troll Camp, Musical Tribute
    Used for: Song of Sorrow, Repaired Bandwagon
    Arc: The Symphony Skirmish I
    Cap: 99
    Link: https://forums.storm8.com/showthread.php?116881
    Song of the Wilds - (Card)
    Storable: Yes
    Info: This song captures the wildlife in the realm. Prepared in the Potion Shop.
    Level: 35
    Type: Material
    Source: Crafting
    Crafted In: Potion Shop
    Requirements: 70 Gems // 3 Song of the Fang, 65 Song of the Bloom, 5 Mermaid Scales
    Used for: Benny, Repaired Bandwagon
    Arc: The Symphony Skirmish I
    Production: 120 minutes // 2 hours
    Production Speed-up: 8 Gems
    Cap: 99
    Link: https://forums.storm8.com/showthread.php?116881
    Comments: A melody of the wilderness.
    Urgent Musical Letter - (Card)
    Storable: Yes
    Info: The musical tone of the song in this letter has a much more urgent sound.
    Level: 35
    Type: Material
    Source: Harvest
    Requirements: 6 Gems
    Found: Cottages
    Arc: The Symphony Skirmish I
    Cap: 99
    Link: https://forums.storm8.com/showthread.php?116881
    Last edited by ShibuyaCloth; 09-03-24 at 02:13 PM.
    Castle Story "Tome of Knowledge", visit for: Interactive Map, Inventory Cards, Detailed Inventory, and more...

  9. #9
    Nightclub Owner
    Join Date
    Dec 2013
    Location
    Glimmer Forest (A0)
    Posts
    6,659
    Part II

    Benny - (Card)
    Storable: Yes
    Info: Benny the great is a former winner of the Skirmish challenge and has the power to summon memory with melody. Visit him to see what he found for you!
    Type: Decoration
    Source: Crafting
    Class: Animals
    Crafted In: Battleground of Bards
    Size: 1x1
    Requirements: 1305 Gems // 1 Old Thomas' Glasses, 20 Enchanter's Essence, 70 Song of the Wilds
    Sell: 0 Coins
    Drops: Blue Dye, Builder's Paste, Enchanter's Essence, Ivy's hot Sauce, Lumin Essence, Purple Dye, Red Dye, Simple Glue, Super Glue, Yellow Dye
    Arc: The Symphony Skirmish II
    Production: 60 minutes // 1 hour
    Production Speed-up: 4 Gems
    Collection: 240 minutes // 4 hours
    Collection Speed-up: 16 Gems
    Cap: 1
    Link: https://forums.storm8.com/showthread.php?116881
    Cottage Crooning Mice - (Card)
    Storable: Yes
    Info: This mice love to sing under blue moon light
    Type: Material
    Source: Goal
    Requirements: 7 Gems
    Used for: Song of the Realm
    Arc: The Symphony Skirmish II
    Cap: 1 (99)
    Link: https://forums.storm8.com/showthread.php?116881
    Hidden Contract - (Card)
    Storable: Yes
    Info: There are some surprising details on this parchment that was hidden behind the others... and there is a signature.
    Type: Material
    Source: Harvest
    Requirements: 5 Gems
    Found: Miss Chief Management Agency
    Used for: Song of the Realm
    Arc: The Symphony Skirmish II
    Cap: 99
    Link: https://forums.storm8.com/showthread.php?116881
    Miss Chief Management Agency - (Card)
    Storable: Yes
    Info: The manager of the Symphony Skirmish resides here. The building has an ominous aura.
    Type: Decoration
    Source: Storyline
    Class: Town
    Size: 2x2
    Sell: Item cannot be sold!
    Found: BE14
    Drops: Hidden Contract
    Arc: The Symphony Skirmish II
    Collection: 1320 minutes // 22 hours
    Collection Speed-up: 88 Gems
    Cap: 1
    Link: https://forums.storm8.com/showthread.php?116881
    Old Thomas' Glasses - (Card)
    Storable: Yes
    Info: Retrieved after it was stolen by a big brute, these glasses belong to Old Thomas.
    Type: Material
    Source: Harvest
    Found: Big Bodyguard
    Used for: Benny
    Arc: The Symphony Skirmish II
    Cap: 1
    Link: https://forums.storm8.com/showthread.php?116881
    Song of the Mine - (Card)
    Storable: Yes
    Info: This hearty wisp
    Level: 35
    Type: Material
    Source: Harvest
    Requirements: 15 Gems
    Found: Sparkling Mines
    Used for: Song of the Realm, Song of Sorrow
    Arc: The Symphony Skirmish II
    Cap: 99
    Link: https://forums.storm8.com/showthread.php?116881
    Song of the Realm - (Card)
    Storable: Yes
    Info: This song represents the realm and all the people in it. Prepared in the Workshop.
    Type: Material
    Source: Crafting
    Crafted In: Workshop
    Requirements: 150 Gems // 1 Cottage Crooning Mice, 5 Hidden Contract, 26 Song of the Mine
    Used for: Magical Metronome
    Arc: The Symphony Skirmish II
    Production: 120 minutes // 2 hours
    Production Speed-up: 8 Gems
    Cap: 1
    Link: https://forums.storm8.com/showthread.php?116881
    Comments: A melody to represent the realm.


    Part III

    Broke Down Bandwagon - (Card)
    Storable: Yes
    Info: Something terrible happened to this wagon.
    Type: Decoration
    Source: Storyline
    Class: Town
    Size: 2x2
    Sell: Item cannot be sold!
    Found: BE13
    Drops: Coins (25)
    Arc: The Symphony Skirmish III
    Collection: 10 minutes
    Collection Speed-up: 1 Gems
    Cap: 1
    Link: https://forums.storm8.com/showthread.php?116881
    Musical Coin - (Card)
    Storable: Yes
    Info: Giving this coin to someone will force a song from them against their will! Found when defeating Big Bodyguards.
    Type: Material
    Source: Harvest
    Found: Big Bodyguard
    Arc: The Symphony Skirmish III
    Cap: 1
    Link: https://forums.storm8.com/showthread.php?116881
    Repaired Bandwagon - (Card)
    Storable: Yes
    Info: The bards once sung together in this wagon.
    Type: Decoration
    Source: Storyline
    Class: Town
    Size: 2x2
    Requirements: 55 Song of the Troll, 60 Song of the Silver, 50 Song of the Wilds
    Sell: Item cannot be sold!
    Drops: Coins (200), Big Bodyguard
    Arc: The Symphony Skirmish III
    Collection: 300 minutes // 5 hours
    Collection Speed-up: 20 Gems
    Cap: 1
    Link: https://forums.storm8.com/showthread.php?116881
    Sing with the Wizard
    Storable: No
    Type: Adventure
    Source: Storyline
    Crafted In: King's Keep, Queen's Court
    Requirements: 200 Gems // 25 Longsword, 25 Light Armor, 15 Hearty Feast
    Arc: The Symphony Skirmish III
    Production: 240 minutes // 4 hours
    Production Speed-up: 22 Gems
    Link: https://forums.storm8.com/showthread.php?116881
    Comments: Bring forth the melody!
    Song of Sorrow - (Card)
    Storable: Yes
    Info: This sad song is created with memories and time. Crafted in the Potion Shop.
    Type: Material
    Source: Crafting
    Crafted In: Potion Shop
    Requirements: 150 Gems // 25 Song of the Troll, 25 Song of the Mine, 15 Enchanter's Essence
    Arc: The Symphony Skirmish III
    Production: 120 minutes // 2 hours
    Production Speed-up: 8 Gems
    Cap: 99
    Link: https://forums.storm8.com/showthread.php?116881
    Comments: A morose melody.
    Sore Throat Cure - (Card)
    Storable: Yes
    Info: This cure might smell a little fishy but it's sure to fix any singer's sore throat.
    Type: Material
    Source: Crafting
    Crafted In: Kitchen
    Requirements: 30 Gems // 50 Milk, 60 Fish, 60 Strawberries
    Arc: The Symphony Skirmish III
    Production: 90 minutes // 1,5 hours
    Production Speed-up: 6 Gems
    Cap: 99
    Link: https://forums.storm8.com/showthread.php?116881
    Comments: It might be icky but it works!
    Mischief Manager
    Storable: No
    Info: Face me, if you dare!
    Type: Spawn
    Source: Storyline
    Size: 5x5
    Found: Sing For Your Lives
    Arc: The Symphony Skirmish III
    Link: https://forums.storm8.com/showthread.php?116881
    Comments: 300 HP
    Sing For Your Lives
    Storable: No
    Info: Sing your thruth!
    Type: Adventure
    Source: Storyline
    Crafted In: King's Keep, Queen's Court
    Requirements: 1 Jewels
    Drops: Mischief Manager
    Arc: The Symphony Skirmish III
    Production: 5 minutes
    Production Speed-up: 1 Gems
    Link: https://forums.storm8.com/showthread.php?116881
    Sing For Your Lives II
    Storable: No
    Info: Sing your thruth!
    Type: Adventure
    Source: Storyline
    Crafted In: King's Keep, Queen's Court
    Requirements: 1 Manager's Amplifier, 1 Cursed Quill, 50 Song of the Wilds
    Arc: The Symphony Skirmish III
    Production: 60 minutes // 1 hour
    Production Speed-up: 6 Gems
    Link: https://forums.storm8.com/showthread.php?116881
    Cursed Quill - (Card)
    Storable: Yes
    Info: This cursed instrument is how Miss Chief was able to control people.
    Type: Material
    Source: Harvest
    Requirements: 300 Gems
    Found: Mischief Manager
    Used for: Sing For Your Lives II
    Arc: The Symphony Skirmish III
    Link: https://forums.storm8.com/showthread.php?116881
    Evil Baton - (Card)
    Storable: Yes
    Info: This wicked wand is used by an evil director to control unwilling participants.
    Type: Material
    Source: Goal
    Requirements: 80 Gems
    Used for: Magical Metronome
    Arc: The Symphony Skirmish III
    Cap: 1
    Link: https://forums.storm8.com/showthread.php?116881
    Hill and Oaks - (Card)
    Storable: Yes
    Info: These two bards are still working on repairing their relationship, but they're glad to be playing music with others again. Visit them to see what the found for you!
    Type: Decoration
    Source: Crafting
    Class: Animals
    Crafted In: Battleground of Bards
    Size: 1x1
    Requirements: 1 Musical Coin, 24 Song of the Mine, 45 Song of the Wilds
    Sell: Item cannot be sold!
    Drops: Coins (2400), Enchanter's Essence, Lumin Essence
    Arc: The Symphony Skirmish III
    Production: 90 minutes // 1,5 hours
    Production Speed-up: 6 Gems
    Collection: 480 minutes // 8 hours
    Collection Speed-up: 32 Gems
    Cap: 1
    Link: https://forums.storm8.com/showthread.php?116881
    Comments: The battling Bards!
    Magical Metronome - (Card)
    Storable: Yes
    Info: This enchanted metronome can perfectly keep time. Prepared in the Workshop.
    Type: Material
    Source: Crafting
    Crafted In: Workshop
    Requirements: 170 Gems // 1 Song of the Realm, 1 Evil Baton, 20 Song of the Fang
    Arc: The Symphony Skirmish III
    Production: 120 minutes // 2 hours
    Production Speed-up: 8 Gems
    Cap: 99
    Link: https://forums.storm8.com/showthread.php?116881
    Comments: Effortlessly keep pace!
    Manager's Amplifier - (Card)
    Storable: Yes
    Info: When the manager speaks through this enspelled device, the listener has no choice but to follow her commands.
    Type: Material
    Source: Goal
    Used for: Sing For Your Lives II
    Arc: The Symphony Skirmish III
    Link: https://forums.storm8.com/showthread.php?116881
    Melody Chain - (Card)
    Storable: Yes
    Info: This chain creates a united melody between all those who wear it. Created in the Magic Forge.
    Type: Material
    Source: Crafting
    Crafted In: Magic Forge
    Requirements: 50 Gems // 85 Iron Ore, 60 Silver Ore, 15 Enchanter's Essence
    Arc: The Symphony Skirmish III
    Production: 60 minutes // 1 hour
    Production Speed-up: 4 Gems
    Cap: 99
    Link: https://forums.storm8.com/showthread.php?116881
    Comments: Create a common tune!
    Song Scroll
    Storable: Yes
    Info: ?
    Type: Material
    Source: Storyline
    Arc: The Symphony Skirmish III
    Link: https://forums.storm8.com/showthread.php?116881
    Last edited by ShibuyaCloth; 09-03-24 at 02:15 PM.
    Castle Story "Tome of Knowledge", visit for: Interactive Map, Inventory Cards, Detailed Inventory, and more...

  10. #10
    Executive Chef
    Join Date
    Jun 2016
    Location
    Rocky Mountains USA
    Posts
    2,081
    Elven Violinist is the time-limited prize.

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    Plz add: SofiaDeo, pinkpresence (Pinks Place), impyLou (Queen Impylou), aaerie (Aaerie)
    Plz ask all 4 or none, thx

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