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Thread: Castle Story 05/12: Luminous Glass | event information on page 1

  1. #11
    Rhino Keeper
    Join Date
    Jun 2011
    Posts
    164
    Swampy pond counts, ogre pond does not….

    Goal 4: 10 farmhouses (could be more for high level, ponds was 14)
    Last edited by gustafrog; 05-12-22 at 12:22 PM.

  2. #12
    Executive Chef
    Join Date
    Jan 2013
    Posts
    1,057
    Quote Originally Posted by gustafrog View Post
    Swampy pond counts, ogre pond does not?.

    Goal 4: 10 farmhouses (could be more for high level, ponds was 14)
    15 farmhouses for high level

  3. #13
    Rhino Keeper
    Join Date
    Oct 2011
    Posts
    207
    Same. It isn’t fun lately.

  4. #14
    Rhino Keeper
    Join Date
    Sep 2011
    Posts
    172
    Quote Originally Posted by gustafrog View Post
    Swampy pond counts, ogre pond does not?.

    Goal 4: 10 farmhouses (could be more for high level, ponds was 14)
    Koi and mermaid ponds worked but not gentle or butterfly.

  5. #15
    Fashion Designer
    Join Date
    Jun 2020
    Posts
    659
    Wow, so much new content - between the event, the quest that requires finishing & visiting the new character, Pinni's unfinished quest still lingering in my quest log with no gem purchase amount, the New Onyx Building blocks & Beams, and the new levels for Buildings ....

    Hope these connection issues get fixed soon. :/
    The usual neighbor requests & visits will be quite difficult.
    Last edited by stormaurora42; 05-12-22 at 01:29 PM.

  6. #16
    Fashion Designer
    Join Date
    Jan 2015
    Posts
    652
    I had trouble getting in and then when I finally did, it looked like it started in the middle of the conversation. It wanted me to buy an onyx mine for 300 gems, but a different goal wanted me to collect from mines and chop rocks to collect 20. I didn't buy the onyx mine (too expensive). Two regular mines gave me two ores and I chopped rocks (20chops), one ore each. It's going to take a while to get the 20. One per rock doesn't seem like a good drop rate.

    Glad I came here to check the forum. I wouldn't have even seen that it was a storybook and what was presented to me was probably secondary goals.
    Kingdom is Nancelot. I play regularly and try to be very swift to respond to requests.

  7. #17
    Executive Chef
    Join Date
    Jan 2016
    Location
    Virginia, USA
    Posts
    1,817
    Chapter 2
    Goal 1: Place the Broken Glass Shop 0/1 (Buy this in the Market!)
    To build: 10 Jewels, 30 Stone, 20 Iron Ore, 20 Coal
    Goal 2: Tend Magic Furnaces 0/12 (Buy this in the Market!)
    Goal 3: Clear a Baron Tribute 0/2 (Buy this in the Market!) 2,000 coins and can be cleared in 15 actions
    Goal 4: Upgrade the Broken Glass Shop to Level 2 (This building appears terribly broken!)

    Upgrade the Broken Glass Shop to Level 2
    Heated Glass 0/15 (From Magic Furnaces)
    Stained Glass Panel 0/15 (From clearing Baron Tributes)

  8. #18
    Executive Chef
    Join Date
    Jan 2016
    Location
    Virginia, USA
    Posts
    1,817
    Chapter 3
    Goal 1: Visit Community Kingdoms 0/15 (Watch out for broken glass!)
    Goal 2: Fend Off Enraged Bulls 0/6 (Seen hiding near Farmhouses!)
    Goal 3: Take a Glass Class 0/3 (Perhaps we can learn to repair this glass!)
    Adventure: Glass Class (Shattered Glasses 0/1, Water 0/5, Roast Chicken 0/5) 2 hours
    Adventure drops: Glass Blossoms, Stained Glass Saplings 2, Glass Scales, Stained Glass Leaves, Baron Tributes, Glass Flowers, Stained Glass Tree, Glass Rose
    Goal 4: Tend Stained Glass Saplings 0/10 (10 minute timer)
    Goal 5: Upgrade the Luminous Glass Shop to Level 3 (20 Heated Glass, 20 Stained Glass Panel, 20 Stained Glass Leaves)



    I put the Stained Glass Saplings in storage after tending 2 times, so they don't grow into Stained Glass Trees. The Stained Glass Saplings cost 50 gems in the Market.


    I can now summon an Enraged Bull
    Workshop for 5 minutes
    Shattered Glasses 0/40
    Maximum of 5
    Last edited by Stymie52; 05-12-22 at 05:10 PM.

  9. #19
    Fashion Designer
    Join Date
    Jun 2020
    Posts
    659
    What showed up when the game loaded:
    I originally saw...

    - First, the Quest dialogue that ended in requiring us to visit the new character Lily (This Quest is now Removed from my Quest log- and the "Go" didn't lead to the appropriate unfinished unopened Storybook- perhaps it was meant to be released after we earn Lily?)
    - Quest to buy the new mine, with no reward.
    - Splash screens for the new Block types & Building upgrades
    - Quests to make the new Beams & new Blocks & update a building.

    Then I was able to open Storybook.

    I assume only the new Building upgrade content (the optional quest to buy the mine, splash screens, blocks&beams quests) and the actual limited-time Event Storybook icon to be opened will appear for people now.

    Hope this might help anyone experiencing a jumbled intro!
    Last edited by stormaurora42; 05-12-22 at 01:49 PM.

  10. #20
    Rhino Keeper
    Join Date
    May 2015
    Posts
    307
    Quote Originally Posted by farmgirl8888 View Post
    Koi and mermaid ponds worked but not gentle or butterfly.
    Faerie pond counts. Hydronous Hollow and Tide Pool Pond do not.

    Also, I got Onyx Ore from the Faerie pond, from a Hydronous Hollow, and from a well. I think Onyx questline ("Mine Your Own Business") should have a separate thread

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