Page 71 of 71 FirstFirst ... 21616768697071
Results 701 to 710 of 710

Thread: Castle Story 09/24: An Elemental Discovery (main story) | goals on page 1

  1. #701
    Rhino Keeper
    Join Date
    Oct 2013
    Posts
    123
    Hello. Did it ever the ancient owl appeared as an offer or as any chance to be able to get it?
    I just returned to the game after almost 2 years of not playing but sporadic energy collections and lost the opportunity to get it.

  2. #702
    Moderator (volunteer) SpiritWind00's Avatar
    Join Date
    Jun 2013
    Location
    The Glimmerwood!
    Posts
    16,946
    Quote Originally Posted by Blanche_Lady View Post
    Hello. Did it ever the ancient owl appeared as an offer or as any chance to be able to get it?
    I just returned to the game after almost 2 years of not playing but sporadic energy collections and lost the opportunity to get it.
    No, not as yet...

  3. #703
    At what level does this questline unlock?

  4. #704
    Moderator (volunteer) SpiritWind00's Avatar
    Join Date
    Jun 2013
    Location
    The Glimmerwood!
    Posts
    16,946
    I'll check on this as I didn't realise I didn't have this info as yet... will take a couple of days but will let you know when I do.


    update: you need to be level 30.
    Last edited by SpiritWind00; 10-18-21 at 03:09 PM.

  5. #705
    Fashion Designer
    Join Date
    Mar 2018
    Location
    Floating in my Swan Pond
    Posts
    648

    Lightbulb

    Quote Originally Posted by ShibuyaCloth View Post
    Coord Royal Point Wisp Lantern Coins Expansion Permit Specials Features Conditions
    I-2 45 Spellbound Dew, 25 Ivy's Antidote, 8 Wind Chime, 21 Water Compass Luminary Temple I-1
    J-2 3 000 50 500 000 6 I-2
    K-2 35 Ivy's Antidote, 10 Wind Chime, 10 Water Compass, 20 Earth Talisman Sublunaral Temple J-2
    L-2 3 000 50 400 000 5 K-2
    I-1 3 000 50 400 000 5 J-1
    J-1 35 Mithril, 45 Spellbound Dew, 5 Ivy's Antidote, 8 Wind Chime Prevailian Temple
    3 000 150 1 300 000 16 3 3 5


    Elemental Discovery Wind Chime Water Compass Earth Talisman | Poisoned Map Ivy's Antidote Poisoned Wood Poisoned Jewels | Spellbound Dew Silver Ore Jewels Mithril Golden Nugget Golden Egg | Energy
    Part I 8 | 105 13 | 60 80 80 35 1 1 | 1 386
    Part II 8 21 | 190 55 210 | 45 80 80 3 3 | 3 394
    Part III 10 10 20 | 340 85 200 900 | 100 100 25 5 5 | 6 245
    Total 26 31 20 | 635 153 410 900 | 105 260 260 60 9 9 | 11 025
    Collector 27 32 21 | 660 154 426 946 | 115 270 60 9 9 | 11 464


    Assumptions:
    Poisoned Map: 13 (Toxified Spirit [Spawn: 8; Defeat: 8; Drop Rate: 133%])
    Ivy's Antidote: 1 (Ivy's Hut)
    Poisoned Wood: 4 (Toxified Stump, Toxified Tree, Toxic Spirit, Willow Tree [Grow: 5; Chop: 10; Drop: 4])
    Poisoned Jewels: 1 (Toxic Spirit, Sparkling Mine, Sawmill [Drop Rate: 150%])

    The most time consuming element to gather: Ivy's Antidote! Mithril is second and can be very energy hungry if in a hurry. Others are energy intensive but can be done any time.
    As always, thank you ShibuyaCloth for doing the math. The big picture of how many pieces total is a lifesaver!

    I thought the poisoned wood and poisoned maps were energy intensive ... but having collected a bunch (thanks to weekday warrior and focused effort on toxic spirits), I find what's really ****ing me now is enchanted essence! There are only 3 in each compass, so it's only 63 for 21 compasses. But I can never keep essence on hand - I use it up for various things. And it's a crafted item: making one requires 5 glimmerdust and 5 mermaid scales. So to make 63 I have to collect 315 glimmer dust and 315 mermaid scales. (And for some reason, ponds and fountains always know when you are desperate, lol.)

    Because of unicorns, I always have plenty of Spellbound Dew. And for some reason, plenty of Ivy's Antidote - I never seem to use them. For me, needing normal collections of 80 jewels and 80 silver pales in comparison to needing 315 glimmerdust and 315 mermaid scales, lol. I guess panic always depends on how far "behind" I am when it's time to craft.

  6. #706
    Fashion Designer
    Join Date
    Mar 2018
    Location
    Floating in my Swan Pond
    Posts
    648
    Quote Originally Posted by SpiritWind00 View Post
    Expansion Information


    Link to the Expansion Nugget (with the map of our board)

    Link to interactive map (takes you to an external link)


    Starting at the left plot and working toward the sea.

    Part 1:
    2nd row of land (eg row I, column minus 1)
    J -1: 35 mithril, 45 spellbound dew, 5 Ivy's antidotes, 8 wind chimes | 1st plot released and unlocks the Prevailian Temple
    I -1: 3000RP, 400,000 coins, 50 wisp lanterns, 5 expansion permits | 2nd plot released when adjacent plot J -1 opened (open anytime it's available, no specific goal associated)


    Part 2:
    Edge row of land (eg row J, column minus 2)
    I -2: 30 spellbound dew, 25 Ivy's antidotes, 8 wind chimes, 21 water compasses | 3rd plot released when I-1 opened and unlocks the Laminary Temple
    J -2: 3000RP, 500,000 coins, 50 wisp lanterns, 6 expansion permits | 4th plot released when adjacent plot I -2 opened (open anytime it's available, no specific goal associated)


    Part 3:
    K -2: 35 Ivy's antidotes, 10 wind chimes, 10 water compasses, 20 earth talismans | 5th plot released and unlocks the Sublunaral Temple
    L -2: 3000RP, 400,000 coins, 50 wisp lanterns, 5 expansion permits | 6th plot released when adjacent plot K -2 opened (open anytime it's available, no specific goal associated)
    Quote Originally Posted by ShibuyaCloth View Post
    Coord Royal Point Wisp Lantern Coins Expansion Permit Specials Features Conditions
    I-2 45 Spellbound Dew, 25 Ivy's Antidote, 8 Wind Chime, 21 Water Compass Luminary Temple I-1
    J-2 3 000 50 500 000 6 I-2
    K-2 35 Ivy's Antidote, 10 Wind Chime, 10 Water Compass, 20 Earth Talisman Sublunaral Temple J-2
    L-2 3 000 50 400 000 5 K-2
    I-1 3 000 50 400 000 5 J-1
    J-1 35 Mithril, 45 Spellbound Dew, 5 Ivy's Antidote, 8 Wind Chime Prevailian Temple
    3 000 150 1 300 000 16 3 3 5
    I guess the top post is meant to summarize the expansions released, but it does not include the requirements for squares to be unlocked before that square as seen in ShibuyaCloth's table. And the "open anytime, no goal" doesn't reflect that those "optional" squares are indeed required in the next Part of the quest.

    Shouldn't it include that? It could read like this, with the underlined parts added:

    Expansion Information


    Link to the Expansion Nugget (with the map of our board)

    Link to interactive map (takes you to an external link)


    Starting at the left plot and working toward the sea.

    Part 1:
    2nd row of land (eg row I, column minus 1)
    J -1: 35 mithril, 45 spellbound dew, 5 Ivy's antidotes, 8 wind chimes | 1st plot released and unlocks the Prevailian Temple
    I -1: 3000RP, 400,000 coins, 50 wisp lanterns, 5 expansion permits | 2nd plot released when adjacent plot J -1 opened (open anytime it's available, not required until Part 2)

    Part 2:
    Edge row of land (eg row J, column minus 2)
    I -2: 30 spellbound dew, 25 Ivy's antidotes, 8 wind chimes, 21 water compasses | Requires plot I-1 be unlocked first | 3rd plot released and unlocks the Laminary Temple
    J -2: 3000RP, 500,000 coins, 50 wisp lanterns, 6 expansion permits | 4th plot released when adjacent plot I -2 opened (open anytime it's available, not required until Part 3)


    Part 3:
    K -2: 35 Ivy's antidotes, 10 wind chimes, 10 water compasses, 20 earth talismans | Requires plot J-2 be unlocked first |5th plot released and unlocks the Sublunaral Temple
    L -2: 3000RP, 400,000 coins, 50 wisp lanterns, 5 expansion permits | 6th plot released when adjacent plot K -2 opened (open anytime it's available, no specific goal associated)
    This is meant as a respectful suggestion so that it's clearly summarized which plots are required.

    Because I have no life and no decent software, I also made this extremely crude visual from SC's map:

    Click image for larger version. 

Name:	Screenshot_20230122-184751-143.png 
Views:	20 
Size:	1.33 MB 
ID:	67641
    Last edited by Lavenderdale; 01-22-23 at 04:59 PM.

  7. #707
    Moderator (volunteer) SpiritWind00's Avatar
    Join Date
    Jun 2013
    Location
    The Glimmerwood!
    Posts
    16,946
    Thanks for the feedback, that must have taken you ages! I've made an additional note, very similar to what you have written.

  8. #708
    Fashion Designer
    Join Date
    Mar 2018
    Location
    Floating in my Swan Pond
    Posts
    648
    Sorry if this is already in the thread - 700 posts is too many to check, lol. So I'm just making a note here; I will try to remember to submit to Hub feedback when I get the third datum. For:
    * Tend a blue-flower penstemon
    * Tend a talinum auranticum
    Shrubs work for both. Although I had white poppy shrub and white trillium shrub out, I forgot to test them and went for the single flower, lol. Since the same request for flowers occurs in the Candy Kingdom quest, I will hopefully remember to test those as well when I get around to part 3 of that one. I'm glad it's not a fantastic prize ... I will be whipped after Elemental III.

    Setting a timer for sawmills and mines - I have enough resources to get everything else eventually, but 900 poison jewels from a timed resource almost feels like a bottleneck! I'm sure with 45 days it won't be that hard, but you know, paranoia. :-)
    (EDIT: if I get 2 from each, that's 8 per round; 900/8 is 112 rounds; x3 hours is 347 hours; /24 is 14 days if you set a timer every 3 hours. Which only a nut would do. Naturally, I'm doing it, lol.)

    (UPDATE 24 Feb 2023: it has taken 27 days, using alarms to collect frequently but not always. Sometimes you get only 1 per resource.)

    (p.s. I LOVE my Ancient Octopus - guaranteed mithril is great, but guaranteed mithril every eight hours is even better!! I hit 99 for the first time ever!!)
    Last edited by Lavenderdale; 02-24-23 at 06:22 PM. Reason: updated

  9. #709
    Farm Supplier
    Join Date
    Nov 2016
    Location
    Europe
    Posts
    79
    I am stucked in part 2 goal 7. I did the expansion to the temple, but it wouldn’t open. I did a restart several times. When I want to do the expansion, it seems as if it is already expanded, but when I try to open it, it says, do the expansion. Don’t know what to do.

  10. #710
    Farm Supplier
    Join Date
    Nov 2016
    Location
    Europe
    Posts
    79
    Quote Originally Posted by vlindertje58 View Post
    I am stucked in part 2 goal 7. I did the expansion to the temple, but it wouldn’t open. I did a restart several times. When I want to do the expansion, it seems as if it is already expanded, but when I try to open it, it says, do the expansion. Don’t know what to do.
    It is plot I-2: 45 Spellbound Dew - 25 Ivy’s Antidote - 8 Wind Chime - 21 Water Compass


    Problem Solved. Send in a ticket. So quick, I am very happy.
    Last edited by vlindertje58; 07-13-23 at 09:26 AM. Reason: Problem solved

Page 71 of 71 FirstFirst ... 21616768697071

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •