Really... I had no clue about this! Good to know so thanks for sharing.
I have five straw collections to go. The rest are done. I stopped sending out adventures because I wasn?t getting any straw and my gold nuggets are too precious. It was also a pain there for a while trying to get the inky quills. I don?t even care about the bottleneck at Ivy?s place, I?m just happy I have breathing space in this event. I?d much rather deal with a bottleneck, especially a guaranteed drop bottleneck, than have to be glued to my game in order to even come closer to finishing. I like that I can still work on other goals while keeping up with this event.
I didn?t get any blue paper peacock from my chests so I guess I won?t be getting that small goal afterwards. I got two pigeon roosts, a desk and one of each colored paper flowers.
"Style is a simple way of saying complicated things"(Jean Cocteau)"Cooking is like love. It should be entered into with abandon or not at all"(Harriet Van Horne)"If you ever find yourself in the wrong story, leave"(Mo Willems)
There's no advantage to prebuying and immediately storing the paper stacks. Just buy a few at a time, then when your close to finishing, buy one at a time. Then you won't have extra inventory of paper stacks.
Last edited by HuckleTown; 04-12-19 at 01:55 PM.
But remember these responses are to people who have said they don't want things left on their board, so for them this is very good advice. I only buy one as I need one, but then that is my whole approach. I do what I need to get to the next level. I don't try and prepare ahead. That way an event like this plays out evenly for me over the 2 weeks, which means I can more easily balance my whole game play.
And S8 have sometimes (often?) reduced the usefulness of event parts in the future if you then get them out of storage (eg wood drops). So I generally only do this for things that look nice and that I will use as decorations.
And in this case, paper stacks neither drop anything other than event parts or look good. Maybe the only thing they might be good for is fangbeats given how many they spawn - but that could easily change too
I thought we could craft a second paper tiger. I made one and now I don't see a way to make a second one. Am I missing something?
So sad to miss the message that two paper tiger must craft at the same time 😩
My thoughts on this event:
1. This seems to be the first event building that still looks like a work in progress at level 5.
2. Overall the event is well paced.
The Wizard Schools, daily energy items and Daily Alicorns I own have made this a low stress event for me.
For those without daily energy givers: I have NOT purchased any of mine with gems. They have been event rewards or made during my game play. Have patience and pay attention to items that reward energy. Even the items that give 2-4 energy a day add up and surprise you with 10, 20, 50 or 100.
3. I would prefer that if the chickens drop an item then the stables should drop an item, not the hatcheries. Now that I am only waiting on Ivy, I have no egg source without collecting un-needed event items. A side goal of mine is to try to not have any extra event items once completed.
4. Miles is not an incentive for me. I'd prefer he be a stationary person like the elves and faeries and even just drop a decent amount of coins.
5. The same event formula, while monotonous, did help me plan how to complete it knowing there were a number of days I couldn't play often.
6. I no longer feel the pressure to accumulate all the materials as soon as possible (thanks Shibuya for the numbers) and take it one level at a time. This may be due to my extra energy I get every day. So, again, complete events that reward energy givers, make energy animals when you can.
7. Ivy with a 10 hour timer would be helpful. It would give players the ability to sync Ivy to changing schedules rather than miss collections due to being unable to log in exactly every 12 hours.