Quote Originally Posted by FireballFarm View Post
RhodryMaelwaedd is correct: the percentages are accurate in the long run. Just because a roulette wheel lands on red 20 times in a row does not change the fact that the odds of landing on red are 50%. All it proves is that 20 spins is way too small a number of results to be anywhere near conclusive. It's an insignificant number of results when compared to the whole picture. The whole picture is BIG. Spin the wheel a few thousand times and the odds will bear out. The same is true for the battle odds. That's why trying to rely on or draw comclusions from a small amount of anecdotal evidence is not a good idea.

Everyone's (identical level) dragons are the same. To be different, the dragon would have to be coded differently in different players' games. That's not happening unless people are using radically different versions of the game. Your level 15 Diamond Dragon is exactly the same as everyone else's level 15 Diamond Dragon.

Learning about how odds, probability, and statistics apply to gambling is one if the best things players can do to gain an understanding of how the Arena works. It's the same concepts, but with dragons instead of cards or dice.
There's no programming in real life card or dice games. I've worked with software game developers reviewing thousands of lines of code. You don't need to program individual dragons to manipulate possible outcomes. (ex. a simple "if/then")