Some loot rolls from adventures were intended to give additional Leaderboard points. We've resolved the issue and those rewards will now give additional points. Additionally, please visit your goal books for a special gift!
Some loot rolls from adventures were intended to give additional Leaderboard points. We've resolved the issue and those rewards will now give additional points. Additionally, please visit your goal books for a special gift!
To follow-up on the reward delivery issue from "Alpha Crownhunt". The adventure incorrectly attempted give this reward as a rare drop and automatically reverted it. The intended reward for this loot roll is Leaderboard Points. We've updated the reward to properly award Leaderboard Points going forward.
Players who encountered the original issue have been credited a Country Swing habitat to their storage. We apologize for the issue!
All I got were 99 points on all three quests too. I was going to say something about it but I figured I was the only one and didn't want to rock the boat.
Does everyone have the habitat or did select players get it?
I received 99 points too regardless of the length of quest up until today. The dragon I sent yesterday just finished it's 12-hr quest and I got 375 points. I guess the leaderboard points reward glitch has been fixed.
Upon checking my storage, I don't have the habitat.
Just got my habitat, still no adventure tickets, didn't get Battlemage had to go to support, no gold, only getting 99 crowns for quests!
3 events in a row!!!!
Still waiting on my Adventure Tickets, too. *drums fingertips on table*
I appreciate that they've taken care of the Quest Points issue and that they tried to compensate for it. So thanks to the Mods' quick action and s8's timely response.
What I don't appreciate is that we have to suffer through this EVERY. SINGLE. EVENT. I honestly cannot recall the last time an event ran smoothly from start-up to final prizes, there's always something that's an issue. And naturally these issues mean we all have to spend days waiting for things to be fixed while we play an event that's not working properly. This is no way to run a game, s8!
Quit shoving sub-par, slap-dash events down our throats and wait to release a new one until you know for certain it works the way it's intended. If you must release an event before thoroughly testing, at least stop releasing them on Friday when no one will be available to fix these errors over the weekend. The start of events are always glitchy so weekend releases are asking for trouble. Those days of waiting cost us a lot of valuable time in already tightly timed events!