This glitch episode and particularly the solution of the developers to this glitch.. has not been resolved in an equal way.
- Players who had problems over the weekend as their crafting points involved *closed* before this goal was terminated.. ended up on the *negative* side anyway.
- Players who didn't have problems with their crafting points got a 6th bloom.
The quick-fix thrown in to correct this goal.. has certainly *not* fixed the problem but has caused preference to those who didn't have problems and still inferior possibilities to those whose crafting spot blocked.
It's nice to know we're followed by our developers.. and the quick-fixes thrown in cases of glitches and impossibilities.. but the solution should be done equally for all players.. otherwise it's not fixed.
Now why should an important crafting spot close before the goal is terminated?
It's certainly not player's fault.. and fix did not help *unfortunate* players.
It's like we're playing different games in the same game.. those who are fortunate and those even with constant work, dedication and applicating to their game.. are unfortunate anyway.
Here's to encourage those unfortunate players to be able to conclude goals anyway and move ahead.. and not to see this as an injustice, but instead as an obstacle to climb over and be winners.
Good Luck fellow players!