You know I think there are some wonderful possibilities for these games.The formula right now is basic for most of the "Story" games consisting of Have seats + Have food = Get money. I say why stop there? Some of my ideas can be applied to many of the "Story" games since they are so much alike so I will speak in a general sense. Here's what I'm thinking...
Have customers come in with a desire for a particular food/drink/music, if you have it for them, they are overjoyed and give a bonus, maybe 2x tips or something.
Having fancier tables and chairs should make customers give multipliers on food.
Here's a fun idea, if you have at least 3 different types of food/drinks available for customers to choose from, maybe you can get a bonus it you get 5 customers sitting in a line who choose the same item to consume...this would add a "X factor" to the game. So exciting.
Make an option to Exchange coins for gems/cash etc. The number could be obscene like 300k for 1 gem or something like that.
Have some kind of bonus available for keeping your rep at 4 stars for different amounts of time ie. Bonus 20,000k for keeping your rep at 4 stars 7 consecutive days. This could also be done with keeping your customers happiness at 100, blocking your door aka closing the restaurant should make the customers unhappy and you lose your streak.
What do you guys think? Do you like some of these ideas and would they be reasonably feasible? Anyone else got any cool, fun, crazy ideas chime in, I'm assuming team lava looks at these from time to time.
Go Team Lava!