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Thread: Farm Story 2: Workers Guide (including all drops)

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    Last edited by Paul__; 10-17-24 at 05:32 PM.

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    Introduction

    Workers are a brand new feature in Farm Story 2! They are unlike anything that has been released in the past. They work similarly to pets where they live in a habitat and walk around your farm. However, the catch is that instead of dropping coins and other random materials, each worker has unique drops depending on it's habitat.

    Hiring A Worker
    Workers can be earned from limited time events. After you win your worker, the habitat and food that the worker you won requires will be unlocked. For workers purchased in the market, the habitat may already be unlocked. Once you buy the worker, the food will unlock. The habitat and food that are required vary depending on the worker.

    Call your workers
    You may sometimes need to call for your worker if you dont see them on your farm or after you have moved their habitats to make sure they have a clear path to returning to their habitats when they are hungry.
    1. Click on the habitat
    2. Click on the bell
    Feeding Your Workers
    Workers get hungry too! The food that workers require will depend on the worker. You can feed the worker by tapping on the habitat and then tapping on the icon with their food (It is always the icon on the left.) Once you feed them, you must wait a certain amount of time before you can collect your rewards. You can check the timer by tapping on the habitat that the Workers work in.

    Collecting From Your Workers
    After the timer is up, you can collect from your workers by swiping over them with the collection bucket. The rewards that they will give you depend on the habitat the worker is in, not the worker itself. However, most workers only go in one habitat.

    Store your workers
    (iOS only) Do the following to store your workers into the cellar.
    1. Click on the habitat
    2. Click on the petbag
    3. Select the worker(s) to store
    4. Click [Add to Storage] button

    Tips:
    (1) Collect from your workers before you store it but you need not feed it.

    (2) Market does not allow you to buy a worker if you have the maximum workers on display. You will be able to buy another by storing a workers.

    (3) Unlike pets, workers allow you to put 4 in each habitat. Use this to your advantage to save space!

    (4) If you have more than 3 workers on your Farm, only 3 will show up in the interface. To store the fourth worker, store one of the first three first.

  3. #3
    Moderator (volunteer) Paul__'s Avatar
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    Saloon Workers
    Food: Saloon Special (1 cheese + 2 bacon + 5 tomatoes - made in the Kitchen)
    Work in: Tiny Saloon
    Timer: 5 hrs
    Rewards one of the following:
    • 2x Pet Feed
    • 2x Geese Feed
    • 2x Donkey Feed
    • 2x Chicken Feed
    • 2x Goat Feed
    • 2x Cow Feed
    • 2x Sheep Feed
    • 2x Exotic Pet Feed
    • 2x Alpaca Feed
    • 2x Pig Feed
    • 2x Truffle Feed

    List of Saloon Workers

    https://forums.storm8.com/showthread...=1#post1680582



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    Pickers
    Food: Fruit Salad (1 purple grape + 1 apple + 1 orange - made in Specialty Goods)
    Works in: Picnic Basket
    Timer: 20 hours
    Rewards a random amount of the following:
    • 1x Potato
    • 1x Tomato
    • 1x Red Pepper
    • 1x Carrot
    • 1x Spinach
    • 1-2x Apple
    • 1-2x Orange
    • 1-2x Lemon


    List of Pickers

    https://forums.storm8.com/showthread...=1#post1680583


  5. #5
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    Fast Food Workers
    Food: Burger Meal (1 bread + 2 corn - made in Deep Fryer)
    Works in: Fast Food Spot
    Timer: 8 hours
    Rewards one of the following:
    • French Fries
    • Fried Egg
    • Stuffed Peppers
    • Nori
    • Fried Fish
    • Fried Banana
    • Maple Donut
    • Buffalo Tofu Bites

    List of Fast Food Workers

    https://forums.storm8.com/showthread...=1#post1680584



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    Fisherfolk
    Food: Corn Chowder (1 cream + 2 corn - made in the cannery)
    Works in: Fishing Spot
    Timer: 12 hours
    Possible rewards (amount is random):
    • Anchovy
    • Catfish
    • Bass
    • Salmon
    • Tuna
    • Dough Bait
    • Anchovy Bait
    • Spicy Bait
    • Fancy Bait
    • Golden Lore

    List of Fisherfolk

    https://forums.storm8.com/showthread...=1#post1680585



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    Trick-or-Treaters
    Food: Piggy Pop (2 sugar + 4 carrots - made in the Cider House)
    Works in: Spirit of Halloween
    Timer: 12 hours
    Possible rewards (amount is random):
    • Chocolate Sugar
    • Apple Sugar
    • Grape Sugar
    • Maple Sugar
    • Orange Sugar
    • Lemon Sugar
    • Blackberry Sugar
    • Strawberry Sugar
    • Cranberry Sugar
    • Vanilla Sugar
    • Blueberry Sugar
    • Chocolate Cotton Candy
    • Apple Cotton Candy
    • Grape Cotton Candy
    • Maple Cotton Candy
    • Orange Cotton Candy
    • Lemon Cotton Candy
    • Blackberry Cotton Candy
    • Strawberry Cotton Candy
    • Cranberry Cotton Candy
    • Vanilla Cotton Candy
    • Blueberry Cotton Candy

    List of Trick-or-Treaters

    https://forums.storm8.com/showthread...=1#post1683750

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    North Pole Residents
    Food: Candy Cane (1 powdered sugar + 1 corn syrup - made in the sugar spinner)
    Works in: North Pole
    Timer: 24 hours
    Rewards (amount is random):
    • Bag of Sweets
    • Petite Four
    • Scarf
    • Maple Gift Basket
    • Felt Hat
    • Fancy Handbag
    • Wooden Rocking Horse
    • Toy Train
    • Diving Toys
    • Doll
    • Dollhouse
    • Fruit Basket
    • Pamper Basket


    List of North Pole Residents

    https://forums.storm8.com/showthread...=1#post1687495

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    Winter Revelers
    Food: Hot Cocoa (1 cocoa + 1 milk - made in chocolatier)
    Timer: 24 hours
    Works in: Snowball Field
    Rewards:
    • 2x Wool

    List of Winter Revelers

    https://forums.storm8.com/showthread...=1#post1687495

  10. #10
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    Employees
    Food: Protein Bar (1 almond + 1 flax - made in dehydrator)
    Timer: 12 hours
    Works in: Rec Room
    Rewards ? of the following:
    • x2 regular pet drops


    List of Employees

    https://forums.storm8.com/showthread...=1#post1702795

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