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cavegirl1
04-07-17, 07:01 PM
Just wondering if a list of items that can't be stored has ever been put together.

I looked in the hub and couldn't see anything like this.

PrincessCupOButter
04-08-17, 09:40 AM
I've never seen a list either. Here's my unofficial one:

Tablet of Tabernum 2x2
Forgotten Roost 3x3
Troll Pit 2x2
Glimmergate 3x3
Baron'sTent 3x2
Elven Outpost 4x4 (can't be moved either)

Magic garden 2x2
Storage Cellar 2x2

Regular trees 1x1, 2x2
Sap trees 2x2 (except those dropped from adventures)
Dead tree 1x1
Large rock outcroppings 2x2
Small rock piles 1x1
Iron rick rock 1x1
Old log 1x1
Ferns 1x1
Patch of tall grass 1x1
Plant in a log 1x1
Tree log 1x1
Any choppable special trees (icy & twisted willows, cherry & royal games trees) and rock piles (dark cave & glimmer rock formation) that have been chopped. 1x1, 2x2

candie1230
04-08-17, 12:15 PM
I just commented about this in another thread. I would LOVE the ability to store unchopped trees. I hate having to waste energy when we have tree chopping goals, we have to first grow the trees, goals would flow soooo much easier if we could store trees. I would also love to store the things we get when we expand our territories. All those extra rocks, plants, and trees need someplace to go!!!

cavegirl1
04-08-17, 07:41 PM
I've never seen a list either. Here's my unofficia onrl

Thanks so much for putting this together !

The top list is an interesting mix. Wonder what the decision making process is around this. I would really like to be able to store the troll pit and the tablet, as I find them hard to fit 'nicely' into my design.

And I think I have one other to add -
The storage cellar

Thanks again :)

ShibuyaCloth
04-09-17, 12:35 AM
All items (Buildings or Decorations) that cannot be stored:

https://www.portailsmm.com/cs/rsc/thumb614000.png
Apothecary (https://www.portailsmm.com/cs/inventory2.html#_Apothecary)
Storable: No
Type: Building
Source: Purchase
Size: 2x2
Requirements: 8 Bronze Rune
Link: https://forums.storm8.com/showthread.php?94478
Comments: Used to craft boosts.


https://www.portailsmm.com/cs/rsc/thumb800041.png
Aspen Tree (https://www.portailsmm.com/cs/inventory2.html#_AspenTree)
Storable: No
Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
Type: Decoration
Source: Purchase
Size: 1x1
Drops: Wood, Sap, Living Wood
Comments: 6 chops to clear


https://www.portailsmm.com/cs/rsc/thumb800040.png_2v_31020.png
Aspen Tree Sapling (https://www.portailsmm.com/cs/inventory2.html#_AspenTreeSapling)
Storable: No
Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
Type: Decoration
Source: Purchase
Size: 1x1
Requirements: 600 coins
Production: 5 minutes
Production Speed-up: 1 gems
Comments: Water 5 time to grow up.


https://www.portailsmm.com/cs/rsc/thumb440000.png_2v_31020.png
Baron's Game Tent (https://www.portailsmm.com/cs/inventory2.html#_BaronsGameTent)
Storable: No
Type: Building
Source: Purchase
Size: 3x2
Production: 1440 minutes // 24 hours // 1 day
Production Speed-up: 48 gems


https://www.portailsmm.com/cs/rsc/thumb806061.png_2v_31020.png
Coconut Tree (https://www.portailsmm.com/cs/inventory2.html#_CoconutTree)
Storable: No
Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
Type: Decoration
Source: Purchase
Size: 1x1
Drops: Wood, Sap, Living Wood
Events: Galloping through the Galaxy - September 2016
Link: https://forums.storm8.com/showthread.php?93915
Comments: 10 chops to clear.


https://www.portailsmm.com/cs/rsc/thumb806060.png_2v_31020.png
Coconut Tree Sapling (https://www.portailsmm.com/cs/inventory2.html#_CoconutTreeSapling)
Storable: No
Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
Type: Decoration
Source: Purchase
Size: 1x1
Requirements: 500 coins
Production: 10 minutes
Production Speed-up: 1 gems


https://www.portailsmm.com/cs/rsc/thumb800071.png
Crab Apple Tree (https://www.portailsmm.com/cs/inventory2.html#_CrabAppleTree)
Storable: No
Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
Type: Decoration
Source: Purchase
Size: 1x1
Drops: Wood, Sap, Living Wood
Comments: 10 chops to clear


https://www.portailsmm.com/cs/rsc/thumb800070.png_2v_31020.png
Crab Apple Tree Sapling (https://www.portailsmm.com/cs/inventory2.html#_CrabAppleTreeSapling)
Storable: No
Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
Type: Decoration
Source: Purchase
Size: 1x1
Requirements: 700 coins
Production: 3 minutes
Production Speed-up: 1 gems
Comments: Water 5 time to grow up.


https://www.portailsmm.com/cs/rsc/thumb702063.png_2v_31020.png
Desert Jewels Bundle (https://www.portailsmm.com/cs/inventory2.html#_DesertJewelsBundle)
Storable: No
Info: Chop open for 200 Desert Jewels!
Type: Decoration
Source: Event
Drops: Desert Jewels
Events: Desert Night - August 2016
Link: https://forums.storm8.com/showthread.php?93332
Comments: 1 chop to clear


https://www.portailsmm.com/cs/rsc/thumb800021.png
Elm Tree (https://www.portailsmm.com/cs/inventory2.html#_ElmTree)
Storable: No
Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
Type: Decoration
Source: Purchase
Size: 2x2
Drops: Wood, Sap, Living Wood
Comments: 8 chops to clear


https://www.portailsmm.com/cs/rsc/thumb800020.png_2v_31020.png
Elm Tree Sapling (https://www.portailsmm.com/cs/inventory2.html#_ElmTreeSapling)
Storable: No
Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
Type: Decoration
Source: Purchase
Size: 2x2
Requirements: 400 coins
Production: 3 minutes
Production Speed-up: 1 gems


https://www.portailsmm.com/cs/rsc/thumb613000.png_2v_31020.png
Elven Outpost (https://www.portailsmm.com/cs/inventory2.html#_ElvenOutpost)
Storable: No
Type: Building
Source: Quest
Size: 4x4
Production: 1020 minutes // 17 hours
Production Speed-up: 34 gems
Link: https://forums.storm8.com/showthread.php?94478
Comments: Cannot be moved. Collection time down to 4 hours when trade is made.


https://www.portailsmm.com/cs/rsc/thumb806062.png_2v_31020.png
Elvenite Slab (https://www.portailsmm.com/cs/inventory2.html#_ElveniteSlab)
Storable: No
Type: Decoration
Source: Purchase
Size: 1x1
Requirements: 8 Bronze Rune
Link: https://forums.storm8.com/showthread.php?94478
Comments: Can be cleared in 10 actions


https://www.portailsmm.com/cs/rsc/thumb609000.png_2v_31020.png
Forgotten Roost (https://www.portailsmm.com/cs/inventory2.html#_ForgottenRoost)
Storable: No
Type: Building
Source: Quest
Size: 3x3
Drops: Coins, Dragon Egg, Unhatched Egg
Production: 1320 minutes // 22 hours
Production Speed-up: 44 gems
Cap: 1


https://www.portailsmm.com/cs/rsc/thumb606000.png_2v_31020.png
Glimmergate (https://www.portailsmm.com/cs/inventory2.html#_Glimmergate)
Storable: No
Type: Building
Source: Quest
Size: 3x3
Drops: Glimmer Shard, Glimmer Fragment
Production: 120 minutes // 2 hours
Production Speed-up: 4 gems
Cap: 1


https://www.portailsmm.com/cs/rsc/thumb803033.png_2v_31020.png
Heartbloom (https://www.portailsmm.com/cs/inventory2.html#_Heartbloom)
Storable: No
Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
Type: Decoration
Source: Crafting
Size: 1x1
Sell: item cannot be sold!
Drops: Wood, Sap, Living Wood, Love Wood
Link: https://forums.storm8.com/showthread.php?97157
Comments: 8 chops to clear


https://www.portailsmm.com/cs/rsc/thumb803023.png_2v_31020.png
Kissing Willow (https://www.portailsmm.com/cs/inventory2.html#_KissingWillow)
Storable: No
Info: Water to grow into a Tree.
Type: Decoration
Source: Crafting
Size: 2x2
Sell: item cannot be sold!
Link: https://forums.storm8.com/showthread.php?97157
Comments: 8 chops to clear


https://www.portailsmm.com/cs/rsc/thumb803041.png_2v_31020.png
Lovepuff (https://www.portailsmm.com/cs/inventory2.html#_Lovepuff)
Storable: No
Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
Type: Decoration
Source: Crafting
Size: 1x1
Sell: item cannot be sold!
Drops: Wood, Sap, Living Wood, Love Wood
Link: https://forums.storm8.com/showthread.php?97157
Comments: 6 chops to clear


https://www.portailsmm.com/cs/rsc/thumb610000.png_2v_31020.png
Magic Garden (https://www.portailsmm.com/cs/inventory2.html#_MagicGarden)
Storable: No
Type: Building
Source: Quest
Size: 2x2
Drops: Petals, Rat Tail, Faerie Murmur, Crops, Magic Fruit
Production: 1320 minutes // 22 hours
Production Speed-up: 44 gems
Cap: 1


https://www.portailsmm.com/cs/rsc/thumb806056.png_2v_31020.png
Moon Rock (https://www.portailsmm.com/cs/inventory2.html#_MoonRock)
Storable: No
Info: This rock is out of this world! Drops Start Dust and Glimmerdust!
Type: Decoration
Source: Purchase
Size: 1x1
Requirements: 50 gems
Drops: Star Dust, Glimmerdust
Events: Galloping through the Galaxy - September 2016
Link: https://forums.storm8.com/showthread.php?93915


https://www.portailsmm.com/cs/rsc/thumb800011.png
Oak Tree (https://www.portailsmm.com/cs/inventory2.html#_OakTree)
Storable: No
Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
Type: Decoration
Source: Purchase
Size: 1x1
Drops: Wood, Sap, Living Wood
Comments: 8 chops to clear


https://www.portailsmm.com/cs/rsc/thumb800010.png_2v_31020.png
Oak Tree Sapling (https://www.portailsmm.com/cs/inventory2.html#_OakTreeSapling)
Storable: No
Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
Type: Decoration
Source: Purchase
Size: 1x1
Requirements: 400 coins
Production: 30 minutes
Production Speed-up: 2 gems


https://www.portailsmm.com/cs/rsc/thumb800051.png
Pine Tree (https://www.portailsmm.com/cs/inventory2.html#_PineTree)
Storable: No
Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
Type: Decoration
Source: Purchase
Size: 1x1
Drops: Wood, Sap, Living Wood
Comments: 10 chops to clear


https://www.portailsmm.com/cs/rsc/thumb800051.png
Pine Tree Sapling (https://www.portailsmm.com/cs/inventory2.html#_PineTreeSapling)
Storable: No
Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
Type: Decoration
Source: Purchase
Size: 1x1
Requirements: 1000 coins
Production: 15 minutes
Production Speed-up: 1 gems


https://www.portailsmm.com/cs/rsc/thumb800081.png
Red Acer Tree (https://www.portailsmm.com/cs/inventory2.html#_RedAcerTree)
Storable: No
Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
Type: Decoration
Source: Purchase
Size: 1x1
Drops: Wood, Sap, Living Wood
Comments: 10 chops to clear


https://www.portailsmm.com/cs/rsc/thumb800080.png_2v_31020.png
Red Acer Tree Sapling (https://www.portailsmm.com/cs/inventory2.html#_RedAcerTreeSapling)
Storable: No
Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
Type: Decoration
Source: Purchase
Size: 1x1
Requirements: 700 coins
Production: 10 minutes
Production Speed-up: 1 gems
Comments: Water 5 time to grow up.


https://www.portailsmm.com/cs/rsc/thumb804080.png_2v_31020.png
Sap Tree Sapling (https://www.portailsmm.com/cs/inventory2.html#_SapTreeSapling)
Storable: No
Info: Water to grow into a Sap Tree. Chop down for Sap and other Crafting materials.
Type: Decoration (Plants)
Class: Plants
Source: Purchase
Size: 2x2
Requirements: 4000 coins
Sell: 0 coins.
Production: 3 minutes
Production Speed-up: 1 gems
Comments: Water 5 time to grow up.


https://www.portailsmm.com/cs/rsc/thumb410000.png_2v_31020.png
Storage Cellar (https://www.portailsmm.com/cs/inventory2.html#_StorageCellar)
Storable: No
Type: Building
Source: Purchase
Size: 2x2
Requirements: 500 coins // 3 Wooden Beam, 3 Stone Block
Cap: 1


https://www.portailsmm.com/cs/rsc/thumb608000.png_2v_31020.png
Troll pit (https://www.portailsmm.com/cs/inventory2.html#_Trollpit)
Storable: No
Type: Building
Source: Quest
Size: 2x2
Drops: Coins, Troll Essence, Creep Tooth, Troll Horn, Bone
Production: 1320 minutes // 22 hours
Production Speed-up: 44 gems
Cap: 1
Link: https://forums.storm8.com/showthread.php?41844


https://www.portailsmm.com/cs/rsc/thumb800031.png
White Birch (https://www.portailsmm.com/cs/inventory2.html#_WhiteBirch)
Storable: No
Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
Type: Decoration
Source: Purchase
Size: 1x1
Drops: Wood, Sap, Living Wood
Comments: 10 chops to clear


https://www.portailsmm.com/cs/rsc/thumb800030.png_2v_31020.png
White Birch Sapling (https://www.portailsmm.com/cs/inventory2.html#_WhiteBirchSapling)
Storable: No
Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
Type: Decoration
Source: Purchase
Size: 1x1
Requirements: 500 coins
Production: 10 minutes
Production Speed-up: 1 gems


https://www.portailsmm.com/cs/rsc/thumb800001.png
Willow Tree (https://www.portailsmm.com/cs/inventory2.html#_WillowTree)
Storable: No
Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
Type: Decoration
Source: Purchase
Size: 2x2
Drops: Wood, Sap, Living Wood
Comments: 10 chops to clear


https://www.portailsmm.com/cs/rsc/thumb800000.png_2v_31020.png
Willow Tree Sapling (https://www.portailsmm.com/cs/inventory2.html#_WillowTreeSapling)
Storable: No
Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
Type: Decoration
Source: Purchase
Size: 2x2
Requirements: 300 coins
Production: 5 minutes
Production Speed-up: 1 gems


https://www.portailsmm.com/cs/rsc/thumb800091.png
Yellow Acer Tree (https://www.portailsmm.com/cs/inventory2.html#_YellowAcerTree)
Storable: No
Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
Type: Decoration
Source: Purchase
Size: 1x1
Drops: Wood, Sap, Living Wood
Comments: 10 chops to clear


https://www.portailsmm.com/cs/rsc/thumb800090.png_2v_31020.png
Yellow Acer Tree Sapling (https://www.portailsmm.com/cs/inventory2.html#_YellowAcerTreeSapling)
Storable: No
Info: Water to grow into a Tree. Chop for Wood and other Crafting Materials.
Type: Decoration
Source: Purchase
Size: 1x1
Requirements: 900 coins
Production: 5 minutes
Production Speed-up: 1 gems


https://www.portailsmm.com/cs/rsc/thumb803000.png
Rock Outcropping (https://www.portailsmm.com/cs/inventory2.html#_RockOutcropping)
Storable: No
Info: Mine for Stone and other Crafting Materials.
Type: Decoration (Other)
Class: Other
Source: Storyline
Size: 2x2
Requirements: 2200 coins
Sell: item cannot be sold!
Drops: Stone, Jewels, Iron Ore, Silver Ore, Golden Nugget
Comments: Can be cleared in 20 actions


https://www.portailsmm.com/cs/rsc/thumb801070.png_2v_31020.png
Iron Rich Rock (https://www.portailsmm.com/cs/inventory2.html#_IronRichRock)
Storable: No
Info: Mine for Stone and other Crafting Materials.
Type: Decoration (Other)
Class: Other
Source: Storyline
Size: 1x2
Requirements: 5200 coins
Sell: item cannot be sold!
Drops: Stone, Jewels, Iron Ore, Silver Ore, Golden Nugget
Comments: Can be cleared in 8 actions


https://www.portailsmm.com/cs/rsc/thumb802010.png_2v_31020.png
Old Log (https://www.portailsmm.com/cs/inventory2.html#_OldLog)
Storable: No
Info: Clear for Crafting Materials.
Type: Decoration (Other)
Class: Other
Source: Storyline
Size: 1x1
Requirements: 600 coins
Sell: item cannot be sold!
Drops: Wood, Petals
Comments: Can be cleared in 3 actions


https://www.portailsmm.com/cs/rsc/thumb801050.png
Patch of Tall Grass (https://www.portailsmm.com/cs/inventory2.html#_PatchofTallGrass)
Storable: No
Info: Clear for Crafting Materials.
Type: Decoration (Plants)
Class: Plants
Source: Storyline
Size: 1x1
Requirements: 100 coins
Sell: item cannot be sold!
Drops: Petals
Comments: Can be cleared in 1 actions


https://www.portailsmm.com/cs/rsc/thumb802020.png_2v_31020.png
Fern Patch (https://www.portailsmm.com/cs/inventory2.html#_FernPatch)
Storable: No
Info: Clear for Crafting Materials.
Type: Decoration (Plants)
Class: Plants
Source: Storyline
Size: 1x1
Requirements: 800 coins
Sell: item cannot be sold!
Drops: Petals
Comments: Can be cleared in 1 actions


https://www.portailsmm.com/cs/rsc/thumb800060.png_2v_31020.png
Dead Tree (https://www.portailsmm.com/cs/inventory2.html#_DeadTree)
Storable: No
Info: Chop doe Wood and other Crafting Materials.
Type: Decoration (Plants)
Class: Plants
Source: Storyline
Size: 1x1
Requirements: 800 coins
Sell: item cannot be sold!
Drops: Wood, Glimmerdust, Mushroom
Comments: Can be cleared in 5 actions

ShibuyaCloth
04-09-17, 12:44 AM
Regular trees 1x1, 2x2 --> In general no
Dead tree 1x1 --> correct
Large rock outcroppings 2x2 --> correct
Small rock piles 1x1 --> can be stored when coming from a drop
Iron rick rock 1x1 --> can be stored when coming from a drop
Old log 1x1 --> can be stored when coming from a drop
Ferns 1x1 --> ????
Patch of tall grass 1x1 --> correct
Plant in a log 1x1 --> can be stored when coming from a drop
Tree log 1x1 --> can be stored when coming from a drop

All items that are chopped at least once cannot be stored back. Some special items can only be stored a few minutes after purchase, then you cannot stored them anymore.

cavegirl1
04-09-17, 01:03 AM
Thanks! I never guessed we couldn't store the magic garden, not that I would ever want to :)

ShibuyaCloth
04-09-17, 02:13 AM
Thanks! I never guessed we couldn't store the magic garden, not that I would ever want to :)

Updated the list with the pics! Should be complete now.

PrincessCupOButter
04-09-17, 05:37 AM
Updated the list with the pics! Should be complete now.

Thank you Shibuyacloth! Your list with pics is awesome!

I can't believe I forgot the storage cellar and the magic garden. :eek:
I didnt realize we couldn't store the apothecary or the elvenite slab (I chopped it a few times so I never tried), and I don't think I've ever gotten any small or iron rich rocks as drops. :( But I have gotten a few sap trees.

ShibuyaCloth
04-09-17, 06:10 AM
Thank you Shibuyacloth! Your list with pics is awesome!

I can't believe I forgot the storage cellar and the magic garden. :eek:
I didnt realize we couldn't store the apothecary or the elvenite slab (I chopped it a few times so I never tried), and I don't think I've ever gotten any small or iron rich rocks as drops. :( But I have gotten a few sap trees.

I put the iron rich rock in the not storable list. I cannot find it back in my 2 major kingdom inventory. I was pretty sure I got all rocks are drop except the Outcroppings.

I do not understand why we cannot store most buildings, makes no sense. The tree we could argue as well. The Elven Outpost is fixed due to our sparrow that needs a defined path to fly. The rest....

PrincessCupOButter
04-09-17, 07:01 AM
I noticed early on that the items we expanded to.....troll pit, tablet, roost, etc. were not storable. I'm glad we can at least move those, and the barons tent. But I wish they could be stored!

As for the outpost......I wish they would stop the sparrow animation so we could move the thing. And they really need to shrink its footprint. Lots of prime real estate going to waste!

I suppose not storing the cellar makes sense, because we had to build it to start our inventory, but what I've never been able to understand is why clicking on it doesn't bring us to the inventory, since it is our 'storage' after all.

Ps. I agree about trees. I really think they should be storable. It makes me sad to think of how many full grown trees I had to chop down to clear space when I first started expanding.
My guess is the developers don't want us to be able to grow and store trees in advance for use in timed events.

MoonVillage3
04-09-17, 07:11 AM
I put the iron rich rock in the not storable list. I cannot find it back in my 2 major kingdom inventory. I was pretty sure I got all rocks are drop except the Outcroppings.

I do not understand why we cannot store most buildings, makes no sense. The tree we could argue as well. The Elven Outpost is fixed due to our sparrow that needs a defined path to fly. The rest....

This I agree with.. the inability to store the Troll Pit and Forgotten Roost doesn't make sense. I'm sure it was overlooked as we can store the various castles, barrack, characters' houses and Wizard Schools which are more important buildings.

Looking at the picture list above.. can confirm the Moonstone is storable. It's different from other stone formations as it cannot be chopped, but does give drops.
And could be added pictures of thr Dark Cave Formations and Glimmer Rock Formation that can't be stored when you buy the but can be stored immediately, if not placed when received from the Adventures.

1ch1ps
04-09-17, 07:35 AM
This would be great & I might be able to finish some of these events .... I was able to save some of the willows, got 95 of each saved...this morning some I saved some I couldn't...also most were saved during event.

Also it would be nice if we can sell things you don't need...in Dragon Story you can sell things from quests, like crafted items, buildings won and trees won. You get coins.

ShibuyaCloth
04-09-17, 12:36 PM
This I agree with.. the inability to store the Troll Pit and Forgotten Roost doesn't make sense. I'm sure it was overlooked as we can store the various castles, barrack, characters' houses and Wizard Schools which are more important buildings.

Looking at the picture list above.. can confirm the Moonstone is storable. It's different from other stone formations as it cannot be chopped, but does give drops.
And could be added pictures of thr Dark Cave Formations and Glimmer Rock Formation that can't be stored when you buy the but can be stored immediately, if not placed when received from the Adventures.

You mean the Moon Rock, I flipped the flag to storable. Also the Old Log can be stored as well, found one in my inventory. As for the Dark Cave Formations and Glimmer Rock Formation, I have loads in my inventory. They all come from adventure. Maybe I need to make a flag to tell it can only be stored when coming from an adventure.

PrincessCupOButter
04-09-17, 01:13 PM
I do have one old log in inventory, but it dropped from somewhere. Maybe one of the gift piles? It's been so long ago. But I have never been able to store any old logs from expansions or any that I've purchased.

There are also the blythwood trees, which were storable when they were first released (both as saplings and grown trees), but were changed at some point and are no longer storable.

brigadoon365
04-09-17, 06:27 PM
I put the iron rich rock in the not storable list. I cannot find it back in my 2 major kingdom inventory. I was pretty sure I got all rocks are drop except the Outcroppings.

I do not understand why we cannot store most buildings, makes no sense. The tree we could argue as well. The Elven Outpost is fixed due to our sparrow that needs a defined path to fly. The rest.... That's why we can't move the outpost! Hadn't thought of that. Well, I feel much better about being stuck with where it is since there is an actual reason. Thanks for the info.