View Full Version : Patch Notes - January 16, 2014

01-16-14, 02:51 PM

Hey everyone, there's just one change coming up today. This change applies to all versions, but remember that not all versions will have the same available units. We recommend upgrading to the most current version, Kingdom Clash 1.3.4 (https://itunes.apple.com/app/id638320037?mt=8&at=10l3QL&ct=forum), which you can find in the App Store.



Slightly increased hit points.
Decreased damage.

01-17-14, 05:26 AM
Ah so boring. Was having fun with it. Now there not effective.

01-17-14, 09:12 AM
There goes all that time I spent upgrading them. You sure know how to suck the fun out of everything, TL.

01-17-14, 09:38 AM
how about a real update? how long has it been since the last update? all we got since then nerfing this and that. ppssff

01-17-14, 11:36 AM
Champion's altar??

01-17-14, 02:48 PM
Bat ships are boring. Every flog was unleashing a full load of them. Where's the creativity in that?

Disappointed you'll have to devise a different strategy to training 60 of them and just mashing the bat ship icon when you raid?

01-18-14, 01:51 AM
I was debating to give up on them anyways. Thank you for ending this debate.

01-19-14, 10:04 AM
There goes all that time I spent upgrading them. You sure know how to suck the fun out of everything, TL.

It is still not too bad against lesser weapons. The Flame throwers are great after upgrade against it.

01-19-14, 08:39 PM
Dragons do not seem to be returning fire, they should attack whichever weapon is attacking them first rather than die standing or keep doing something else!
Airships and archers are more intelligent.

01-27-14, 12:25 AM
Oops Airships are no longer affordable to all.
Prices vary between accounts. I guess done deliberately to create more fun in unfairness.

01-27-14, 12:46 AM
With Dragons and Knights so expensive I guess I will not use them as far as possible. But it could be a nice way to hide our stones before sleeping.
Dragons are so slow and need further improvement, dies easily.