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View Full Version : To hard to get stars!



susbebe
12-28-13, 11:56 AM
Think I take to many times and energy to get star, the game get bored quick!
And you need so many star when you get to case #2!

parlski
12-28-13, 04:43 PM
the game play is very slow, and none too fun. I might play out #3 to the end. might.

gfbnm
12-28-13, 07:50 PM
Extremely slow to play. Especially difficult to see on a phone.

I will be deleting

rmyers06
12-29-13, 07:01 AM
I agree. The amount of points to acquire a star is ridiculously high and it takes me ages just to get a star. I might play to the end of case #3 just to get the rewards on other games.

gunther1000
12-29-13, 09:41 AM
I like the concept of the game but it takes too long to earn stars. Gets boring really fast. There should be some other way to earn energy and stars.

preinsko
12-29-13, 11:55 AM
I like the concept; but it is taking me days to get the stars. Also there is no continuity there is no way to know which scene you should be playing, If you don't click on every scene and check the requirements you would be there forever. The game goes too slow maybe like "Clue" you can guess who is guilty at various times.

mammoduck
12-29-13, 01:57 PM
30 energy to play a round is GARBAGE. 5 or 10 energy would be way more reasonable and make this game more than hurry up to wait.

Tamara0629
12-29-13, 02:33 PM
Agree with all of the above. I spent $1 to get more gems to get some energy but as it is, it's going to take me at least 5x of going through a level finding the hidden objects before i can get a star. They really should make it to where you can get a star after going through 3x at most and decrease the amount of energy required to do the missions. Either that or increase the amount of energy you're allowed at max.

pipsqueak203
12-29-13, 03:26 PM
I also think the game takes too long - 30 energy per scene and energy regenerates 1 every 3 mins. That's an hour and a half to wait to play a scene again and will only get you a small percentage of a star (even when I find everything in less than 20s AND have a 6x bonus, not that I'm sure what those 6x bonuses get you).

I think it would be better if it cost less energy per scene, or energy regenerated quicker, say 1 per minute.

I have spent money on gems to boost energy, but that's an expensive habit to get into here. I'd rather buy gems in Castle Story as I think you get more for your money.

PBBarb
12-29-13, 06:42 PM
I agree. I've been playing off and on all day (never completely refilling my energy). I've only gotten 2 stars today. Of course I lost 30 energy once when a scene froze again, but still. If the energy refilled quicker or it took less energy per scene I'd be more likely to continue playing. Once I finish this third case I think I'm done because it is just frustrating at this point.

charlycrystal
12-29-13, 07:23 PM
Yes, I like this game a lot too but the game play is too slow with the amount of energy needed to get stars. Ill play through case 3 but will delete. Too bad because if I could play longer I'd be more likely to buy gems but the amount of energy you get for gems is awfully low.

farmerted7
12-29-13, 09:10 PM
I deleted after case 2. Not even worth sticking around for one more case for 15 gems on other game. I agree with others: too slow and too hard to earn stars. Such a great concept, though. Too bad.

myndisue
12-30-13, 05:38 PM
I think I'd like it if it didn't take SOOOO LOOONNG to get more energy! Either recharge faster or use less on each scene. If it stays the same, I will be deleting after getting my rewards too.

pipsqueak203
12-31-13, 06:07 PM
The recharge is faster now. 1 energy every 2mins = 1 hour to recharge enough to do a scene.

This is better, thanks TL if you've been reading the feedback and responding.

smjdel
01-01-14, 08:16 AM
Too much repetition. All You do is play the same scenes over and over. Definitely not a keeper.

s_lynne
01-07-14, 02:15 PM
I play quite a few Hidden Object games and none of those games require 6+ million points just to get 1 star. Nor do they ask for 30 energy per scene. There is a couple of games that wants 30e/scene, but I don't play those for obvious reasons. I agree with others who asks "why not 5 or 10 energy per scene?" It doesn't make sense to require 30 energy when the max energy is 160. That means I can only play scenes 5 times and in some cases, no pun intended, that's still not enough to earn 1 star. There are some games that don't require any energy to play and some that requires 5e/scene. I tend to play those more often.

pipipooh1977
01-07-14, 02:46 PM
Yeah, I started playing but got bored fast. Too hard to get stars and gets boring doing the same thing over & over again.

TexasFarmerBarb
01-10-14, 08:00 PM
30 energy to play a round is GARBAGE. 5 or 10 energy would be way more reasonable and make this game more than hurry up to wait.

Yes too many energy makes the game no fun! Please reduce the amount if energy to play I think 10 is good better than 30!!!!

gfbnm
01-10-14, 09:20 PM
Bored doing the same thing over. Really wish the goal would disappear from other games. Instead it is now extended to 16 days. Please give an option to delete

mermaidzen
01-21-14, 04:50 AM
I agree with others I enjoy the game and play it with my 8yr old as it helps to get her hand and eye coordination better but she is so slow that it takes me 2 days to sometimes get a star and there are others that she can play for longer so plays them. I have made it to case 5 for reward in other games but once finished will stop playing unless you reduce engery. Also how about being able to send friends gifts as that could help.

mcwrapper
01-21-14, 07:39 PM
Wow. I think you guys are wrong on this one. I think the star progression is just fine. The cases don't take long so they need to stretch out the time you get a star. They can't really fix this without adding more to the cases.

This is a classic teamlava game. It's supposed to be played over the long haul and not in quick bursts. To everyone complaining about this game...don't ever play castle story. It's a great game but the story (which still is not done) will take you a year to finish at least.

cityfan
01-27-14, 01:56 PM
I agree with all the other comments here. It takes too much energy to earn a star, compared to the rate of energy recharge, resulting in super-long wait times. I love this game, but am beginning to be very frustrated by it..

Duane_nelson
02-06-14, 10:39 PM
I'm with mcwrapper on this point. If it was faster, I'd never get my day job done. This way, I use up energy in the morning, lunch time, and night. I'm enjoying the drawn out nature. That said, a little more variety in the searches would be appreciated.

fabulus12
02-09-14, 09:06 AM
I enjoyed the Valentine one, received stars quicker, but it was over really quick.

I've started finishing completed scenes while waiting for more to play. Since you can't carry stars from scene to scene, maybe we can trade left over stars from previous scenes to get more energy.

bobbyrae
02-09-14, 09:11 AM
Wow. I think you guys are wrong on this one. I think the star progression is just fine. The cases don't take long so they need to stretch out the time you get a star. They can't really fix this without adding more to the cases.

This is a classic teamlava game. It's supposed to be played over the long haul and not in quick bursts. To everyone complaining about this game...don't ever play castle story. It's a great game but the story (which still is not done) will take you a year to finish at least.
I downloaded it so the annoying pop up in my other games would stop. Then i deleted it. I have now downloaded the valentines day version again so the pop uo would go away. There is the promise of 3 gems if i just solve case3 but it is such a boring game that not even the three gems is worth it. So again i will be deleting it.

hmgdanielson
02-20-14, 05:03 PM
All of a sudden, in the middle of case #4, I feel like I'm slogging through cases and getting nowhere. Did the point requirements to get stars suddenly change? Do the later cases require more points per scene to get stars? If I go back and finish all the stars in the previous cases, will it be easier to get stars in the later ones? Am I just insane?

<checks some screenshots> Well, I'm not insane... I have screen shots of two different timer scenes (Lucky's Pawn Shop & Subway Terminal) with about the same amount of progress on them (just barely more than 3 stars). Lucky's says 9,084,100 to the fourth star; Subway says 4,145,000 to the fourth star. Likewise, a screenshot of Big Jim's Diner shows that I need 2,343,000 points in order to earn the fourth star (I have just barely more than three). And a screenshot of the Projection Booth shows that I only have slightly more than ONE star, but need 2,321,500 to get the second one.

So the costs are cheaper in some chapters than others. Is this because of a set number on TeamLava's end, or is this because I didn't get all the stars available in the previous cases? Because this isn't fun - I seriously can have entire days of not making progress on a case at all. Going back and getting the stars on the other cases would feel like more of an accomplishment than this lack of getting anywhere. :(