MeisterLampee
10-29-13, 07:38 AM
Hi FireMocha Programmers,
I have one suggestion that might be very interesting for you. In my opinion a hard working player should have a higher rank as an inactive player just sitting on his almost invincible kingdom. Therefore: The New Crown System (NCS)!
The system would be similar to the ATP Ranking (Tennis). So the crowns you win, are only alive for a certain time period. Let's make an example if this time period would be 1 month:
1. January: Player A starts playing on from 0 and wins 100 crown on that day. Total points ==> 100
31. January: Player A plays the whole month and makes on average 40 crowns per day. Total points ==> 1300
1. February: Player A makes one day pause. Because the lifetime of his crowns is only 1 month, he looses the 100 crowns of 1. January. Total points ==> 1200
1. July: Player A played a lot, earned himself the third place of the global ranking and has e.g. Total points ==> 1800
1. August: Player A was on holiday and could not play KC for the whole month. So he lost all his crowns. Total points ==> 0
31. August: Player A was playing the whole month and earned again the same crowns and ranking as he had before. Total points ==> 1800
Like this we would not have those "Dead Monsters" lying around and frequent players would be rewarded. This would also be a motivation for advanced older players. IMHO this method would be very fair and guarantee that each player really has to earn the rank he owns. Otherwise player build up their crowns and sit on them like an old dragon sleeping on his pile of gold. ;-)
On global rank 1 there sits still the person with the most solid kingdom but he has to work to stay there. Sounds very fair, yes?
@admins: It would be nice if this suggestion would find its way on a table of the developers.
@players: What do you think about my idea? You can also add something or improve it.
Cheers,
MeisterLampee
I have one suggestion that might be very interesting for you. In my opinion a hard working player should have a higher rank as an inactive player just sitting on his almost invincible kingdom. Therefore: The New Crown System (NCS)!
The system would be similar to the ATP Ranking (Tennis). So the crowns you win, are only alive for a certain time period. Let's make an example if this time period would be 1 month:
1. January: Player A starts playing on from 0 and wins 100 crown on that day. Total points ==> 100
31. January: Player A plays the whole month and makes on average 40 crowns per day. Total points ==> 1300
1. February: Player A makes one day pause. Because the lifetime of his crowns is only 1 month, he looses the 100 crowns of 1. January. Total points ==> 1200
1. July: Player A played a lot, earned himself the third place of the global ranking and has e.g. Total points ==> 1800
1. August: Player A was on holiday and could not play KC for the whole month. So he lost all his crowns. Total points ==> 0
31. August: Player A was playing the whole month and earned again the same crowns and ranking as he had before. Total points ==> 1800
Like this we would not have those "Dead Monsters" lying around and frequent players would be rewarded. This would also be a motivation for advanced older players. IMHO this method would be very fair and guarantee that each player really has to earn the rank he owns. Otherwise player build up their crowns and sit on them like an old dragon sleeping on his pile of gold. ;-)
On global rank 1 there sits still the person with the most solid kingdom but he has to work to stay there. Sounds very fair, yes?
@admins: It would be nice if this suggestion would find its way on a table of the developers.
@players: What do you think about my idea? You can also add something or improve it.
Cheers,
MeisterLampee