liebs12
08-14-13, 02:15 PM
First the new quest line:
There should be a Winter quest in order to prepare the kingdom for the cold winter. It can be made as long or short as the developers want but there are a lot of possibilities. Some suggested quests in the quest line include:
i) Upgrade 3 cottages to level 5
ii) Level 5 is not enough, we need to upgrade cottages with ?insulation? (Called "Winter Cottages")
iii) Gather 15 pieces of insulation (you can make this at the workshop and requires wool, wood, glue, etc.
iv) Upgrade 3 cottages to winter cottages (this requires the cottages to be at level 5, then a certain number of stone, stone blocks, pastes, and ?5 insulation per cottage?
v) Now that the building is upgrade, what about when people go outside, they need to be warm and need coats: Make 10 coats (each coat will requires 5 wool, 3 fur, 1 random dye)
vi) Now that the people will be warm, the kingdom needs to gather enough food to outlast the winter (gather 50 of each harvested food (wheat, strawberries, cocoa, etc.), 50 water, 25 fish, 75 eggs, etc.)
You get the jist of it.
Other suggestions include:
1. Improve the quantity and type of items dropped from the resource buildings once they are upgraded to level 4 and 5. It takes time and rare items to upgrade to these levels and there should be a reward. For example, for the sawing mill, when it is upgraded to level 4 it should star t to drop wood beams and fancy beams and when it is upgraded to level 5 it should drop royal beams and enchanted beams, and on rare occasions simple glue, super glue and pastes.
2. There should be more tradable items in the royal exchange (including being able to trade away items that are no longer used in the game (like the cleaver, and homemade sword)
3. There should be more quests to upgrade buildings to level 5 (and buildings that are upgraded to level 5 should drop something on top of money, like the jeweler can drop 1 jeweler, the tavern should be able to drop a random dish, the market an random item in the game, etc.
4. There should be more 48 hours quests to gather a certain amount of an item.
There should be a Winter quest in order to prepare the kingdom for the cold winter. It can be made as long or short as the developers want but there are a lot of possibilities. Some suggested quests in the quest line include:
i) Upgrade 3 cottages to level 5
ii) Level 5 is not enough, we need to upgrade cottages with ?insulation? (Called "Winter Cottages")
iii) Gather 15 pieces of insulation (you can make this at the workshop and requires wool, wood, glue, etc.
iv) Upgrade 3 cottages to winter cottages (this requires the cottages to be at level 5, then a certain number of stone, stone blocks, pastes, and ?5 insulation per cottage?
v) Now that the building is upgrade, what about when people go outside, they need to be warm and need coats: Make 10 coats (each coat will requires 5 wool, 3 fur, 1 random dye)
vi) Now that the people will be warm, the kingdom needs to gather enough food to outlast the winter (gather 50 of each harvested food (wheat, strawberries, cocoa, etc.), 50 water, 25 fish, 75 eggs, etc.)
You get the jist of it.
Other suggestions include:
1. Improve the quantity and type of items dropped from the resource buildings once they are upgraded to level 4 and 5. It takes time and rare items to upgrade to these levels and there should be a reward. For example, for the sawing mill, when it is upgraded to level 4 it should star t to drop wood beams and fancy beams and when it is upgraded to level 5 it should drop royal beams and enchanted beams, and on rare occasions simple glue, super glue and pastes.
2. There should be more tradable items in the royal exchange (including being able to trade away items that are no longer used in the game (like the cleaver, and homemade sword)
3. There should be more quests to upgrade buildings to level 5 (and buildings that are upgraded to level 5 should drop something on top of money, like the jeweler can drop 1 jeweler, the tavern should be able to drop a random dish, the market an random item in the game, etc.
4. There should be more 48 hours quests to gather a certain amount of an item.