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View Full Version : Crafting buildings producing wrong items



ironmarycash
02-17-13, 09:59 PM
iOS 6.1
Castle Story 1.1.3

Twice now a crafting building has produced a different item than what I started. The first one went by fast, so I almost thought I imagined it (I think it was the workshop producing stew instead of a beam or something) but then today a kitchen produced glimmerdust instead of flour. I didn't get a screenshot, but I saw it clearly and am sure that's what happened. It doesn't affect gameplay a ton, but I thought I should report it.

ironmarycash
02-17-13, 10:06 PM
Sorry, never mind! I wasn't making flour - it was the barons feast or whatever it's called. I got my jobs confused. Forget it!

maguar
02-18-13, 02:31 AM
Lol. I think a couple of people have been caught with that

kooky panda
02-18-13, 07:41 AM
Lol. I think a couple of people have been caught with that

I have!!! LOL


https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcSyClK23U3VgKQ_6UpDDCMdjVRRwcqdn TmRFNl0AL5aWWzvU5UmNg