MissChaLk
11-16-12, 03:03 AM
_______Hello TeamLava Peeps & Players_______
I noticed that in the Castle Story Game, unlike in other TeamLava games, we only can give 3 gifts per day, wich is, in my opinion, absurd. :confused:
___~~~><~~~___
Okay, here's my suggestions (in RED):
1. If TeamLava thinks 3 Daily Gifts is enough:
I suggest that maybe, for some gifts, 3 is enough to be allowed to send daily but not for ALL gifts. Why not set it like in Home Design Game : only allow 3 Diamonds 💎 to be gifted each days but for the rest of the gifts, players can send them to all their other neighbors.
---> In Castle Story, for exemple, TeamLava could set it to be only 3 Glimmerdust Gifts allowed to be sent daily BUT for the other gifts, to be allowed once daily to all their other neighbors.
2. If TeamLava thinks this first suggestion is not receivable:
I suggest that TeamLava then set the game to be like in Dragon Story Game: only 3 Golds 💰 are allowed to be sent daily BUT the list of the neighbors the players received them from STAYS there and players can better manage to whom to send their precious 3 Gifts back ( it is set in a way that players can easily gift back to the same neighbor that already sent them a gift; players can decide to give back the gifts in order that they received them. When they do so, the name of the neighbor simply goes off the list but the others stays, leaving players the choice to slowly go down the list, or to be able to see the neighbors that sent them a Gift more often than others & only give back to those neighbors )
---> In Castle Story, for exemple, TeamLava could set it for players to be able to track & send back to the neighbors they received gifts from with a list where the neighbors that gifted them STAYS there, then players could manage their gifting process more efficiently and fairly.
___~~~><~~~___
If you agree to those suggestions as a Castle Story Player (or a TeamLava Dev!),
please REPLY to this thread to make it 'heavier' for TeamLava to look at,
thanks ALL & Enjoy the Game :cool:
S8 🆔 MissChaLk
I noticed that in the Castle Story Game, unlike in other TeamLava games, we only can give 3 gifts per day, wich is, in my opinion, absurd. :confused:
___~~~><~~~___
Okay, here's my suggestions (in RED):
1. If TeamLava thinks 3 Daily Gifts is enough:
I suggest that maybe, for some gifts, 3 is enough to be allowed to send daily but not for ALL gifts. Why not set it like in Home Design Game : only allow 3 Diamonds 💎 to be gifted each days but for the rest of the gifts, players can send them to all their other neighbors.
---> In Castle Story, for exemple, TeamLava could set it to be only 3 Glimmerdust Gifts allowed to be sent daily BUT for the other gifts, to be allowed once daily to all their other neighbors.
2. If TeamLava thinks this first suggestion is not receivable:
I suggest that TeamLava then set the game to be like in Dragon Story Game: only 3 Golds 💰 are allowed to be sent daily BUT the list of the neighbors the players received them from STAYS there and players can better manage to whom to send their precious 3 Gifts back ( it is set in a way that players can easily gift back to the same neighbor that already sent them a gift; players can decide to give back the gifts in order that they received them. When they do so, the name of the neighbor simply goes off the list but the others stays, leaving players the choice to slowly go down the list, or to be able to see the neighbors that sent them a Gift more often than others & only give back to those neighbors )
---> In Castle Story, for exemple, TeamLava could set it for players to be able to track & send back to the neighbors they received gifts from with a list where the neighbors that gifted them STAYS there, then players could manage their gifting process more efficiently and fairly.
___~~~><~~~___
If you agree to those suggestions as a Castle Story Player (or a TeamLava Dev!),
please REPLY to this thread to make it 'heavier' for TeamLava to look at,
thanks ALL & Enjoy the Game :cool:
S8 🆔 MissChaLk