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Cyclohexane
10-09-12, 04:36 PM
I?ve been playing Storm8 / Lava games for a long time but only recently noticed this game. In the week I?ve been playing, I have had fun but want to provide a couple useful observations.

1.) I can?t afford to expand: It costs 10,000 to 15,000 to clear tress (Small Bitter Bark and Timberwood respectively) and 75,000 to clear Fung Stone. I?ve heard this is a bug on Androids but I cannot do anything about it. The Mushmold only cost 25 silver so I am leaning towards the bug theory.

This creates a need to sell unwanted dragons rather than keep them. After all, I cannot afford to expand so I need to make the best use of my space. I keep getting the same dragon, the Firestorm. I?ve gotten this with hybrids as well as pure fire / air. I know it is just the luck of the draw. My complaint is no ability to cancel an egg once it is in the Nest. I haven?t been playing long enough to obtain a second hatchery so I?d like a ?Crack Egg? feature.

I?ve gotten FireStorm 3 times (only lvl 12) and had to wait 12 hours for each to hatch; and they only sell for 100 each, I?d prefer to just crack it open and **** it rather than wait 12 hours and sell for 100; better yet, this would be good dragon food?.


You can tell from the egg what it is, so why do I need to wait? My time is worth more than 100 coins. Which leads me to my next point?

2.) Why do dragons only sell for 100 each (less for pures)? If it is a baby or adult, I get 100 flat. Is this a bug also? If not, what kind of business is this? What are we teaching the kids in this game?

- Invest in your business infrastructure (i.e. purchase and clear land ? hundreds of thousands of dollars for small land + time to find and clear)

- Buy businesses and specialists to run them (hatcheries and breeding grounds ? thousands each, or worse, rare gold, and time to build)

- Work hard (i.e. wait to mate / hatch)

- Then sell them at an extreme loss, don?t even attempt to make a profit.


Hatched babies should be 10 times this amount (1000) and another multiple of ten for each evolution. An adult requires lots of expensive food and time to prepare; why don?t they fetch a higher price? Add a multiplier for common (0.8), rare (x1), ultra rare (x100), etc.
.
.

By the way, I understand a lot of kids play this game so ****ing and eating baby dragons may be off the table, but perhaps we have a ?sell egg? feature which would immediately make the Nest available again. The cost of an egg should be the existing cost (because new owner would have to had buildings, land, time to hatch, or strange appetite, etc.).

spiralraindrop
10-09-12, 04:41 PM
I?ve been playing Storm8 / Lava games for a long time but only recently noticed this game. In the week I?ve been playing, I have had fun but want to provide a couple useful observations.

1.) I can?t afford to expand: It costs 10,000 to 15,000 to clear tress (Small Bitter Bark and Timberwood respectively) and 75,000 to clear Fung Stone. I?ve heard this is a bug on Androids but I cannot do anything about it. The Mushmold only cost 25 silver so I am leaning towards the bug theory.

This creates a need to sell unwanted dragons rather than keep them. After all, I cannot afford to expand so I need to make the best use of my space. I keep getting the same dragon, the Firestorm. I?ve gotten this with hybrids as well as pure fire / air. I know it is just the luck of the draw. My complaint is no ability to cancel an egg once it is in the Nest. I haven?t been playing long enough to obtain a second hatchery so I?d like a ?Crack Egg? feature.

I?ve gotten FireStorm 3 times (only lvl 12) and had to wait 12 hours for each to hatch; and they only sell for 100 each, I?d prefer to just crack it open and **** it rather than wait 12 hours and sell for 100; better yet, this would be good dragon food?.


You can tell from the egg what it is, so why do I need to wait? My time is worth more than 100 coins. Which leads me to my next point?

2.) Why do dragons only sell for 100 each (less for pures)? If it is a baby or adult, I get 100 flat. Is this a bug also? If not, what kind of business is this? What are we teaching the kids in this game?

- Invest in your business infrastructure (i.e. purchase and clear land ? hundreds of thousands of dollars for small land + time to find and clear)

- Buy businesses and specialists to run them (hatcheries and breeding grounds ? thousands each, or worse, rare gold, and time to build)

- Work hard (i.e. wait to mate / hatch)

- Then sell them at an extreme loss, don?t even attempt to make a profit.


Hatched babies should be 10 times this amount (1000) and another multiple of ten for each evolution. An adult requires lots of expensive food and time to prepare; why don?t they fetch a higher price? Add a multiplier for common (0.8), rare (x1), ultra rare (x100), etc.
.
.

By the way, I understand a lot of kids play this game so ****ing and eating baby dragons may be off the table, but perhaps we have a ?sell egg? feature which would immediately make the Nest available again. The cost of an egg should be the existing cost (because new owner would have to had buildings, land, time to hatch, or strange appetite, etc.).

The foliage removal costs are bug-free. Those are the correct costs.
I agree with you on your suggestion of cracking the egg. It makes me and many other players impatient.
The hundred coins for selling dragons is not a bug, TL have made it like that.

rusticjess
10-09-12, 04:54 PM
TL will not change the egg hatching routine. Why? because it makes them money. people spend more money on gold to speed up both breeding and hatching times. it would be a loss to TL if they allowed us to sell an egg as soon as the parents are done breeding. that's why they will never do it

smile4katie
10-10-12, 04:39 AM
I'm at level 57 and I pay $800,000 to clear a large bitter bark!! They are teaching them business strategies just not the way you think. "Give people something they really want then dangle it on a string in front of them. Make them wait until they can't take it anymore and the majority will pay through the nose for it." or on a more optimistic level hopefully they are learning patience even through a most frustrating situation :)

swanhenge
10-10-12, 08:11 AM
This game stinks for new players. Unless you start out lucky and breed a few rares right away, clearing space will take for... ever!

theclumsypotato
10-10-12, 09:06 AM
What, you have three firestorms? :P I'm level 12 too and I have five--with another one incubating. At least they're higher earners than most other common dragons.

jl0408
10-10-12, 10:07 AM
If you've only been playing for a week, yes it's probably a bit frustrating. But I've been playing for a month and I'm up to level 31. I have 3 large and 3 small farms. I have 41 dragons and 21 of out 25 habitats allowed at that level. I've raised 7 dragons to epic and and 8th one almost there. The rest are mostly up to level 6 and 7, except the horde of unwanted fruitfuls. I've also cleared the entire 1st part of the island and currently have around 500k silver. Anyway, what I'm getting at is its not impossible to expand and grow your island for new players like you're lamenting about. Obviously you won't have a fully cleared island filled with rare dragons in a week's time. You have to spend time in the game growing food, feeding dragons, collecting silver and breeding. And don't forget visiting neighbors!