Ellie
06-20-10, 08:45 AM
A lot of threads have been posted about managing our neighbour list.
I thought a seperate option on the main menu, with neighbours, favourites and invitations.
When you accept a new neighbour, they are automatically added to your neighbour list as normal. Apart from the visit button, another options button could be introduced. Options to include, block, delete, move to favourites.
The favourites section is as the name suggests, your favourite neighbours, the ones who regularly water your farm or your friends, etc. The options tab could be the same as above, except the option to move to neighbour list.
Finally, the invitations tab - where all invites whether sent or received are managed.
What do others think?
I too would like to see how much water I still have to give a neighbour but think the overhead on the servers might make this prohibitive. I realise that it tells you how much water is left when you visit the farm but that is only one farm at a time, if it has to calculate for all neighbours everytime you open the neighbour list, I would think the whole system could grind to a halt.
I thought a seperate option on the main menu, with neighbours, favourites and invitations.
When you accept a new neighbour, they are automatically added to your neighbour list as normal. Apart from the visit button, another options button could be introduced. Options to include, block, delete, move to favourites.
The favourites section is as the name suggests, your favourite neighbours, the ones who regularly water your farm or your friends, etc. The options tab could be the same as above, except the option to move to neighbour list.
Finally, the invitations tab - where all invites whether sent or received are managed.
What do others think?
I too would like to see how much water I still have to give a neighbour but think the overhead on the servers might make this prohibitive. I realise that it tells you how much water is left when you visit the farm but that is only one farm at a time, if it has to calculate for all neighbours everytime you open the neighbour list, I would think the whole system could grind to a halt.