DaojinWildfire
08-17-12, 12:40 PM
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Help Storm8 get to 2013 SXSW Interactive (http://sxsw.com/interactive). How? It's easy! SIGN UP (https://auth.sxsw.com/users/sign_up) for a SXSW account and VOTE for Storm8's panel (http://panelpicker.sxsw.com/vote/6057)! Tell your friends to vote for us!
Mobile devices present some of the greatest and most exciting opportunities game developers will ever see. But getting to the top and staying there takes more than just creating the next chart-busting title. If you want to build a business that can roll out hits and stay independent over the long run, you need to think ahead.
Storm8, one of the first and largest social mobile game developers, will discuss how to compete successfully with the giants of the gaming industry while maintaining control over your own destiny.
We will be answering many important questions, such as?
Building a distribution strategy: How do you build a game network to fuel growth for future games?
Monetizing your first game(s): It doesn't matter how great your game is; if you can't monetize, you?re not going to stay in business. How do you build monetization into the DNA of your company?
Monetizing your first game(s): It doesn't matter how great your game is; if you can't monetize, you're not going to stay in business. How do you build monetization into the DNA of your company?
Do new mobile game companies really have a chance to compete with the industry giants?
How important is the first-mover advantage in mobile gaming?
Tell your friends to support Storm8 at 2013 SXSW Interactive! SIGN UP (https://auth.sxsw.com/users/sign_up) for a SXSW account and VOTE for Storm8's panel (http://panelpicker.sxsw.com/vote/6057)!
Help Storm8 get to 2013 SXSW Interactive (http://sxsw.com/interactive). How? It's easy! SIGN UP (https://auth.sxsw.com/users/sign_up) for a SXSW account and VOTE for Storm8's panel (http://panelpicker.sxsw.com/vote/6057)! Tell your friends to vote for us!
Mobile devices present some of the greatest and most exciting opportunities game developers will ever see. But getting to the top and staying there takes more than just creating the next chart-busting title. If you want to build a business that can roll out hits and stay independent over the long run, you need to think ahead.
Storm8, one of the first and largest social mobile game developers, will discuss how to compete successfully with the giants of the gaming industry while maintaining control over your own destiny.
We will be answering many important questions, such as?
Building a distribution strategy: How do you build a game network to fuel growth for future games?
Monetizing your first game(s): It doesn't matter how great your game is; if you can't monetize, you?re not going to stay in business. How do you build monetization into the DNA of your company?
Monetizing your first game(s): It doesn't matter how great your game is; if you can't monetize, you're not going to stay in business. How do you build monetization into the DNA of your company?
Do new mobile game companies really have a chance to compete with the industry giants?
How important is the first-mover advantage in mobile gaming?
Tell your friends to support Storm8 at 2013 SXSW Interactive! SIGN UP (https://auth.sxsw.com/users/sign_up) for a SXSW account and VOTE for Storm8's panel (http://panelpicker.sxsw.com/vote/6057)!