maguar
06-02-12, 03:36 PM
I get that TL want to change the economy in order to lengthen the game playing process. I also get that players are very unhappy about some of the recent changes.
What I want to do is start a thread where we can list the comprises we as players would be willing to make.
Decrease breeding time for common dragons - Increase gold requirement to speed up breeding times
Decrease dragon $/hour - Increase coin capacity for habitats
Decrease clearing times for foliage and rocks - Increase gold requirements to speed up clearing times for foliage and rocks
Decrease amounts for Impruberries and Buffbeets - Increase amounts for Pumpwings and Elites
Ability to sell eggs for half the baby dragon selling price - Base dragon selling price on dragon level
Have different experience and sell values for decorations, eg something might give more xp/$ but have a lower resell %
Ability to abandon breeding - Gold cost based on the rarity of the dragon, eg common dragons cost more to abandon then rares. Amount should be less than the speed up cost when breeding starts
Further habitat upgrades - Cost more but hold more dragons and coins
Keep the 20 map limit - We can choose where we want to expand (not next to where we currently have expanded) and we can see the rocks and foliage before we expand
Anyway these are my thoughts. Feel free to add your own.
What I want to do is start a thread where we can list the comprises we as players would be willing to make.
Decrease breeding time for common dragons - Increase gold requirement to speed up breeding times
Decrease dragon $/hour - Increase coin capacity for habitats
Decrease clearing times for foliage and rocks - Increase gold requirements to speed up clearing times for foliage and rocks
Decrease amounts for Impruberries and Buffbeets - Increase amounts for Pumpwings and Elites
Ability to sell eggs for half the baby dragon selling price - Base dragon selling price on dragon level
Have different experience and sell values for decorations, eg something might give more xp/$ but have a lower resell %
Ability to abandon breeding - Gold cost based on the rarity of the dragon, eg common dragons cost more to abandon then rares. Amount should be less than the speed up cost when breeding starts
Further habitat upgrades - Cost more but hold more dragons and coins
Keep the 20 map limit - We can choose where we want to expand (not next to where we currently have expanded) and we can see the rocks and foliage before we expand
Anyway these are my thoughts. Feel free to add your own.