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shawa13
04-29-11, 07:15 AM
There are four statistics to pay attention to: gold, experience, popularity, and sociability (1-4 pink stars)

Gold - make more gold by making clothes that make the most gold per hour and accepting gifts that make the most gold per hour. Crissylodmell posted a great spreadsheet showing the most profitable clothes. https://spreadsheets.google.com/ccc?...thkey=CPucp-MB - Thanks SO much Crissy! As you can see, the short term items make the most gold. Please note, her spreadsheet shows gold earned per hour, it is NOT the way to calculate the best gift.

Gifts - If we ever find out what the sweaters are worth (2g or 5g each), it may be them, but in the meantime, the shoes are worth the most gold. (so please stop sending me the handbags, they are worth 100g, while the shoes are at least 400g) You don't have to accept every gift. You get the most recent 20 gifts, so you can log on throughout the day, accept the shoes, and the other gifts will gradually move down and off the list, and hopefully, more shoes will come on, which you can accept. I'm not sure what "declining" a gift does. I just ignore the gifts I don't want. On a good day, you can get all shoes, if that's what you want. Before I go to bed, I accept whatever is left and put it in an inside row where I can swap it out if I have an outside rack get empty.

Experience - experience is what makes you level up. You get experience from making and displaying clothes, but you also get a lot of experience from giving and receiving "Likes". Keep as many racks and tables filled as you can to get more tips. Visit other people to raise your sociability rating (1-4 pink stars), as that brings in more people to leave you more "likes".

Make it easy for people to "like" you. Keep your racks or tables filled. Pick up your "likes" often, so there is always room. I like to put my tables and racks in groups of 3, so experienced players know that I want Likes and will come back often because they can expect that my tables will be available. I personally hate waiting to load someone's shop and all the racks/tables are full -- or worse, they have no clothes, so that I can't 'like" them either.

Overnight - starting out, it is hard to keep racks filled overnight, or other times you will be away for hours. I use Design mode to move a flowerpot or cushion to block the door so that the customers can't come in. You don't earn any gold, but you keep your tables and racks filled so that you can get "likes".

Extra tables & racks - You can create extra tables and racks for "likes" by putting them together so that the shoppers can't get to them. For example, if you put two rows of tables at the edge of the shop, the row on the edge of the shop isn't touching a shopper, except for the end. I put flowers to block the ends so I have the entire row to fill with Mastery (1) items I earn or with small stack items, like the Wedge shoes (15). I also put dress racks together with outside rows of profitable items (Velvet dresses, Red Crop Tops, Red Silk Tunics) and an inside row that the shoppers can't reach with Mastery items and low numbers of less profitable items so it looks pretty.

Buying items with Gems and expanding - you also get experience that way, but I haven't tried to keep track of it, and don't know much about it.

Popularity - Maybe others have better ideas, but I just keep the racks and tables filled, and keep Full Length Mirrors and Dressing Rooms at opposite ends of the shop. Blocking the door when you run out of clothes (see Overnight in the Experience paragraph) will keep your popularity high.

Sociability - Get a bunch of neighbors by visiting people (Social -> Community tab) and writing your Storm8 ID (not your boutique name) on their wall asking them to add you. Try to have a attractive shop with stocked tables and racks so there is room to 'Like". I never add people whose shops are hard to "like". Visiting neighbors is worth more than visiting strangers. You get double the "likes" (6 instead of 3) and you get a daily bonus of gold, experience or both.

When you visit someone else's shop, you will see a pink number and a bar across the bottom. You start out with 0 or 1. The more you tip, you will see the bar advance to level 2, then 3, then at level 4 the bar disappears and you just have a star with a 4 in it. The first day you get that 4 star, visit a lot of people (more than 20) then after that, you can keep a level 4 just by visiting the neighbors that leave you a gift.

Those are my starting tips. I hope others find it useful and post some more ideas -- or disagree with mine! I never mind being wrong if it improves the game, and I really love this one more than the other Story games. It is more challenging, I think.

mcc1230
05-01-11, 02:13 AM
Nice tips! Thanks shawa for sharing! :cool:

shawa13
05-04-11, 06:38 AM
There is a lot more info about gaining experience - and that is how you level. Making clothes is the best way to gain experience. Looking at Crissy's spreadsheet (https://spreadsheets.google.com/ccc?...thkey=CPucp-MB) again, in each group of 3-4 items, the one that is the least gold is usually worth the most xp. So when you have enough gold to buy the decorations you want, and really want to focus on leveling, it's time to switch to the making the highest xp items. I love the new clothes, because the Punky Sass is so good for making a lot of gold and xp quickly -- as long as you can play every 30 minutes! Those are my items that expire the most, because I get distracted and forget to check on them in time. Waste of gold, but hey! it's a game, after all. :D

Rachael98
05-04-11, 01:03 PM
Great. Thank you very much. All I'd say is that the spreadsheet doesn't work. Thanks for sharing!

crissylodmell
05-10-11, 03:06 AM
Also, I will try to update with the new collections later today. :)

Crissy

gourjess
06-26-11, 11:20 PM
These are very helpful tips! Except I dont understand why you would Only keep the contrast pumps gift, wouldn't u keep the other gifts as well anyway?

xSnowyOwlx
06-26-11, 11:35 PM
These are very helpful tips! Except I dont understand why you would Only keep the contrast pumps gift, wouldn't u keep the other gifts as well anyway?

Seeing as how you can only accept 20 gifts per day (unless you've been away for more than a day then you can get like 40 of them) and if you have 20 contrast pumps but some of the red sweaters, black slacks and sunny handbags mixed in and for those who only want the contrast pumps because they are earn the most coins it's just better to decline the others so that you can accept more of the contrast pumps.

I personally don't care, I accept any gift I receive.

xSnowyOwlx
06-26-11, 11:37 PM
If you want to know how much the red sweaters cost, just watch them for a while and you'll see that when somebody buys a red sweater a + x amount of of coins appears on them and then disappears.

I don't have any red sweaters in my boutique right now or I'd be able to tell you since I just noticed you mentioned that you don't know how much they are.

gourjess
06-27-11, 12:10 AM
Ok that makes sence now. thanks!

gourjess
06-27-11, 12:13 AM
By the way, I worked out how much the red sweaters are worth. I have them in my store right now. They are worth 2 coins.

shawa13
07-01-11, 07:19 PM
By the way, I worked out how much the red sweaters are worth. I have them in my store right now. They are worth 2 coins.

Thank you, thank you! I have never been able to be sure that was what was being purchased. Great news to be able to say for sure.

gourjess
07-04-11, 05:29 AM
No problem :)

sweetie_bug
07-07-11, 01:43 AM
Serious! :) I just started playing this game. I think the biggest thing about teamlava games is time management. :) They're great for that.

It seems a lot of people are playing this game for profit. :)

I'd never sell something I wouldn't wear myself! I don't care how much gold it earns me. I know what I like!

Thanks shawa13 for the tips.

dianadinz
07-10-11, 06:35 AM
awww very helpful tips <3

kooky panda
09-12-11, 02:22 PM
Hey guys a member flagged this post to me. Until I can get somekind of FAQ set for Fashion, Here are some tips they may help.
If you can think of anything else, please feel to to post, but please keep you comments to just adding your tips or tricks .

gozal5
10-18-11, 04:30 AM
Thanks shawa for the tips .

shawa13
03-02-12, 06:30 AM
Elizabeth2 and Enchanted wrote on my wall recently that they had read this post. It has been so long since I wrote it, that I wanted to go back and read it again. Here are some updates, since the game has changed since its release April 2011.
(1) there are no more Mastery items. They used to be a gift from TeamLava when you made enough of an item that you progressed from level 1, 2, 3, and 4. They were dropped in an early patch.
(2) Experience through purchasing items in the Design mode: Every item you buy grants experience. Items that cost gems grant a lot of experience. Expanding your shop grants a lot of experience. I am SO thrilled with the new expansion options. I had been bored with the game enough to stop playing for a few months (what do you do with 12 million gold?), and now I have new goals to strive for. :))
(3) Popularity: the wall mirrors now count as real mirrors, so don't block with with tables or decorations and your shoppers will now go look at themselves in the wall mirrors.

shabbyapple
03-02-12, 08:57 PM
Elizabeth2 and Enchanted wrote on my wall recently that they had read this post. It has been so long since I wrote it, that I wanted to go back and read it again. Here are some updates, since the game has changed since its release April 2011.
(1) there are no more Mastery items. They used to be a gift from TeamLava when you made enough of an item that you progressed from level 1, 2, 3, and 4. They were dropped in an early patch.
(2) Experience through purchasing items in the Design mode: Every item you buy grants experience. Items that cost gems grant a lot of experience. Expanding your shop grants a lot of experience. I am SO thrilled with the new expansion options. I had been bored with the game enough to stop playing for a few months (what do you do with 12 million gold?), and now I have new goals to strive for. :))
(3) Popularity: the wall mirrors now count as real mirrors, so don't block with with tables or decorations and your shoppers will now go look at themselves in the wall mirrors.

What do you mean there are no more mastery items? You still earn gems each time you master level 2 or 4 of an item.

shabbyapple
03-02-12, 08:58 PM
Unless you meant you get an "item" (instead of a "gem") each time you master?

kooky panda
03-02-12, 09:15 PM
When the game first came out and you mastered an item you got the gem, plus a free piece of clothing(that you had mastered), you no longer get the free item.

laVirtualCloset
03-03-12, 01:43 PM
Elizabeth2 and Enchanted wrote on my wall recently that they had read this post. It has been so long since I wrote it, that I wanted to go back and read it again. Here are some updates, since the game has changed since its release April 2011.
(1) there are no more Mastery items. They used to be a gift from TeamLava when you made enough of an item that you progressed from level 1, 2, 3, and 4. They were dropped in an early patch.
(2) Experience through purchasing items in the Design mode: Every item you buy grants experience. Items that cost gems grant a lot of experience. Expanding your shop grants a lot of experience. I am SO thrilled with the new expansion options. I had been bored with the game enough to stop playing for a few months (what do you do with 12 million gold?), and now I have new goals to strive for. :))
(3) Popularity: the wall mirrors now count as real mirrors, so don't block with with tables or decorations and your shoppers will now go look at themselves in the wall mirrors.

Although those updates are provided in other places, thanks for including it in this thread! As I stated in another post, I use the basic concept of your original post as my guide. It was/is so helpful to new players. Thank you, thank you! Now I'm off to continue a great extended weekend in the Bay!!

flaquitachula
03-04-12, 01:20 PM
Is it possible to post this document on this thread...I can't get into google documents? Or maybe a spreadsheet link?? Thanks. Very insightful and wow it would be cool if we still got the clothes for our avatars when we mastered an item. Too bad it's not a feature anymore....REALLY TL????????

flaquitachula
03-04-12, 01:21 PM
...especially items that take a long time to Master!!!